Frigate Hydra Fleet Sync'd to Hanger Inventory Named Mods

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Introduction

  • The following is a detailed list of the ships and modules needed to stage a basic frigate fleet. It is the author's intent that this may prove of use when moving to a new region or conducting inventory of the active hanger.
  • This fleet uses specific named modules based off of the List of Items for Corp Hangar, notify the POC below if it becomes desync'd
  • Please note that the Itemized Inventory (directly below) contains all modules needed to assemble any combination of included EFT Formatted optional fits.
  • The EFT formatted Ship Setups are below the fleet Itemized Inventory. The empty Midslots in the below EFT fits are for EWAR, don't leave home station without it.

Itemized EWAR, Other Equipment, & Supplies Inventory

Notes:

  • The price for the entire fleet is TBD Million ISK @ Jita 4-4 as of APR 2009.
  • All of the below will take 84,000 m3 (ships repackaged) and four fleets will fit into three Freight Containers.
  • Alternatly, if the ships are already sourced at site or shipped seperatly, all EWAR, additional Equipment, and Supplies for one fleet will fit into one GSC. Recommend filling the remaining space with additonal Cap Booster 100 charges to prolong skirmishers.
  • The Supplies contain enough ammunition for 400 rounds per hybrid, projectile, or launcher fitted (and 1 ea. for the lasers) in any Hydra or optional fit. Use judgement for drones & ammo type, adjust as needed (below inventory has both hobgoblins and small armor rep drones for all of the dronebay slots).
  • If the entire Hydra Fleet is deployed at once with just the listed inventory, you'll have slightly more Midslots than EWAR, so use some Fastlocking Merlin and / or Skirmishing Vigil optional fits.
Frigates ' EWAR Mids EWAR ' ' Equipment ' ' Supplies ' '
Punisher 5 5 Fleeting Warp Disruptor I 8 Beta Hull Mod Nanofiber Structure 34 Hobgoblin I 20
Crucifier 3 6 Fleeting Progressive Warp Scrambler I 8 Type-D Altered SS Inertial Stabilizers 8 Light Armor Maintenance Bot I 20
Merlin 5 15 Patterned Stasis Webifier I 8 Type-D Altered SS Overdrive Injector 16 Optimal Range Disruption 8
Grifin 3 9 F-392 Baker Nunn Targeting Scrambler 8 Skadi\' Coolant System I 13 Tracking Speed Disruption 8
Incursus 5 10 Indirect Scanning Dampening Unit I 10 Linear Flux Stabilizer I 15 Scan Resolution Dampening 10
Malus 3 6 Parallel Weapon Navigation Transmitter 8 F-M3 Munition Inertial Suspensor 11 Targeting Range Dampening 10
Rifter 5 10 CZ-4 Concussive Spatial Destabilizer ECM 3 Type-D Attenuation Signal Augmentation 8
Vigil 3 6 Compulsive Ion Field ECM I 3 Compulsive Signal Distortion Amplifier I 3
32 67 Shade\' I White Noise ECM 3 Micro Auxiliary Power Core I 10
Halting Phase Inversion ECM I 3 Mark I Generator Refitting: Capacitor Power Relay 3
Induced Multispectral ECM I 12 Warp Core Stabilizer I 3
Ta3 Perfunctory Vessel Probe 3 200mm Reinforced Nanofiber Plates I 5
Midslots 59 Quantum Co-Processor I 5
Emergency Damage Control I 13
Local Power Plant Manager: Diagnostic System I 3
400mm Reinforced Nanofiber Plates I 5
Cold-Gas I Arcjet Thrusters 32
1MN MicroWarpdrive I 18
Supplemental Scanning CPU I 10 Scan Resolution 10
Small Electrochemical Capacitor Booster I 3 Cap Booster 100 84
Small Peroxide I Capacitor Power Cell 3
Fixed Parallel Link-Capacitor I 3
Medium Modal Pulse Laser I 15 Multifrequency S 21
Dual Anode Light Particle Stream I 6 Radio S 21
125mm \'Scout\' I Accelerator Cannon 10 Antimatter Charge S 12400
150mm \'Scout\' I Accelerator Cannon 16 Iron Charge S 6400
Limited Light Neutron Blaster I 25 Thorium Charge S 4000
Limited Light Electron Blaster I 15
Malkuth\' Rocket Launcher I 13 Foxfire Rocket 7200
Malkuth\' Standard Missile Launcher I 16 Flameburst Light Missile 6400
200mm Light Gallium I Machine Gun 21 EMP S 8400
150mm Light Gallium I Machine Gun 15
Small Coaxial Regenerative Projector 11
Salvager I 6
Prototype Cloaking Device I 3

Wiki Format Ships

http://www.agony-unleashed.com/wiki/index.php?title=Category:Hydra_Frigates

EFT Format DPS Ship Setups, 5 Ea. Race

Five Punishers, any combination of the following:

[Punisher, Hydra Hanger Setup]
'Skadi' Coolant System I
'Skadi' Coolant System I
Type-D Altered SS Overdrive Injector
Beta Hull Mod Nanofiber Structure
Cold-Gas I Arcjet Thrusters
[empty med slot]
Medium Modal Pulse Laser I, Multifrequency S
Medium Modal Pulse Laser I, Multifrequency S
Medium Modal Pulse Laser I, Multifrequency S
Small Coaxial Regenerative Projector
[empty rig slot]
[empty rig slot]
[empty rig slot]
[Punisher, Hydra MWD Hanger Setup]
'Skadi' Coolant System I
'Skadi' Coolant System I
Quantum Co-Processor I
Beta Hull Mod Nanofiber Structure
1MN MicroWarpdrive I
[empty med slot]
Medium Modal Pulse Laser I, Multifrequency S
Medium Modal Pulse Laser I, Multifrequency S
Medium Modal Pulse Laser I, Multifrequency S
Small Coaxial Regenerative Projector
[empty rig slot]
[empty rig slot]
[empty rig slot]

Five Merlins, any combination of the following:

[Merlin, Hydra Hanger Setup]
Linear Flux Stabilizer I
Beta Hull Mod Nanofiber Structure
Cold-Gas I Arcjet Thrusters
[empty med slot]
[empty med slot]
[empty med slot]
150mm 'Scout' I Accelerator Cannon, Antimatter Charge S
150mm 'Scout' I Accelerator Cannon, Antimatter Charge S
'Malkuth' Rocket Launcher I, Foxfire Rocket
'Malkuth' Rocket Launcher I, Foxfire Rocket
[empty rig slot]
[empty rig slot]
[empty rig slot]
[Merlin, Hydra LR Hanger Setup]
Micro Auxiliary Power Core I
Beta Hull Mod Nanofiber Structure
Cold-Gas I Arcjet Thrusters
[empty med slot]
[empty med slot]
[empty med slot]
150mm 'Scout' I Accelerator Cannon, Iron Charge S
150mm 'Scout' I Accelerator Cannon, Iron Charge S
'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
[empty rig slot]
[empty rig slot]
[empty rig slot]
[Merlin, Hydra Fastlocker Hanger Setup]
Type-D Attenuation Signal Augmentation
Beta Hull Mod Nanofiber Structure
Fleeting Warp Disruptor I
Supplemental Scanning CPU I, Scan Resolution
Supplemental Scanning CPU I, Scan Resolution
Cold-Gas I Arcjet Thrusters
125mm 'Scout' I Accelerator Cannon, Thorium Charge S
125mm 'Scout' I Accelerator Cannon, Thorium Charge S
'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
[empty rig slot]
[empty rig slot]
[empty rig slot]
[Merlin, Hydra Blasters Hanger Setup]
Linear Flux Stabilizer I
Linear Flux Stabilizer I
Cold-Gas I Arcjet Thrusters
[empty med slot]
[empty med slot]
[empty med slot]
Limited Light Neutron Blaster I, Antimatter Charge S
Limited Light Neutron Blaster I, Antimatter Charge S
'Malkuth' Rocket Launcher I, Foxfire Rocket
'Malkuth' Rocket Launcher I, Foxfire Rocket
[empty rig slot]
[empty rig slot]
[empty rig slot]

Five Incursus, any combination of the following:

[Incursus, Hydra Hanger Setup]
Linear Flux Stabilizer I
Beta Hull Mod Nanofiber Structure
Cold-Gas I Arcjet Thrusters
[empty med slot]
[empty med slot]
Limited Light Neutron Blaster I, Antimatter Charge S
Limited Light Neutron Blaster I, Antimatter Charge S
Limited Light Neutron Blaster I, Antimatter Charge S
[empty rig slot]
[empty rig slot]
[empty rig slot]
Hobgoblin I x1
[Incursus, Solo Hanger Setup]
200mm Reinforced Nanofiber Plates I
Emergency Damage Control I
1MN MicroWarpdrive I
Fleeting Progressive Warp Scrambler I
Patterned Stasis Web I
Limited Light Electron Blaster I, Antimatter Charge S
Limited Light Electron Blaster I, Antimatter Charge S
Limited Light Electron Blaster I, Antimatter Charge S
[empty rig slot]
[empty rig slot]
[empty rig slot]
Hobgoblin I x1

Five Rifters, any combination of the following:

[Rifter, Hydra Hanger Setup]
Type-D Altered SS Overdrive Injector
F-M3 Munition Inertial Suspensor
Beta Hull Mod Nanofiber Structure
Cold-Gas I Arcjet Thrusters
[empty med slot]
[empty med slot]
200mm Light Gallium I Machine Gun, EMP S
200mm Light Gallium I Machine Gun, EMP S
200mm Light Gallium I Machine Gun, EMP S
'Malkuth' Rocket Launcher I, Foxfire Rocket
[empty rig slot]
[empty rig slot]
[empty rig slot]
[Rifter, Generic Hanger Setup]
Type-D Altered SS Overdrive Injector
F-M3 Munition Inertial Suspensor
Beta Hull Mod Nanofiber Structure
1MN MicroWarpdrive I
[empty med slot]
[empty med slot]
200mm Light Gallium I Machine Gun, EMP S
200mm Light Gallium I Machine Gun, EMP S
200mm Light Gallium I Machine Gun, EMP S
'Malkuth' Rocket Launcher I, Gremlin Rocket
[empty rig slot]
[empty rig slot]
[empty rig slot]
[Rifter, Solo Hanger Setup]
400mm Reinforced Nanofiber Plates I
Emergency Damage Control I
Micro Auxiliary Power Core I
[empty med slot]
[empty med slot]
1MN MicroWarpdrive I
150mm Light Gallium I Machine Gun, EMP S
150mm Light Gallium I Machine Gun, EMP S
150mm Light Gallium I Machine Gun, EMP S
'Malkuth' Rocket Launcher I, Foxfire Rocket
[empty rig slot]
[empty rig slot]
[empty rig slot]

EFT Format EWAR Ship Setups, 3 Ea. Race

Three Crucifiers:

[Crucifier, Hydra Hanger Setup]
'Skadi' Coolant System I
Type-D Attenuation Signal Augmentation
Emergency Damage Control I
Cold-Gas I Arcjet Thrusters
F-392 Baker Nunn Targeting Scrambler, Optimal Range Disruption
F-392 Baker Nunn Targeting Scrambler, Tracking Speed Disruption
Dual Anode Light Particle Stream I, Multifrequency S
Dual Anode Light Particle Stream I, Multifrequency S
[empty rig slot]
[empty rig slot]
[empty rig slot]
Hobgoblin I x1

Three Griffins, any combination of the following:

[Griffin, Basic Hanger Setup]
Compulsive Signal Distortion Amplifier I
Cold-Gas I Arcjet Thrusters
'Shade' I White Noise ECM
CZ-4 Concussive Spatial Destabilizer ECM
Compulsive Ion Field ECM I
'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
Small Coaxial Regenerative Projector /OFFLINE
[empty rig slot]
[empty rig slot]
[empty rig slot]
Light Armor Maintenance Bot I x1

Note: Adjust Racial ECM as needed.

[Griffin, Multispec Hanger Setup]
Compulsive Signal Distortion Amplifier I
Induced Multispectral ECM I
Induced Multispectral ECM I
Induced Multispectral ECM I
Induced Multispectral ECM I
'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
'Malkuth' Standard Missile Launcher I, Flameburst Light Missile
Small Coaxial Regenerative Projector
[empty rig slot]
[empty rig slot]
[empty rig slot]
Light Armor Maintenance Bot I x1

Three Maulus:

[Maulus, Hydra Hanger Setup]
Mark I Generator Refitting: Capacitor Power Relay
Local Power Plant Manager: Diagnostic System I
Cold-Gas I Arcjet Thrusters
Indirect Scanning Dampening Unit I, Targeting Range Dampening
Indirect Scanning Dampening Unit I, Scan Resolution Dampening
150mm 'Scout' I Accelerator Cannon, Iron Charge S
150mm 'Scout' I Accelerator Cannon, Iron Charge S
Small Coaxial Regenerative Projector
[empty rig slot]
[empty rig slot]
[empty rig slot]
Hobgoblin I x2

Three Vigils, any combination of the following:

Important notes for the Vigil:

  • Skip the Target Painters (Hydra Hanger Setup) unless the ship is used with a mixed gang.
  • If using the Skirmishing Trainer, you have ~8.5 minutes of point with 26 Cap Booster 100s filling the cargo. Have fleetmates cary more for you in their cargo while on the roam.
[Vigil, Hydra Hanger Setup]
Beta Hull Mod Nanofiber Structure
F-M3 Munition Inertial Suspensor
F-M3 Munition Inertial Suspensor
Cold-Gas I Arcjet Thrusters
Parallel Weapon Navigation Transmitter
Parallel Weapon Navigation Transmitter
'Malkuth' Rocket Launcher I, Foxfire Rocket
200mm Light Gallium I Machine Gun, EMP S
200mm Light Gallium I Machine Gun, EMP S
[empty rig slot]
[empty rig slot]
[empty rig slot]
Hobgoblin I x1
[Vigil, Inty Trainer Hanger Setup]
Beta Hull Mod Nanofiber Structure
Type-D Altered SS Overdrive Injector
Type-D Altered SS Overdrive Injector
Fleeting Warp Disruptor I
1MN MicroWarpdrive I
Small Electrochemical Capacitor Booster I, Cap Booster 100
'Malkuth' Rocket Launcher I, Foxfire Rocket
150mm Light Gallium I Machine Gun, EMP S
150mm Light Gallium I Machine Gun, EMP S
[empty rig slot]
[empty rig slot]
[empty rig slot]
Hobgoblin I x1
[Vigil, Covops Hanger Setup]
Type-D Altered SS Overdrive Injector
Beta Hull Mod Nanofiber Structure
Warp Core Stabilizer I
1MN MicroWarpdrive I
Small Peroxide I Capacitor Power Cell
Fixed Parallel Link-Capacitor I
Salvager I
Salvager I
Prototype Cloaking Device I
[empty rig slot]
[empty rig slot]
[empty rig slot]

I want to do a different Fleet Logistic Setup, What's the Process?

  • 1) Post a thread in corp discussion with the fleet setup you have in mind.
  • 2) Wiki your ship setup(s)
  • 3) Post a thread in wiki ship setups forum for each setup
  • 4) Import corrected seups from EFT to spreadsheet (See Contact Info for copy) to get the full count of all modules and supplies needed
  • 5) Convert the spreadsheet to a wiki table at wiki converter www.people.fas.harvard.edu/~sdouglas/table.cgi
  • 6) Post your new fleet in wiki Main Page under Tactics in Development and describe it's purpose along with importing the wiki table for the logisticians.

Point Of Contact (POC) Info

Contact Ichi Kamikaze with any suggestions, or if you would like a copy of the spreadsheet utilized to count modules coppied from EFT in order to work your own fleet module inventory list.