Agony Amarr EWAR pilot Stages 1-5

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== General Information ==

Description:

 The Amarr EWAR pilot is the bane of all gun toting, CAP unstable pilots in a fight. Amarrian EWAR pilot primary areas of expertise are in Tracking Disruption and CAP elimination. He/She lives on the knife’s edge of going CAP dry, but if properly fitted and has the correct skills he/she can wreck havoc on other pilots. The tech 1 ships are the Crucifier and the Arbitrator. The two Tech 2 ships will strike fear in other pilots are the Sentinel, the Curse, and to a lesser effect the Pilgrim. In this writer’s option, the Pilgrim does not get the respect it is due. It is considered a weak version of the Curse, but I will cover this ship more in step 5.
 The Sentinel and Curse can kill the opponent’s CAP, making them a lot easier to kill. There is very few speed tanking pilots that foolish enough to get closer then 40KM+ to a Curse. One Energy Neutralizer hit from a Curse on any interceptor will stop the interceptor cold and lead to his/her quick death. The Sentinel is just as effective at killing interceptors, but it does take them a little longer. The Sentinel pilot has to use 2 Energy Neutralizers to get the same effect. 
 All 5 ships in the Amarrian EWAR line excel at Tracking Disruption. They can render a gun using pilot useless with their tracking disruption bonuses. On smaller target ships they can disrupt the optimal and falloff ranges of the gun and stay outside of harm’s way. On larger gunships they can disrupt the tracking ability of the guns and make hard to impossible for the guns to hit them.
 Soloing in these ships is not for the faint hearted and will result in the loss of a quite of few ships until you get the hang of CAP management. Once mastered, this role path can be very rewarding and very frustrating to your opponents. 

Potential Use:

 The primary use of this role path is to provide Tracking Disruption and CAP Neutralization of the enemy for the fleet. This is a fleet support role, but is quite capable in adding to the over DPS with its combat drones or provide Logistic/EWAR support with logistic/EWAR drones.
 With some basic tactics and practice these ships can be very effective in solo PvP situations as well.


Primary Attributes to boost with implants: WIP

Where to Next:

Stage 1

Stage 2

Stage 3

Stage 4

Stage 5