Difference between revisions of "Hydra Crucifier"

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m (T1 Hydra Crucifier moved to Crucifier (T1 Hydra): Naming convention)
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==Example Hydra Crucifier Setup==
 
==Example Hydra Crucifier Setup==
====Stats (All level V====
 
* '''Effective HP''': 2,150
 
* '''Speed''': 980 meters/second
 
* '''DPS''': 33 with multifrequency
 
* '''Turret Optimal + Falloff''': 6 + 3.8 km with multifrequency
 
* '''Tracking Disruptor Optimal + Falloff''': 66 + 33
 
* '''Autonomy''': stable at 62%
 
* '''Targeting Range''': 59km
 
  
 
====Low Slots====
 
====Low Slots====
* Emergency Damage Control I
+
* Damage Control
* Mark I Modified SS Overdrive Injector
+
* Overdrive Injector
* Mark I Modified SS Overdrive Injector or Type-D Attenuation Signal Augmentation (named signal amplifier, cuts locking time, increases max locking range)
+
* Signal Amplifier
  
 
====Mid Slots====
 
====Mid Slots====
* Cold-Gas I Arcjet Thrusters (named 1mn afterburner)
+
* 1MN Afterburner
* F-392 Baker Nunn Tracking Disruptor I (named tracking disruptor)
+
* 2x Tracking Disruptor
* F-392 Baker Nunn Tracking Disruptor I (named tracking disruptor)
+
  
 
====High Slots====
 
====High Slots====
* Dual Modal Light Laser I
+
* 2x Dual Light Beam Laser
* Dual Modal Light Laser I
+
  
 
====Drones====
 
====Drones====
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==Example EFT Cut & Paste==
 
==Example EFT Cut & Paste==
 +
 +
Here's an example using cheap named modules which will fit using starting skills:
 +
 
<pre>
 
<pre>
[Crucifier, hydra]
+
[Crucifier, HYDRA t1]
Emergency Damage Control I
+
Damage Control I
Mark I Modified SS Overdrive Injector
+
Type-D Altered SS Overdrive Injector
 
Type-D Attenuation Signal Augmentation
 
Type-D Attenuation Signal Augmentation
  
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Light Armor Maintenance Bot I x1
 
Light Armor Maintenance Bot I x1
 
</pre>
 
</pre>
 +
 +
And here's a t2 variant which will require more advanced skills:
 +
 +
<pre>
 +
[Crucifier, HYDRA t2]
 +
Damage Control II
 +
Overdrive Injector System II
 +
Signal Amplifier II
 +
 +
1MN Afterburner II
 +
DDO Photometry Tracking Disruptor I
 +
DDO Photometry Tracking Disruptor I
 +
 +
Dual Light Beam Laser II, Imperial Navy Multifrequency S
 +
Dual Light Beam Laser II, Imperial Navy Multifrequency S
 +
 +
Small Tracking Diagnostic Subroutines I
 +
Small Tracking Diagnostic Subroutines I
 +
[empty rig slot]
 +
 +
 +
Light Armor Maintenance Bot I x1
 +
</pre>
 +
 +
 +
====Stats====
 +
 +
With cheap named variant and starting skills:
 +
 +
* '''Effective HP''': 1750
 +
* '''Speed''': 796 ms/
 +
* '''DPS''': 20 (multifrequency)
 +
* '''Turret Optimal + Falloff''': 4.8 + 3 km (multifrequency)
 +
* '''Tracking Disruptor Optimal + Falloff''': 44 + 22
 +
* '''Tracking Disruptor Strangth: 41.8%
 +
 +
With te variant and all Lv V skills:
 +
 +
* '''Effective HP''': 2332
 +
* '''Speed''': 1038 ms/
 +
* '''DPS''': 45 (multifrequency)
 +
* '''Turret Optimal + Falloff''': 6.6 + 3.8 km (multifrequency)
 +
* '''Tracking Disruptor Optimal + Falloff''': 69 + 35
 +
* '''Tracking Disruptor Strangth: 67.18%
 +
* '''Targeting Range''': 77.19km

Revision as of 00:37, 22 October 2010


General Info

  • Special Ability: 10% bonus to Small Energy Turret capacitor use and 5% bonus to Tracking Disruptor effectiveness per skill level.

This is a basic T1 setup for use in a PvP-BASIC Hydra gang.

The crucifier is an excellent electronic warfare platform. With its tracking disruptor bonus, it can single-handedly shut down an opposing turret ship, and is a great addition to any gang. When fitting a crucifier, remember that you are not there as a dps ship - your focus should be on maximising the effectiveness of your tracking disruptors.

Remember to bring both types of scripts as you may be directed to change them by the FC or EWO.

Rigs: These are optional, but some of these are extremely cheap to purchase in trade hubs. Next to each rig in parentheses is the number of calibration points it requires. Crucifier has 400 calibration points in total:

  • Small Tracking Diagnostic Subroutines I (200) - increases tracking disruptor effectiveness, decreases shield amount
  • Small Particle Dispersion Projector I (100) - increases EWAR optimal range, decreases shield amount
  • Small Low Friction Nozzle Joints I (50) - improves ship's agility so you can warp out faster, decreases armor amount
  • Small Auxiliary Thrusters I (100) - increases ship's max velocity, decreases armor amount

Due to the high calibration requirement of the tracking disruptor strength rig, fitting 2 of it will leave you unable to fit a 3rd rig, although this will give you the highest possible tracking disruptor effectiveness.

Example Hydra Crucifier Setup

Low Slots

  • Damage Control
  • Overdrive Injector
  • Signal Amplifier

Mid Slots

  • 1MN Afterburner
  • 2x Tracking Disruptor

High Slots

  • 2x Dual Light Beam Laser

Drones

  • Light Armor Maintenance Bot x 1

Cargo

  • Your choice of laser crystals - choose one that gives you a range over 6km (to avoid smartbomb range). Since lasers can change ammo type instantly, you may also wish to carry mid and long ranged crystals, although this is not required.
  • Tracking speed and optimal range scrips for tracking disruptors.
  • Spare Light Armor Maintenance Bots.

Example EFT Cut & Paste

Here's an example using cheap named modules which will fit using starting skills:

[Crucifier, HYDRA t1]
Damage Control I
Type-D Altered SS Overdrive Injector
Type-D Attenuation Signal Augmentation

Cold-Gas I Arcjet Thrusters
F-392 Baker Nunn Tracking Disruptor I
F-392 Baker Nunn Tracking Disruptor I

Dual Modal Light Laser I, Multifrequency S
Dual Modal Light Laser I, Multifrequency S

[empty rig slot]
[empty rig slot]
[empty rig slot]


Light Armor Maintenance Bot I x1

And here's a t2 variant which will require more advanced skills:

[Crucifier, HYDRA t2]
Damage Control II
Overdrive Injector System II
Signal Amplifier II

1MN Afterburner II
DDO Photometry Tracking Disruptor I
DDO Photometry Tracking Disruptor I

Dual Light Beam Laser II, Imperial Navy Multifrequency S
Dual Light Beam Laser II, Imperial Navy Multifrequency S

Small Tracking Diagnostic Subroutines I
Small Tracking Diagnostic Subroutines I
[empty rig slot]


Light Armor Maintenance Bot I x1


Stats

With cheap named variant and starting skills:

  • Effective HP: 1750
  • Speed: 796 ms/
  • DPS: 20 (multifrequency)
  • Turret Optimal + Falloff: 4.8 + 3 km (multifrequency)
  • Tracking Disruptor Optimal + Falloff: 44 + 22
  • Tracking Disruptor Strangth: 41.8%

With te variant and all Lv V skills:

  • Effective HP: 2332
  • Speed: 1038 ms/
  • DPS: 45 (multifrequency)
  • Turret Optimal + Falloff: 6.6 + 3.8 km (multifrequency)
  • Tracking Disruptor Optimal + Falloff: 69 + 35
  • Tracking Disruptor Strangth: 67.18%
  • Targeting Range: 77.19km