Implants
From Agony Unleashed
Updated for QR: Jan 20, 2009
slot 6
(all omega implants are slot 6)
Implant Name | Class | Bonus | Description |
---|---|---|---|
gunslinger SX-0,1,2 | Gunnery | 1-3-5% | small projectile turret damage |
rogue CY-0,1,2 | Navigation | 1-3-5% | bonus to ship velocity |
rogue EY-0,1,2 | Navigation | 2-6-10% | bonus to duration of afterburners |
rogue FY-0,1,2 | Navigation | 2-6-10% | less capacitor need to initiate warp |
rogue HY-0,1,2 | Navigation | 5-10-15% | bonus to warp speed |
rogue MY-0,1,2 | Navigation | 1-2-5% | bonus to ab and mwd speed increase |
gentry ZEX-10,100,1000 | Mechanic | 1-3-5% | bonus to Capital repair system duration |
lancer G0,1,2-Alpha | Gunnery | 1-3-5% | bonus to damage of small energy turrets |
noble zet10,100,1000 | Mechanic | 1-3-5% | decrease in cycle time of armor repairers |
squire CR2,4,8 | Engineering | 1-3-5% | bonus to capacitor recharge rate |
poteque PPF-0,1,2 | Science | 2-6-10% | decrease is scan deviation modifier |
deadeye ZGS10,100,1000 | Gunnery | 1-3-5% | bonus to small hybrid turret damage |
gnome KTA100,1000 | Missile | 3-5% | less CPU use by launchers |
gnome KUA500,1000,2000 | Engineering | 1-3-5% | less pg need by shield upgrade modules |
gypsy KLB-25,50,75 | Electronics | 1-3-5% | less cpu need by electronics upgrades modules |
gypsy KMB-25,50,75 | Electronics | 1-3-5% | bonus to ship's cpu |
sharpshooter ZMX-10-100-1000 | Missile | 1-3-5% | bonus to Citadel torpedo damage |
snapshot ZMT500,1000,2000 | Missile | 1-3-5% | damage bonus to torpedoes |
snapshot ZMU500,1000,2000 | Missile | 1-3-5% | damage bonus to cruise missiles |
sprite KXX-500-1000-2000 | Engineering | 1-3-5% | capacitor need for capital shield emission system modules |
squire PG2,4,8 | Engineering | 1-3-5% | bonus to powergrid |
numon family heiloom | Mechanic | 7% | decrease in cycle time of armor repairers |
shaqil's speed enhancer | Navigation | 8% | velocity |
slot 7
Implant Name | Class | Bonus | Description |
---|---|---|---|
gunslinger AX-0,1,2 | Gunnery | 1-3-5% | bonus to turret tracking |
rogue AY-0,1,2 | Navigation | 1-3-5% | bonus to ship agility |
gentry ZEX-20-200-2000 | Engineering | 1-3-5% | capacitor need for capital shield emission |
lancer G0,1,2-beta | Gunnery | 1-3-5% | reduction in capacitor use by turrets |
noble zet20,200,2000 | Mechanic | 1-3-5% | reduction in capacitor use by remote repair modules |
squire EE2,4,8 | Engineering | 1-3-5% | reduction in capacitor use by energy emission modules |
squire EP2,4,8 | Gunnery | 1-3-5% | decrease in cycle time of energy pulse weapons |
squire GU2,4,8 | Engineering | -1-3-5% | cpu usage by energy grid upgrades modules |
poteque PPG-0,1,2 | Science | 1-3-5% | scan strength bonus |
deadeye ZGC10,100,1000 | Gunnery | 1-3-5% | bonus to falloff range of turrets |
deadeye ZMC10,100,1000 | Missile | 1-3-5% | bonus to all missile max flight range |
deadeye ZML10,100,1000 | Missile | 1-3-5% | bonus to missile max velocity |
gnome KVA1000,2000 | Engineering | 1-3-5% | bonus to shield capacity |
gypsy KNB-25,50,75 | Science | 1-3-5% | bonus to scan resolution |
snapshot ZME500,1000,2000 | Missile | 1-3-5% | bonus to heavy assault missile damage |
snapshot ZMH500,1000,2000 | Missile | 1-3-5% | bonus to damage of heavy missiles |
zor's custom navigation link | Navigation | 10% | afterburner duration bonus |
odin's eye coordication enhancer | Gunnery | 6% | bonus to turret tracking speed |
slot 8
Implant Name | Class | Bonus | Description |
---|---|---|---|
alchemist WA-1,2 | Science | 5% | bonus to booster duration |
alchemist ZA-0-1-2 | Mining | 1-3-5% | bonus to Gas Cloud Harvesting |
gunslinger MX-0,1,2 | Gunnery | 1-3-5% | bonus to medium projectile turret damage |
rogue DY-0,1,2 | Navigation | 1-3-5% | less capacitor need by afterburner |
Lancer G0,1,2-Gamma | Gunnery | 1-3-5% | bonus to medium energy turret damage |
Noble ZET30,300,3000 | Mechanic | 1-3-5% | bonus to hull hit points |
squire CC2,4,8 | Engineering | 1-3-5% | bonus to capacitor's capacity |
poteque PPH-0,1,2 | Science | 2-6-10% | faster scan cycle with scan probes |
deadeye ZGM10,100,1000 | Gunnery | 1-3-5% | damage bonus to medium hybrid turrets |
deadeye ZMA10,100,1000 | Missile | 1-3-5% | reduction in missile explosion radius |
gypsy KXA-500,1000,2000 | Engineering | 1-3-5% | reduction in shield emission cap usage |
gypsy KPB-25,50,75 | Electronics | 1-3-5% | bonus to maximum targeting range |
gypsy KQB-25,50,75 | Electronics | 1-3-5% | decrease in capacitor use of propulsion jamming modules |
snapshot ZMD500,1000,2000 | Missile | 1-3-5% | bonus to defender missile speed |
zor's custom navigation hyper-link | Navigation | 5% | bonus to AB and MWD speed |
slot 9
Implant Name | Class | Bonus | Description |
---|---|---|---|
alchemist YA-1-2 | Science | 3-5% | decrease in chance of side effects |
gunslinger CX-0,1,2 | Gunnery | 1-3-5% | damage to all turrets |
Rogue GY-0,1,2 | Navigation | 1-3-5% | reduction in capacitor need by mwds |
lancer G0-Delta | Gunnery | 1-3-5% | bonus to all turret rate of fire |
noble ZET40,400,4000 | Mechanic | 1-3-5% | bonus to repair system amount |
deadeye ZGA10,100,1000 | Gunnery | 1-3-5% | bonus to turret optimal range |
deadeye ZMS10,100,1000 | Missile | 1-3-5% | decrease if factor of target's velocity for all missiles |
gnome KYA500,1000,2000 | Engineering | 1-3-5% | bonus to shield recharge rate |
gypsy KOB-25,50,75 | Electronics | 1-3-5% | less capacitor use by electronic warfare modules (ecm?) |
gypsy KRB-25-50-75 | Electronics | 1-3-5% | less capacitor used by sensor linking modules (damps?) |
gypsy KSB25,50,75 | Electronics | 1-3-5% | less capacitor used by weapon disruption modules |
gypsy KTB-25,50,75 | Electronics | 1-3-5% | less capacitor used by target painters |
snapshot ZMN500,1000,2000 | Missile | 1-3-5% | bonus to damage of standard missiles |
snapshot ZMR500,1000,2000 | Missile | 1-3-5% | bonus to damage of rockets |
Pashan's Turret Customization Mindlink | Gunnery | 7% | bonus to turrent ROF |
slot 10
Implant Name | Class | Bonus | Description |
---|---|---|---|
alchemist XA-1,2 | Science | 3-5% | less chance of side effects from boosters |
gunslinger LX-0,1,2 | Gunnery | 1-3-5% | to large projectile turret damage |
lancer GO,1,2 | Gunnery | 1-3-5% | to large energy turrent damage |
noble ZET50,500,5000 | Mechanic | 1-3-5% | to ship's armor hit points |
deadeye ZGL10,100,1000 | Gunnery | 1-3-5% | to large hybrid turret damage |
deadeye ZMM10,100,1000 | Missile | 1-3-5% | to all missile launcher rate of fire |
gnome KZA1000,2000 | Electronics | 3-5% | less CPU need by turrets |
snapshot ZMF500,1000,2000 | Missile | 1-3-5% | explosion radius bonus to FOF missiles |
whelan machorin's ballistic smartlink | Missile | 5% | to rate of fire of missile launchers |
akemon's modified noble zet5000 | Mechanic | 8% | to armor hit points |
pashan's turret handling mindlink | Gunnery | 7% | to large energy turret damage |
Combined Table
Slot | Implant Name | Class | Bonus | Description |
---|---|---|---|---|
6 | gunslinger SX-0,1,2 | Gunnery (6) | 1-3-5% | small projectile turret damage |
6 | rogue CY-0,1,2 | Navigation (6) | 1-3-5% | bonus to ship velocity |
6 | rogue EY-0,1,2 | Navigation (6) | 2-6-10% | bonus to duration of afterburners |
6 | rogue FY-0,1,2 | Navigation (6) | 2-6-10% | less capacitor need to initiate warp |
6 | rogue HY-0,1,2 | Navigation (6) | 5-10-15% | bonus to warp speed |
6 | rogue MY-0,1,2 | Navigation (6) | 1-2-5% | bonus to ab and mwd speed increase |
6 | gentry ZEX-10,100,1000 | Mechanic (6) | 1-3-5% | bonus to Capital repair system duration |
6 | lancer G0,1,2-Alpha | Gunnery (6) | 1-3-5% | bonus to damage of small energy turrets |
6 | noble zet10,100,1000 | Mechanic (6) | 1-3-5% | decrease in cycle time of armor repairers |
6 | squire CR2,4,8 | Engineering (6) | 1-3-5% | bonus to capacitor recharge rate |
6 | poteque PPF-0,1,2 | Science (6) | 2-6-10% | decrease is scan deviation modifier |
6 | deadeye ZGS10,100,1000 | Gunnery (6) | 1-3-5% | bonus to small hybrid turret damage |
6 | gnome KTA100,1000 | Missile (6) | 3-5% | less CPU use by launchers |
6 | gnome KUA500,1000,2000 | Engineering (6) | 1-3-5% | less pg need by shield upgrade modules |
6 | gypsy KLB-25,50,75 | Electronics (6) | 1-3-5% | less cpu need by electronics upgrades modules |
6 | gypsy KMB-25,50,75 | Electronics (6) | 1-3-5% | bonus to ship's cpu |
6 | sharpshooter ZMX-10-100-1000 | Missile (6) | 1-3-5% | bonus to Citadel torpedo damage |
6 | snapshot ZMT500,1000,2000 | Missile (6) | 1-3-5% | damage bonus to torpedoes |
6 | snapshot ZMU500,1000,2000 | Missile (6) | 1-3-5% | damage bonus to cruise missiles |
6 | sprite KXX-500-1000-2000 | Engineering (6) | 1-3-5% | capacitor need for capital shield emission system modules |
6 | squire PG2,4,8 | Engineering (6) | 1-3-5% | bonus to powergrid |
6 | numon family heiloom | Mechanic (6) | 7% | decrease in cycle time of armor repairers |
6 | shaqil's speed enhancer | Navigation (6) | 8% | velocity |
7 | gunslinger AX-0,1,2 | Gunnery (7) | 1-3-5% | bonus to turret tracking |
7 | rogue AY-0,1,2 | Navigation (7) | 1-3-5% | bonus to ship agility |
7 | gentry ZEX-20-200-2000 | Engineering (7) | 1-3-5% | capacitor need for capital shield emission |
7 | lancer G0,1,2-beta | Gunnery (7) | 1-3-5% | reduction in capacitor use by turrets |
7 | noble zet20,200,2000 | Mechanic (7) | 1-3-5% | reduction in capacitor use by remote repair modules |
7 | squire EE2,4,8 | Engineering (7) | 1-3-5% | reduction in capacitor use by energy emission modules |
7 | squire EP2,4,8 | Gunnery (7) | 1-3-5% | decrease in cycle time of energy pulse weapons |
7 | squire GU2,4,8 | Engineering (7) | -1-3-5% | cpu usage by energy grid upgrades modules |
7 | poteque PPG-0,1,2 | Science (7) | 1-3-5% | scan strength bonus |
7 | deadeye ZGC10,100,1000 | Gunnery (7) | 1-3-5% | bonus to falloff range of turrets |
7 | deadeye ZMC10,100,1000 | Missile (7) | 1-3-5% | bonus to all missile max flight range |
7 | deadeye ZML10,100,1000 | Missile (7) | 1-3-5% | bonus to missile max velocity |
7 | gnome KVA1000,2000 | Engineering (7) | 1-3-5% | bonus to shield capacity |
7 | gypsy KNB-25,50,75 | Science (7) | 1-3-5% | bonus to scan resolution |
7 | snapshot ZME500,1000,2000 | Missile (7) | 1-3-5% | bonus to heavy assault missile damage |
7 | snapshot ZMH500,1000,2000 | Missile (7) | 1-3-5% | bonus to damage of heavy missiles |
7 | zor's custom navigation link | Navigation (7) | 10% | afterburner duration bonus |
7 | odin's eye coordication enhancer | Gunnery (7) | 6% | bonus to turret tracking speed |
8 | alchemist WA-1,2 | Science (8) | 5% | bonus to booster duration |
8 | alchemist ZA-0-1-2 | Mining (8) | 1-3-5% | bonus to Gas Cloud Harvesting |
8 | gunslinger MX-0,1,2 | Gunnery (8) | 1-3-5% | bonus to medium projectile turret damage |
8 | rogue DY-0,1,2 | Navigation (8) | 1-3-5% | less capacitor need by afterburner |
8 | Lancer G0,1,2-Gamma | Gunnery (8) | 1-3-5% | bonus to medium energy turret damage |
8 | Noble ZET30,300,3000 | Mechanic (8) | 1-3-5% | bonus to hull hit points |
8 | squire CC2,4,8 | Engineering (8) | 1-3-5% | bonus to capacitor's capacity |
8 | poteque PPH-0,1,2 | Science (8) | 2-6-10% | faster scan cycle with scan probes |
8 | deadeye ZGM10,100,1000 | Gunnery (8) | 1-3-5% | damage bonus to medium hybrid turrets |
8 | deadeye ZMA10,100,1000 | Missile (8) | 1-3-5% | reduction in missile explosion radius |
8 | gypsy KXA-500,1000,2000 | Engineering (8) | 1-3-5% | reduction in shield emission cap usage |
8 | gypsy KPB-25,50,75 | Electronics (8) | 1-3-5% | bonus to maximum targeting range |
8 | gypsy KQB-25,50,75 | Electronics (8) | 1-3-5% | decrease in capacitor use of propulsion jamming modules |
8 | snapshot ZMD500,1000,2000 | Missile (8) | 1-3-5% | bonus to defender missile speed |
8 | zor's custom navigation hyper-link | Navigation (8) | 5% | bonus to AB and MWD speed |
9 | alchemist YA-1-2 | Science (9) | 3-5% | decrease in chance of side effects |
9 | gunslinger CX-0,1,2 | Gunnery (9) | 1-3-5% | damage to all turrets |
9 | Rogue GY-0,1,2 | Navigation (9) | 1-3-5% | reduction in capacitor need by mwds |
9 | lancer G0-Delta | Gunnery (9) | 1-3-5% | bonus to all turret rate of fire |
9 | noble ZET40,400,4000 | Mechanic (9) | 1-3-5% | bonus to repair system amount |
9 | deadeye ZGA10,100,1000 | Gunnery (9) | 1-3-5% | bonus to turret optimal range |
9 | deadeye ZMS10,100,1000 | Missile (9) | 1-3-5% | decrease if factor of target's velocity for all missiles |
9 | gnome KYA500,1000,2000 | Engineering (9) | 1-3-5% | bonus to shield recharge rate |
9 | gypsy KOB-25,50,75 | Electronics (9) | 1-3-5% | less capacitor use by electronic warfare modules (ecm?) |
9 | gypsy KRB-25-50-75 | Electronics (9) | 1-3-5% | less capacitor used by sensor linking modules (damps?) |
9 | gypsy KSB25,50,75 | Electronics (9) | 1-3-5% | less capacitor used by weapon disruption modules |
9 | gypsy KTB-25,50,75 | Electronics (9) | 1-3-5% | less capacitor used by target painters |
9 | snapshot ZMN500,1000,2000 | Missile (9) | 1-3-5% | bonus to damage of standard missiles |
9 | snapshot ZMR500,1000,2000 | Missile (9) | 1-3-5% | bonus to damage of rockets |
9 | Pashan's Turret Customization Mindlink | Gunnery (9) | 7% | bonus to turrent ROF |
10 | alchemist XA-1,2 | Science (10) | 3-5% | less chance of side effects from boosters |
10 | gunslinger LX-0,1,2 | Gunnery (10) | 1-3-5% | to large projectile turret damage |
10 | lancer GO,1,2 | Gunnery (10) | 1-3-5% | to large energy turrent damage |
10 | noble ZET50,500,5000 | Mechanic (10) | 1-3-5% | to ship's armor hit points |
10 | deadeye ZGL10,100,1000 | Gunnery (10) | 1-3-5% | to large hybrid turret damage |
10 | deadeye ZMM10,100,1000 | Missile (10) | 1-3-5% | to all missile launcher rate of fire |
10 | gnome KZA1000,2000 | Electronics (10) | 3-5% | less CPU need by turrets |
10 | snapshot ZMF500,1000,2000 | Missile (10) | 1-3-5% | explosion radius bonus to FOF missiles |
10 | whelan machorin's ballistic smartlink | Missile (10) | 5% | to rate of fire of missile launchers |
10 | akemon's modified noble zet5000 | Mechanic (10) | 8% | to armor hit points |
10 | pashan's turret handling mindlink | Gunnery (10) | 7% | to large energy turret damage |