Difference between revisions of "Hydra Merlin"
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This is a basic T1 setup for use in a PvP-BASIC Hydra gang. The Merlin offers a good alternative to the Kestrel - it has plenty of CPU and 4 mid-slots, meaning it can fit plenty of electronic warfare. It also has more effective hitpoints than other frigates due to its shield resistance bonuses. It is, however, one of the slower, lower-dps frigates. Merlins are very versatile ships, and are very popular among Agony pilots. | This is a basic T1 setup for use in a PvP-BASIC Hydra gang. The Merlin offers a good alternative to the Kestrel - it has plenty of CPU and 4 mid-slots, meaning it can fit plenty of electronic warfare. It also has more effective hitpoints than other frigates due to its shield resistance bonuses. It is, however, one of the slower, lower-dps frigates. Merlins are very versatile ships, and are very popular among Agony pilots. | ||
− | ==Example Long-Range Hydra Merlin | + | ==Example Long-Range Hydra Merlin Setups (EFT)== |
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====Cargo==== | ====Cargo==== | ||
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==Example EFT Copy & Paste== | ==Example EFT Copy & Paste== | ||
+ | T1 fit requires Shield Upgrades I and Energy Management II (Science I prereq): | ||
<pre> | <pre> | ||
− | + | [Merlin, Hydra T1] | |
− | [Merlin, | + | Pseudoelectron Containment Field I |
− | + | ||
Micro Auxiliary Power Core I | Micro Auxiliary Power Core I | ||
+ | Magnetic Field Stabilizer I | ||
Experimental 1MN Afterburner I | Experimental 1MN Afterburner I | ||
− | + | J5b Phased Prototype Warp Scrambler I | |
− | + | X5 Prototype Engine Enervator | |
− | + | Small Supplemental Barrier Emitter I | |
− | + | 150mm 'Scout' Accelerator Cannon, Caldari Navy Antimatter Charge S | |
− | + | 150mm 'Scout' Accelerator Cannon, Caldari Navy Antimatter Charge S | |
− | ' | + | 150mm 'Scout' Accelerator Cannon, Caldari Navy Antimatter Charge S |
− | + | ||
+ | Small Hybrid Burst Aerator I | ||
+ | Small Hybrid Collision Accelerator I | ||
[empty rig slot] | [empty rig slot] | ||
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And here's a t2 variant, which will require more advanced skills: | And here's a t2 variant, which will require more advanced skills: | ||
<pre> | <pre> | ||
− | [Merlin, | + | [Merlin, Hydra T2] |
Damage Control II | Damage Control II | ||
− | + | Tracking Enhancer II | |
+ | Tracking Enhancer II | ||
− | 1MN Afterburner | + | Experimental 1MN Afterburner I |
− | + | J5b Phased Prototype Warp Scrambler I | |
− | + | X5 Prototype Engine Enervator | |
− | + | Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script | |
− | + | 150mm Railgun II, Antimatter Charge S | |
− | + | 150mm Railgun II, Antimatter Charge S | |
− | + | 150mm Railgun II, Antimatter Charge S | |
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Small Hybrid Burst Aerator I | Small Hybrid Burst Aerator I | ||
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</pre> | </pre> | ||
− | = | + | '''Alumni Only: ''' The following suggested fit is for Alumni ONLY. In this fit, we swap out the afterburner for a microwarp drive. You can drop the suggested tracking disruptor for an invulnerability field to take advantage of the Merlin's bonus to shield resistances. This ship makes a good "chaser tackle" ship, pulsing the microwarp drive to get into scram/web range then holding down the target while it dies. Students should NOT use this fit, as microwarpdrive = death until you are familiar with evading bombs and smart-bombing battleships. |
− | + | <pre> | |
+ | [Merlin, Hydra Alumni] | ||
+ | Damage Control II | ||
+ | Tracking Enhancer II | ||
+ | Nanofiber Internal Structure II | ||
− | + | Limited 1MN MicroWarpdrive I | |
− | + | Warp Scrambler II | |
− | + | X5 Prototype Engine Enervator | |
− | + | Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script | |
− | + | ||
− | + | 150mm Railgun II, Caldari Navy Antimatter Charge S | |
+ | 150mm Railgun II, Caldari Navy Antimatter Charge S | ||
+ | 150mm Railgun II, Caldari Navy Antimatter Charge S | ||
+ | Small Hybrid Burst Aerator I | ||
+ | Small Hybrid Collision Accelerator I | ||
+ | [empty rig slot] | ||
+ | </pre> | ||
− | + | Updated for Retribution [[User:Goinggreyfast|Greygal]] 22:36, 25 November 2012 (CST) | |
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Revision as of 04:36, 26 November 2012
Contents
General Info
- Bonuses: 5% bonus to shield resistances and 5% bonus to Small Hybrid Turret damage per skill level
This is a basic T1 setup for use in a PvP-BASIC Hydra gang. The Merlin offers a good alternative to the Kestrel - it has plenty of CPU and 4 mid-slots, meaning it can fit plenty of electronic warfare. It also has more effective hitpoints than other frigates due to its shield resistance bonuses. It is, however, one of the slower, lower-dps frigates. Merlins are very versatile ships, and are very popular among Agony pilots.
Example Long-Range Hydra Merlin Setups (EFT)
Cargo
- 1000 units of antimatter charge s (close range hybrid ammo). Optionally you may wish to bring some mid range ammo such as Lead, but I find you will rarely use it.
- 1000 units of light missiles, your choice of damage type
- both kinds of scripts for any electronic warfare modules that need them
Example EFT Copy & Paste
T1 fit requires Shield Upgrades I and Energy Management II (Science I prereq):
[Merlin, Hydra T1] Pseudoelectron Containment Field I Micro Auxiliary Power Core I Magnetic Field Stabilizer I Experimental 1MN Afterburner I J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator Small Supplemental Barrier Emitter I 150mm 'Scout' Accelerator Cannon, Caldari Navy Antimatter Charge S 150mm 'Scout' Accelerator Cannon, Caldari Navy Antimatter Charge S 150mm 'Scout' Accelerator Cannon, Caldari Navy Antimatter Charge S Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator I [empty rig slot] And here's a t2 variant, which will require more advanced skills: <pre> [Merlin, Hydra T2] Damage Control II Tracking Enhancer II Tracking Enhancer II Experimental 1MN Afterburner I J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script 150mm Railgun II, Antimatter Charge S 150mm Railgun II, Antimatter Charge S 150mm Railgun II, Antimatter Charge S Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator I [empty rig slot]
Alumni Only: The following suggested fit is for Alumni ONLY. In this fit, we swap out the afterburner for a microwarp drive. You can drop the suggested tracking disruptor for an invulnerability field to take advantage of the Merlin's bonus to shield resistances. This ship makes a good "chaser tackle" ship, pulsing the microwarp drive to get into scram/web range then holding down the target while it dies. Students should NOT use this fit, as microwarpdrive = death until you are familiar with evading bombs and smart-bombing battleships.
[Merlin, Hydra Alumni] Damage Control II Tracking Enhancer II Nanofiber Internal Structure II Limited 1MN MicroWarpdrive I Warp Scrambler II X5 Prototype Engine Enervator Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script 150mm Railgun II, Caldari Navy Antimatter Charge S 150mm Railgun II, Caldari Navy Antimatter Charge S 150mm Railgun II, Caldari Navy Antimatter Charge S Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator I [empty rig slot]
Updated for Retribution Greygal 22:36, 25 November 2012 (CST)