Tactics - Fight 1

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Pulse Apocs can easily track a nano HAC orbiting with mwd.

Apocs not being orbited can reliably hit a HAC orbiting another Apoc 6-10+ km away with just 1 web and a few paints on on the HAC even if the HAC is using an AB.

The Apoc being orbited by the HAC needs 2 webs and a few paints to hit the HAC to reliably hit it. If the HAC is using an AB, then the Apoc being orbited needs to power away in a single direction to decrease transversal. In General all Apoc pilots should perform similar maneuvers to decrease transversal.

Apocs with mwds don't take long to accelerate to max speed and only need to cap boost if they've been neuted or if they've used their mwd.

Tracking disruptors from a Curse will mess up a single Apoc but many tracks are required to neutralize all the Apocs

ECCM on the Apocs is better replaced by ewar (web/paint) if the rest of the team are blackbirds/griffins

Apocs have 71 km optimal with 9km falloff

'Noble' ZET500 implants only cost 3.5m but increase an Apoc's armor by 2,000