Difference between revisions of "Cormorant (Sniper)"

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{{baseship|Cormorant}}
 
{{baseship|Cormorant}}
 
==General Info==
 
==General Info==
 
+
(Current as of Incursion Jan 2011)
The Cormorant destroyer has one of the best optimal ranges for sniping due to its bonus to Destroyer skill. The following two setups have been built for sniping at frigate and destroyer hulls in flyby maneuvers. The T1 built is recommended build as it is cheap and disposable, but it does require having a few named modules to work. The tech II setup costs a few million more mostly due to the price of tech II 150mm railguns, however, it can snipe from significantly superior range while doing 50% more dps loaded with Spike S ammo. Spike S cuts tracking by 75% and can be replaced with Tungsten S which gives 40% range bonus and no tracking penalties. However Tungsten S really cuts the dps and optimal range such that the tech II setup becomes almost no better than tech I setup.
+
The Cormorant destroyer has one of the best optimal ranges for sniping due to its bonus to Destroyer skill. The following two setups have been built for sniping at frigate and destroyer hulls in flyby maneuvers. The T1 built is recommended build as it is cheap and disposable, but it does require having a few named modules to work. The tech II setup costs a few million more mostly due to the price of tech II 150mm Railguns, however, it can snipe from significantly superior range while doing 50% more DPS loaded with Spike S ammo.
  
 
==Flying This Setup==
 
==Flying This Setup==
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==T1 Setup==
 
==T1 Setup==
  
====Stats====
+
===Stats===
*'''Maximum Targeting Range:''' 68 km
+
*'''Effective HP:''' 3,285
*'''Optimal and Falloff Ranges:''' ~52 km optimal, ~7.2 km falloff
+
*'''DPS:''' 61 (210 Alpha)
*'''Damage per second:''' 53
+
*'''Recommended Max Range to Target: 85km
*'''Damage per volley:''' 193
+
*'''Max Speed:''' 305 m/s
*'''Tracking:''' 0.117
+
*'''Velocity:''' 260 m/s
+
*'''Effective Hit Points:''' 3300
+
  
====Lowslot====
+
===EFT===
*Linear Flux Stabilizer I
+
<pre>[Cormorant, T1 Sniper]
 +
Micro Auxiliary Power Core I
  
====Midslot====
+
'Orion' Tracking CPU I, Optimal Range
*Orion Tracking CPU I (no script)
+
'Orion' Tracking CPU I, Optimal Range
*Orion Tracking CPU I (no script)
+
'Orion' Tracking CPU I, Optimal Range
*Supplemental Scanning CPU (range script)
+
Supplemental Scanning CPU I, Targeting Range
*empty
+
  
====High Slot====
+
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
*150mm 'Scout' Accelerator Cannon (Tungsten S)
+
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
*150mm 'Scout' Accelerator Cannon (Tungsten S)
+
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
*150mm 'Scout' Accelerator Cannon (Tungsten S)
+
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
*150mm 'Scout' Accelerator Cannon (Tungsten S)
+
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
*150mm 'Scout' Accelerator Cannon (Tungsten S)
+
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
*150mm 'Scout' Accelerator Cannon (Tungsten S)
+
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
*150mm 'Scout' Accelerator Cannon (Tungsten S)
+
[empty high slot]
*Small Coaxial Regenerative Projector
+
  
==T2 Setup==
+
Small Ionic Field Projector I
 +
Small Hybrid Burst Aerator I
 +
Small Hybrid Locus Coordinator I
 +
</pre>
  
====Stats====
+
==T2 Setup Optimal Sniper==
*'''Maximum Targeting Range:''' 87 km
+
*'''Optimal and Falloff Ranges:''' 75 km optimal with Spike S, 7.2 km falloff, 58km optimal with Tungsten S
+
*'''Damage per second:''' 70 with Spike S, 52 with Tungsten S
+
*'''Damage per volley:''' 279 with Spike S,  210 with Tungsten S
+
*'''Tracking:''' 0.038 with Spike S, 0.152 with Tungsten S
+
*'''Velocity:''' 260 m/s
+
*'''Effective Hit Points:''' 3300
+
  
====Lowslot====
+
===Stats===
*Reactor Control Unit I
+
*'''Effective HP:''' 3,285
 +
*'''DPS:''' 76 (292 Alpha)
 +
*'''Recommended Max Range to Target: 120km
 +
*'''Max Speed:''' 305 m/s
  
====Midslot====
+
===EFT===
*Sensor Booster II (range script)
+
<pre>[Cormorant, T2 Sniper]
*Sensor Booster II (no script)
+
Micro Auxiliary Power Core I
*Tracking Computer II (no script)
+
*Tracking Computer II (no script)
+
 
+
====High Slot====
+
*150mm Railgun II (Spike S)
+
*150mm Railgun II (Spike S)
+
*150mm Railgun II (Spike S)
+
*150mm Railgun II (Spike S)
+
*150mm Railgun II (Spike S)
+
*150mm Railgun II (Spike S)
+
*150mm Railgun II (Spike S)
+
*Small Coaxial Regenerative Projector
+
 
+
==EFT Copy & Paste==
+
<pre>
+
 
+
[Cormorant, T1 Sniper]
+
Linear Flux Stabilizer I
+
 
+
'Orion' Tracking CPU I
+
'Orion' Tracking CPU I
+
Supplemental Scanning CPU I, Targeting Range
+
[empty med slot]
+
 
+
150mm Railgun I, Antimatter Charge S
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150mm Railgun I, Antimatter Charge S
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150mm Railgun I, Antimatter Charge S
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150mm Railgun I, Antimatter Charge S
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150mm Railgun I, Antimatter Charge S
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150mm Railgun I, Antimatter Charge S
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150mm Railgun I, Antimatter Charge S
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Small Coaxial Regenerative Projector /OFFLINE
+
 
+
[empty rig slot]
+
[empty rig slot]
+
[empty rig slot]
+
 
+
=============================================
+
 
+
[Cormorant, T2 Sniper]
+
Reactor Control Unit I
+
  
 +
Tracking Computer II, Optimal Range
 +
Tracking Computer II, Optimal Range
 +
Sensor Booster II
 
Sensor Booster II, Targeting Range
 
Sensor Booster II, Targeting Range
Sensor Booster II
 
Tracking Computer II
 
Tracking Computer II
 
  
 
150mm Railgun II, Spike S
 
150mm Railgun II, Spike S
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150mm Railgun II, Spike S
 
150mm Railgun II, Spike S
 
150mm Railgun II, Spike S
 
150mm Railgun II, Spike S
Small Coaxial Regenerative Projector /OFFLINE
+
[empty high slot]
 
+
[empty rig slot]
+
[empty rig slot]
+
[empty rig slot]
+
  
 +
Small Ionic Field Projector I
 +
Small Hybrid Locus Coordinator I
 +
Small Hybrid Locus Coordinator I
 
</pre>
 
</pre>

Latest revision as of 22:16, 27 January 2011


General Info

(Current as of Incursion Jan 2011) The Cormorant destroyer has one of the best optimal ranges for sniping due to its bonus to Destroyer skill. The following two setups have been built for sniping at frigate and destroyer hulls in flyby maneuvers. The T1 built is recommended build as it is cheap and disposable, but it does require having a few named modules to work. The tech II setup costs a few million more mostly due to the price of tech II 150mm Railguns, however, it can snipe from significantly superior range while doing 50% more DPS loaded with Spike S ammo.

Flying This Setup

For more information on flying a Cormorant in PVP gangs consult the following articles:

T1 Setup

Stats

  • Effective HP: 3,285
  • DPS: 61 (210 Alpha)
  • Recommended Max Range to Target: 85km
  • Max Speed: 305 m/s

EFT

[Cormorant, T1 Sniper]
Micro Auxiliary Power Core I

'Orion' Tracking CPU I, Optimal Range
'Orion' Tracking CPU I, Optimal Range
'Orion' Tracking CPU I, Optimal Range
Supplemental Scanning CPU I, Targeting Range

150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
150mm 'Scout' I Accelerator Cannon, Caldari Navy Tungsten Charge S
[empty high slot]

Small Ionic Field Projector I
Small Hybrid Burst Aerator I
Small Hybrid Locus Coordinator I

T2 Setup Optimal Sniper

Stats

  • Effective HP: 3,285
  • DPS: 76 (292 Alpha)
  • Recommended Max Range to Target: 120km
  • Max Speed: 305 m/s

EFT

[Cormorant, T2 Sniper]
Micro Auxiliary Power Core I

Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Sensor Booster II
Sensor Booster II, Targeting Range

150mm Railgun II, Spike S
150mm Railgun II, Spike S
150mm Railgun II, Spike S
150mm Railgun II, Spike S
150mm Railgun II, Spike S
150mm Railgun II, Spike S
150mm Railgun II, Spike S
[empty high slot]

Small Ionic Field Projector I
Small Hybrid Locus Coordinator I
Small Hybrid Locus Coordinator I