Hydra Condor

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General Info

Bonuses: 10% bonus to light missile and rocket kinetic damage per skill level; 80% reduction in Propulsion Jamming systems activation cost.

The Condor isn't quite as fast as some of the other Attack Frigates, but has a very flexible slot layout, giving you many different fitting options. The Condor works very well at both short and long ranges. Because it is somewhat fragile, we recommend fitting it to fight at longer ranges (8-10km optimal or greater) for Hydra fleets.

The Condor is pretty tight on CPU, so in addition to the recommended basic skills listed in the class reading material, you will need to train Electronics to level 4 in order to use the fits listed below.

Remember that you should bring a range of EWAR modules, since we may ask you to change them when we set up the fleet. For the full list of modules to bring, see Recommended Modules for PVP-Frigspec.

Additional Notes

You should carry with you:

  • 1000 units of light missiles, your choice of damage type but since the Condor receives a bonus to Kinetic missiles, its best to use Scourge
  • Both kinds of scripts for any electronic warfare modules that need them

Example EFT Fittings

This is a recomended all-T1 fitting. This fit requires Electronics 4 in addition to our recommended minimum skills. If you find yourself running out of CPU, drop the rigs because they increase your launcher's CPU usage. If you haven't trained rigging skills, you can do without the suggested rigs:

[Condor, Hydra T1]
Pseudoelectron Containment Field I
Ballistic Control System I

J5 Prototype Warp Disruptor I
Experimental 1MN Afterburner I
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Prototype 'Arbalest' Light Missile Launcher, Mjolnir Light Missile
Prototype 'Arbalest' Light Missile Launcher, Caldari Navy Scourge Light Missile
Prototype 'Arbalest' Light Missile Launcher, Caldari Navy Scourge Light Missile
[empty high slot]

Small Warhead Calefaction Catalyst I
Small Bay Loading Accelerator I
[empty rig slot]

This is a sample T2 fit, which will require more advanced skills:

[Condor, Hydra T2]
Damage Control II
Overdrive Injector System II

Warp Disruptor II
1MN Afterburner II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script

Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Small Remote Armor Repair System II

Small Warhead Calefaction Catalyst I
Small Bay Loading Accelerator I
[empty rig slot]

An alternative T2 fit, bit higher DPS and longer range but a bit slower:

[Condor, Hydra T2 Ranged]
Damage Control II
Ballistic Control System II

1MN Afterburner II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Faint Warp Disruptor I

Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Auto Targeting System I

Small Warhead Calefaction Catalyst I
Small Processor Overclocking Unit I
Small Ionic Field Projector I

Here's another suggested T2 fit, this one has a shorter optimal range but the DPS is higher and has a small tank.

[Condor, Hydra T2 Rocket]
Damage Control II
Micro Auxiliary Power Core I

Medium Shield Extender II
1MN Afterburner II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket
Small 'Knave' Energy Drain

Small Warhead Calefaction Catalyst I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I

Alumni Only: The following suggested fit is for Alumni ONLY. In this fit, we swap out the afterburner for a microwarp drive, and fit both a track and a damp in the midslots. You would fly this almost like it was an interceptor, pulsing the microwarp drive to get into point range then holding down the target while it dies. It also requires a little more situational awareness and target management, as it uses two types of electronic warfare. Students should NOT use this fit, as microwarpdrive = death until you are familiar with evading bombs and smart-bombing battleships. The stats are the same as for the T2 fit above, except for speed (3,666ms with microwarpdrive, 5232ms overheated)

[Condor, Hydra Alumni]
Damage Control II
Basic Overdrive Injector System

Warp Disruptor II
Limited 1MN MicroWarpdrive I
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
[empty high slot]

Small Warhead Calefaction Catalyst I
Small Bay Loading Accelerator I
[empty rig slot]

Another suggested fit for Alumni, this one has a bit of a tank, bit more DPS, and does well in a tackling role.

[Condor, Hydra Alumni Tanky Tackler]
Damage Control II
Micro Auxiliary Power Core II

Medium F-S9 Regolith Shield Induction
Limited 1MN MicroWarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket
Small 'Knave' Energy Drain

Small Warhead Calefaction Catalyst I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I