Alumni

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Introduction

Students who have graduated from Agony's courses are welcome re-attend the same course, free of charge. If you would like to attend a class as a graduate, sign up for the class in the enrollment thread in the normal way and mention you are attending as an ALUMNI. You may sign up after registration for class has been closed.

Classes may have additional requirements, responsibilities or options for Alumni. Where these have been established, they are outlined below.

PvP Basic

Alumni re-attending PVP-Basic may do so subject to the following conditions and options:

  • You have the option of attending the entire course again or only meeting up with class for the 'roam' section. Lecture and practical typically last 4 or more hours past the scheduled start time.
  • You may volunteer for gang duties such as Rear Guard, Local, 360. You also may be called upon to perform one of those duties under some circumstances.
  • You may fly any of the following ship classes:
    • Any Tech 1 frigate
    • Electronic Attack Frigate
    • Interceptor
    • Assault Frigate

As an Alumni, you are permitted to fit a microwarpdrive on your frigate, just be aware of the risks of doing so.

To bring other ships types to fleet you have to first seek permission from the Fleet Commander. Remember that the frigate gang is a low-inertia gang and any ship that slows the gang down will not be accepted. Frigates warp at 6AU per second, so ships slower than this will generally be turned down. The FC has the final say and anything (ship or behavior) that he or she feels will negatively impact the class will not be accepted.

Remember: PVP Basic classes take increasing risks throughout the class as the students gain confidence. If targets are few and far between, we will opt to engage against all odds rather than to go home without having experienced combat - so in some circumstances the risk of flying in PVP Basic is extreme. Only bring a ship you are willing to lose. It may well survive but we cannot be any clearer than that - the risk is yours!

PvP Wolfpacks

Destroyers are almost as nimble as frigates, and though they don't warp as fast, a wolfpacks class retains the same ability to cold-warp. Therefore, the list of ships Alumni can bring to wolfpacks is the same as the PvP-BASIC list with the addition, of course, of destroyers. Alumni may not bring an interdictor without pre-arranging this with the FC, as interdictors are extremely dangerous to our own fleet when in inexperienced hands.

PvP Intermediate

Alumni attended the Intermediate class may do so subject to the following conditions and options:

  • You have the option of attending the entire course again or only meeting up with class for the 'roam' section. Lecture and practical typically last 1.5 to 2 hours past the scheduled start time.
  • You may volunteer for gang duties such as Local, 360, or Probe duty (and may be called upon to perform one of said duties.)
  • You may fly any of the following ship classes:
    • T1 Cruiser
    • Heavy Assault Cruiser
    • Recon Ship
    • Electronic Attack Frigate
    • Assault Frigate

To bring other ships types to fleet (such as Heavy Interdiction Cruisers or Light Interdictors) you have to first seek permission from the Fleet Commander. The FC has the final say and anything (ship or behavior) that he or she feels will negatively impact the class will not be accepted. As always, only bring a ship you are willing to lose.

How to be a Good Alumnus

Once you have completed an Agony class, you are an Alumnus of that class and can tag along with the class for free. In this way, you can retake the class if there is an element you are uncertain of - or you can just join up to be part of the roam.

Once you feel sure about yourself in class, it is valued by the teachers if you take on helping out a student during class. Try starting a private convo with the student to help him/her understanding any topics that may be problematic. (But only do this if you have the energy and desire to help!)

If you're interested in moving corps, joining Agony gangs and classes as an Alumnus is one of the best ways to find out if Agony is the corp you are looking for.

Here is some hints on how to be a good alumnus (or less of a pain in the rear).

  1. Learn when to shut up
  2. Implement #1
  3. Learn when to speak up
  4. Implement #3
  5. Don't be a loot hog - this is not your class
  6. Don't be afraid to help out
  7. Don't be a show-off
  8. Avoid crowding out new students in ganky engagements, remember how exciting getting your first killmail was?
  9. Enroll in time, so the instructors know what they've got.
  10. Ask the instructor ahead of time what he/she needs, if you would like to bring something not t1
  11. Don't answer the questions that are meant for the students.
  12. Have fun and help others have fun!