Difference between revisions of "Flyby Sniping Thrasher"

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[[Category:Public]][[Category:PVP-ADVANCED Cruiser]]{{baseship|}}
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[[Category:Agony]]{{baseship|Thrasher}}
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==General Info==
 
==General Info==
This is an example of T1 cruiser setup for PVP-ADVANCED class. Total cost of this setup after insurance is about 3 million ISK. This is only one of many possible setups for this ship. You can draft your own setup or tweak this one to your fit skills. Keep in mind that in a fleet of 30+ cruisers targets tend to melt from high dps, so make sure your setup is able to hit at 10+ km range. Make sure to bring long range and short range ammunition with you as well as some spare drones in cargohold in case you have to abandon yours during practical (this way you will be able to resupply them when the gang takes a break). You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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(Updated to January 2011)
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There have been many positive changes to projectile weapons making them a significantly prefered flyby weapon. The Thrasher is relatively easy to fit Flyby destroyer and packs one hell of an Alpha. The trade off, of course, is putting you in closer proximity to your target.
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==T1 Thrasher Sniper==
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===Stats===
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*'''Effective HP:''' 3,290
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*'''DPS:''' 57 (579 Alpha)
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*'''Recommended Max Range to Target: < 60km
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*'''Max Speed:''' 335 m/s
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<pre>[Thrasher, T1 Thrasher Sniper]
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Micro Auxiliary Power Core I
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F-aQ Phase Code Tracking Subroutines
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F-90 Positional Sensor Subroutines
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F-90 Positional Sensor Subroutines, Targeting Range
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'Orion' Tracking CPU I
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280mm 'Scout' Artillery I, Republic Fleet Nuclear S
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280mm 'Scout' Artillery I, Republic Fleet Nuclear S
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280mm 'Scout' Artillery I, Republic Fleet Nuclear S
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280mm 'Scout' Artillery I, Republic Fleet Nuclear S
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280mm 'Scout' Artillery I, Republic Fleet Nuclear S
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280mm 'Scout' Artillery I, Republic Fleet Nuclear S
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280mm 'Scout' Artillery I, Republic Fleet Nuclear S
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[empty high slot]
  
* F-392 Baker Nunn Targeting Scrambler
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Small Projectile Collision Accelerator I
* Indirect Scanning Dampening Unit
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Small Ionic Field Projector I
* Induced Multispectrum ECM
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Small Projectile Locus Coordinator I
* Patterned Stasis Webifier
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</pre>
* J5b Phased Prototype Warp Scrambler
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* J5 Prototype Warp Disruptor
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* scripts for sensor dampeners and tracking disruptors
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==Setup==
 
  
====Stats (All lvl V)====
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==T2 Thrasher Optimal Sniper==
* '''Velocity:'''
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* '''EFHP:'''
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* '''DPS:'''
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* '''Optimal + Falloff:'''
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* '''Targeting Range:'''
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* '''Align Time:'''
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* '''Signature Radius:'''
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* '''Locking Time (135m):'''
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====Lowslot====
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===Stats===
*
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*'''Effective HP:''' 3,230
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*'''DPS:''' 97 (935 Alpha)
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*'''Recommended Max Range to Target: 85km
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*'''Max Speed:''' 335 m/s
  
====Midslot====
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<pre>[Thrasher, T2 Thrasher Optimal Sniper]
*
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Micro Auxiliary Power Core I
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Tracking Enhancer II
  
====High Slot====
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Tracking Computer II, Optimal Range
*
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Sensor Booster II, Targeting Range
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Sensor Booster II, Targeting Range
  
====Drones====
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280mm Howitzer Artillery II, Tremor S
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280mm Howitzer Artillery II, Tremor S
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280mm Howitzer Artillery II, Tremor S
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280mm Howitzer Artillery II, Tremor S
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280mm Howitzer Artillery II, Tremor S
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280mm Howitzer Artillery II, Tremor S
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280mm Howitzer Artillery II, Tremor S
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[empty high slot]
  
====Cargo====
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Small Ionic Field Projector I
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Small Projectile Collision Accelerator I
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Small Projectile Locus Coordinator I
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</pre>

Latest revision as of 20:33, 27 January 2011


General Info

(Updated to January 2011)

There have been many positive changes to projectile weapons making them a significantly prefered flyby weapon. The Thrasher is relatively easy to fit Flyby destroyer and packs one hell of an Alpha. The trade off, of course, is putting you in closer proximity to your target.


T1 Thrasher Sniper

Stats

  • Effective HP: 3,290
  • DPS: 57 (579 Alpha)
  • Recommended Max Range to Target: < 60km
  • Max Speed: 335 m/s
[Thrasher, T1 Thrasher Sniper]
Micro Auxiliary Power Core I
F-aQ Phase Code Tracking Subroutines

F-90 Positional Sensor Subroutines
F-90 Positional Sensor Subroutines, Targeting Range
'Orion' Tracking CPU I

280mm 'Scout' Artillery I, Republic Fleet Nuclear S
280mm 'Scout' Artillery I, Republic Fleet Nuclear S
280mm 'Scout' Artillery I, Republic Fleet Nuclear S
280mm 'Scout' Artillery I, Republic Fleet Nuclear S
280mm 'Scout' Artillery I, Republic Fleet Nuclear S
280mm 'Scout' Artillery I, Republic Fleet Nuclear S
280mm 'Scout' Artillery I, Republic Fleet Nuclear S
[empty high slot]

Small Projectile Collision Accelerator I
Small Ionic Field Projector I
Small Projectile Locus Coordinator I


T2 Thrasher Optimal Sniper

Stats

  • Effective HP: 3,230
  • DPS: 97 (935 Alpha)
  • Recommended Max Range to Target: 85km
  • Max Speed: 335 m/s
[Thrasher, T2 Thrasher Optimal Sniper]
Micro Auxiliary Power Core I
Tracking Enhancer II

Tracking Computer II, Optimal Range
Sensor Booster II, Targeting Range
Sensor Booster II, Targeting Range

280mm Howitzer Artillery II, Tremor S
280mm Howitzer Artillery II, Tremor S
280mm Howitzer Artillery II, Tremor S
280mm Howitzer Artillery II, Tremor S
280mm Howitzer Artillery II, Tremor S
280mm Howitzer Artillery II, Tremor S
280mm Howitzer Artillery II, Tremor S
[empty high slot]

Small Ionic Field Projector I
Small Projectile Collision Accelerator I
Small Projectile Locus Coordinator I