Difference between revisions of "Electronic Warfare Support Skills"
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====General EWAR Skills==== | ====General EWAR Skills==== | ||
* Electronics V | * Electronics V |
Latest revision as of 16:50, 19 August 2010
Contents
General EWAR Skills
- Electronics V
- Long Distance Jamming IV - required for all EWAR pilots, grants +10% to optimal range of ECM, Remote Sensor Dampers, Tracking Disruptors and Target Painters per level
- Frequency Modulation IV - required for all EWAR pilots, grants +10% to falloff for ECM, Remote Sensor Dampeners, Tracking Disruptors and Target Painters per level
ECM Ships
- Electronic Warfare IV - 5% less capacitor need for ECM and ECM Burst systems per level, grants use of T2 ECM and signal distortion amplifiers
- Signal Dispersion IV - 5% bonus to strength of all ECM jammers per level
Damp Ships
- Sensor Linking IV - 5% less capacitor need for sensor link per level, grants use of T2 dampeners
- Signal Suppression IV - 5% bonus to remote sensor dampers' scan resolution and targeting range suppression per level
Tracking Disruptor Ships
- Weapon Disruption - 5% less capacitor need for weapon disruptors per level, grants use of T2 tracking disruptors
- Turret Destabilization - 5% bonus to Tracking Disruptor modules' tracking speed, optimal range and falloff disruption per level
Target Painting Ships
- Target Painting - 5% less capacitor need for target painters per level, grants use of T2 target painters
- Signature Focusing - 5% bonus to target painter modules' signature radius multiplier per level
Support Skills
- Energy Management IV
- Energy Systems Operations IV
- Long Range Targeting IV
- Signature Analysis IV
- Targeting IV
- Mechanic IV
- Hull Upgrades IV
- Shield Management IV
- Navigation IV
- Evasive Maneuvering IV
- High Speed Maneuvering III