Difference between revisions of "Cyno Alt"

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[[Category:Agony]]
 
[[Category:Agony]]
  
A cyno alt is a character dedicated to opening cynosural fields for capital ship transport. These are low skill point characters that find residence at the jump points commonly used by the capital ship pilot.<br><br>
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==Introduction==
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A cyno alt is a character dedicated to opening cynosural fields for capital ships. These are low skill point characters that get placed for permanent residence in stations commonly used by the capital ship pilot.<br><br>
  
Skills:<br><br>
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Currently all characters rolled start with the same set of skills and get a bonus to training time (doubled until character reaches 1.6 mil sp)<br><br>
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Amount of skill points at start: 56489 SP<br>
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Electronics 3<br>
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Engineering 3<br>
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Shield op 2<br>
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Gunnery 2<br>
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Small Racial gun 3<br>
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mining 2<br>
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Mechanic 2<br>
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Navigation 3<br>
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Science 3<br>
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Spaceship command 3<br>
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Race frig 2<br>
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====Steps to Creating a Cyno Alt====
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# Roll Caldari character that will get Caldari Frigate II upon creation (Kestrel is still the most commonly used cynofrig).
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# Respecialize attributes to put most points into Intelligence, then Memory.
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# Optional: plug in cybernetics skill, train 1 level, plug in implants.
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# Start training Electronics IV then V.
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====Required Skills====
  
 
Electronics V<br>
 
Electronics V<br>
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Navigation III<br>
 
Navigation III<br>
 
Afterburner I<br>
 
Afterburner I<br>
Evasive Maneuvering II<br>
 
 
Caldari Frigate III<br>
 
Caldari Frigate III<br>
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Mecha
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====Optional Skills====
 
Gallente Frigate III<br>
 
Gallente Frigate III<br>
 
Minmatar Frigate III<br>
 
Minmatar Frigate III<br>
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Minmatar Industrial III<br>
 
Minmatar Industrial III<br>
 
Amarr Industrial III<br><br>
 
Amarr Industrial III<br><br>
 
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Evasive Maneuvering II<br>
Optional:<br>
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You can train some basic pvp skills on your cyno alt, such as Propulsion Jamming. This comes in useful if setting up cyno-traps for neutrals who come to gank your cynos.<br><br>
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Revision as of 00:07, 28 April 2009


Introduction

A cyno alt is a character dedicated to opening cynosural fields for capital ships. These are low skill point characters that get placed for permanent residence in stations commonly used by the capital ship pilot.

Currently all characters rolled start with the same set of skills and get a bonus to training time (doubled until character reaches 1.6 mil sp)

Amount of skill points at start: 56489 SP
Electronics 3
Engineering 3
Shield op 2
Gunnery 2
Small Racial gun 3
mining 2
Mechanic 2
Navigation 3
Science 3
Spaceship command 3
Race frig 2


Steps to Creating a Cyno Alt

  1. Roll Caldari character that will get Caldari Frigate II upon creation (Kestrel is still the most commonly used cynofrig).
  2. Respecialize attributes to put most points into Intelligence, then Memory.
  3. Optional: plug in cybernetics skill, train 1 level, plug in implants.
  4. Start training Electronics IV then V.

Required Skills

Electronics V
Cynosural Field Operation III
Spaceship Command III
Navigation III
Afterburner I
Caldari Frigate III
Mecha


Optional Skills

Gallente Frigate III
Minmatar Frigate III
Amarr Frigate III
Caldari Industrial III
Gallente Industrial III
Minmatar Industrial III
Amarr Industrial III

Evasive Maneuvering II