Hydra Condor
General Info
Bonuses: 10% bonus to light missile and rocket kinetic damage per skill level
The Condor isn't quite as fast as some of the other Assault Frigates, but has a very flexible slot layout, giving you many different fitting options. The Condor works very well at both short and long ranges. Because it is somewhat fragile, we recommend fitting it to fight at longer ranges (8-10km optimal or greater) for Hydra fleets.
The Condor is pretty tight on CPU, so in addition to the recommended basic skills listed in the class reading material, you will need to train Electronics to level 4 in order to use the fits listed below.
Remember that you should bring a range of EWAR modules, since we may ask you to change them when we set up the fleet. For the full list of modules to bring, see Recommended Modules for PVP-Basic.
Additional Notes
You should carry with you:
- 1000 units of light missiles, your choice of damage type but since the Condor receives a bonus to Kinetic missiles, its best to use Scourge
- Both kinds of scripts for any electronic warfare modules that need them
Example EFT Fittings
This is a recomended all-T1 fitting. This fit requires Electronics 4 in addition to our recommended minimum skills. If you find yourself running out of CPU, drop the rigs because they increase your launcher's CPU usage. If you haven't trained rigging skills, you can do without the suggested rigs:
[Condor, Hydra T1] Pseudoelectron Containment Field I Ballistic Control System I J5 Prototype Warp Disruptor I Experimental 1MN Afterburner I Phased Muon Sensor Disruptor I, Targeting Range Dampening Script Phased Muon Sensor Disruptor I, Targeting Range Dampening Script Prototype 'Arbalest' Light Missile Launcher, Mjolnir Light Missile Prototype 'Arbalest' Light Missile Launcher, Caldari Navy Scourge Light Missile Prototype 'Arbalest' Light Missile Launcher, Caldari Navy Scourge Light Missile [empty high slot] Small Warhead Calefaction Catalyst I Small Bay Loading Accelerator I [empty rig slot]
This is a sample T2 fit, which will require more advanced skills:
[Condor, Hydra T2] Damage Control II Overdrive Injector System II Warp Disruptor II 1MN Afterburner II Balmer Series Tracking Disruptor I, Optimal Range Disruption Script Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script Light Missile Launcher II, Caldari Navy Scourge Light Missile Light Missile Launcher II, Caldari Navy Scourge Light Missile Light Missile Launcher II, Caldari Navy Scourge Light Missile Small Remote Armor Repair System II Small Warhead Calefaction Catalyst I Small Bay Loading Accelerator I [empty rig slot]
Alumni Only: The following suggested fit is for Alumni ONLY. In this fit, we swap out the afterburner for a microwarp drive, and fit both a track and a damp in the midslots. You would fly this almost like it was an interceptor, pulsing the microwarp drive to get into point range then holding down the target while it dies. Students should NOT use this fit, as microwarpdrive = death until you are familiar with evading bombs and smart-bombing battleships. The stats are the same as for the T2 fit above, except for speed (3,666ms with microwarpdrive, 5232ms overheated)
[Condor, Hydra Alumni] Damage Control II Basic Overdrive Injector System Warp Disruptor II Limited 1MN MicroWarpdrive I Balmer Series Tracking Disruptor I, Optimal Range Disruption Script Phased Muon Sensor Disruptor I, Targeting Range Dampening Script Light Missile Launcher II, Caldari Navy Scourge Light Missile Light Missile Launcher II, Caldari Navy Scourge Light Missile Light Missile Launcher II, Caldari Navy Scourge Light Missile [empty high slot] Small Warhead Calefaction Catalyst I Small Bay Loading Accelerator I [empty rig slot]
Stats
Sample T1 fit with recommended minimum skills:
- Effective HP: 1632
- Speed: 400ms, 873ms with Afterburner, 1109ms overheated
- DPS: 43
- Light Missile Max Flight Range: 18.8 km
Sample T2 fit and all level V skills:
- Effective HP: 2114
- Speed: 563ms, 1452ms with Afterburner, 1897ms overheated
- DPS: 87
- Light Missile Max Flight Range: 42.2
Updated for Retribution by Greygal 01:40, 4 November 2012 (CST)