Difference between revisions of "Hydra Crucifier"

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Revision as of 13:45, 13 October 2010


General Info

  • Special Ability: 10% bonus to Small Energy Turret capacitor use and 5% bonus to Tracking Disruptor effectiveness per skill level.

This is a basic T1 setup for use in a PvP-BASIC Hydra gang.

The crucifier is an excellent electronic warfare platform. With its tracking disruptor bonus, it can single-handedly shut down an opposing turret ship, and is a great addition to any gang. When fitting a crucifier, remember that you are not there as a dps ship - your focus should be on maximising the effectiveness of your tracking disruptors.

Remember to bring both types of scripts as you may be directed to change them by the FC or EWO.

Rigs: These are optional, but some of these are extremely cheap to purchase in trade hubs. Next to each rig in parentheses is the number of calibration points it requires. Crucifier has 400 calibration points in total:

  • Small Tracking Diagnostic Subroutines I (200) - increases tracking disruptor effectiveness, decreases shield amount
  • Small Particle Dispersion Projector I (100) - increases EWAR optimal range, decreases shield amount
  • Small Low Friction Nozzle Joints I (50) - improves ship's agility so you can warp out faster, decreases armor amount
  • Small Auxiliary Thrusters I (100) - increases ship's max velocity, decreases armor amount

Due to the high calibration requirement of the tracking disruptor strength rig, fitting 2 of it will leave you unable to fit a 3rd rig, although this will give you the highest possible tracking disruptor effectiveness.

Example Hydra Crucifier Setup

Stats (All level V

  • Effective HP: 2,150
  • Speed: 980 meters/second
  • DPS: 33 with multifrequency
  • Turret Optimal + Falloff: 6 + 3.8 km with multifrequency
  • Tracking Disruptor Optimal + Falloff: 66 + 33
  • Autonomy: stable at 62%
  • Targeting Range: 59km

Low Slots

  • Emergency Damage Control I
  • Mark I Modified SS Overdrive Injector
  • Mark I Modified SS Overdrive Injector or Type-D Attenuation Signal Augmentation (named signal amplifier, cuts locking time, increases max locking range)

Mid Slots

  • Cold-Gas I Arcjet Thrusters (named 1mn afterburner)
  • F-392 Baker Nunn Tracking Disruptor I (named tracking disruptor)
  • F-392 Baker Nunn Tracking Disruptor I (named tracking disruptor)

High Slots

  • Dual Modal Light Laser I
  • Dual Modal Light Laser I

Drones

  • Light Armor Maintenance Bot x 1

Cargo

  • Your choice of laser crystals - choose one that gives you a range over 6km (to avoid smartbomb range). Since lasers can change ammo type instantly, you may also wish to carry mid and long ranged crystals, although this is not required.
  • Tracking speed and optimal range scrips for tracking disruptors.
  • Spare Light Armor Maintenance Bots.

Example EFT Cut & Paste

[Crucifier, hydra]
Emergency Damage Control I
Mark I Modified SS Overdrive Injector
Type-D Attenuation Signal Augmentation

Cold-Gas I Arcjet Thrusters
F-392 Baker Nunn Tracking Disruptor I
F-392 Baker Nunn Tracking Disruptor I

Dual Modal Light Laser I, Multifrequency S
Dual Modal Light Laser I, Multifrequency S

[empty rig slot]
[empty rig slot]
[empty rig slot]


Light Armor Maintenance Bot I x1