Difference between revisions of "Hydra Griffin"

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==General Info==
 
==General Info==
  
Standard setup for [[Griffin]].  If you can't fit the Light Armor Maintenance Bot, consider an Offline Remote Armor Repper in place of the Salvager
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Standard setup for [[Griffin]].  Consider fitting an offlined Remote Armor Repper in place of the Salvager.
 
+
==Stats==
+
Stats are based on All Level 5 using EFT.  
+
 
+
* '''DPS''': ~ 18
+
* '''Tank DPS''': ~
+
* '''Autonomy''': Cap stable
+
* '''Optimal''': ~68 for jamming, 42 for standard missiles
+
* '''Falloff''': ~34 for jamming, none for missiles
+
* '''Effective hitpoints''': 1491
+
  
 
==Flying a Griffin ==
 
==Flying a Griffin ==
  
When flying a griffin, you are very likely to find yourself named primary target. So be always ready to warp out to the nearest planet or tactical and warp back into the engagement at range, fx. 50km, to be able to resume jamming while not being in tackling range as your shields recover. Remember that even if you do not have the right racial jammer, you still have a chance to jam, so try with all three jammers, unless your FC tells you otherwise.
+
When flying a Griffin, you are very likely to find yourself named primary. So be always ready to warp out to the nearest planet or tactical. Warp back into the engagement at range (50-70km) to be able to resume jamming while not being in tackling range as your shields recover. If fleet has no EWO or has been directed to spread jams, lock multiple targets then activate one jammer on each target and let them auto-repeat. Once a gray countdown bar appears below the target window, that target has been jammed so it would be wasteful to activate a second jammer on it.
  
==EFT==
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==Setup==
===Lowslot===
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====Stats (All level V)====
* Signal Distortion Amplifier I
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* '''Speed''': 903 m/s
 
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* '''Missiles Optimal''': 42km
===Midslot===
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* '''ECM Optimal + Falloff''': 55 + 25
* 1MN Afterburner I
+
* '''Effective hitpoints''': 1450
* ECM - Spatial Destabilizer I - or as directed by FC /  EWO
+
* '''Autonomy''': Capacitor stable at 58%
* ECM - Ion Field Projector I - or as directed by FC /  EWO
+
====Lowslot====
* ECM - White Noise Generator I - or as directed by FC /  EWO
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* Induced Signal Distortion Amplifier I
 
+
====Midslot====
===Hislot===
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* Cold-Gas I Arcjet Thrusters
* Standard Missile Launcher I, Sabretooth Light Missile
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* Induced Multispectral ECM I
* Standard Missile Launcher I, Sabretooth Light Missile
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* Induced Multispectral ECM I
 +
* Induced Multispectral ECM I
 +
====Hislot====
 +
* 'Malkuth' Standard Missile Launcher I
 +
* 'Malkuth' Standard Missile Launcher I
 
* Salvager I
 
* Salvager I
 
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====Drones====
===Rigs===
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* [empty rig slot]
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* [empty rig slot]
+
 
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===Drones===
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* Light Armor Maintenance Bot I x1
 
* Light Armor Maintenance Bot I x1
 +
====Cargo===
 +
1000 units of Flameburst, Piranha, Sabretooth, or Bloodclaw light missiles
 
==EFT Cut & Paste==
 
==EFT Cut & Paste==
 
<pre>
 
<pre>
 
[Griffin, Standard]
 
[Griffin, Standard]
Signal Distortion Amplifier I
+
Induced Signal Distortion Amplifier I
  
ECM - Spatial Destabilizer I
+
Cold-Gas I Arcjet Thrusters
ECM - Ion Field Projector I
+
Induced Multispectral ECM I
ECM - White Noise Generator I
+
Induced Multispectral ECM I
1MN Afterburner I
+
Induced Multispectral ECM I
  
Standard Missile Launcher I, Sabretooth Light Missile
+
'Malkuth' Standard Missile Launcher I
Standard Missile Launcher I, Sabretooth Light Missile
+
'Malkuth' Standard Missile Launcher I
 
Salvager I
 
Salvager I
  

Revision as of 08:22, 19 April 2009

General Info

Standard setup for Griffin. Consider fitting an offlined Remote Armor Repper in place of the Salvager.

Flying a Griffin

When flying a Griffin, you are very likely to find yourself named primary. So be always ready to warp out to the nearest planet or tactical. Warp back into the engagement at range (50-70km) to be able to resume jamming while not being in tackling range as your shields recover. If fleet has no EWO or has been directed to spread jams, lock multiple targets then activate one jammer on each target and let them auto-repeat. Once a gray countdown bar appears below the target window, that target has been jammed so it would be wasteful to activate a second jammer on it.

Setup

Stats (All level V)

  • Speed: 903 m/s
  • Missiles Optimal: 42km
  • ECM Optimal + Falloff: 55 + 25
  • Effective hitpoints: 1450
  • Autonomy: Capacitor stable at 58%

Lowslot

  • Induced Signal Distortion Amplifier I

Midslot

  • Cold-Gas I Arcjet Thrusters
  • Induced Multispectral ECM I
  • Induced Multispectral ECM I
  • Induced Multispectral ECM I

Hislot

  • 'Malkuth' Standard Missile Launcher I
  • 'Malkuth' Standard Missile Launcher I
  • Salvager I

Drones

  • Light Armor Maintenance Bot I x1

=Cargo

1000 units of Flameburst, Piranha, Sabretooth, or Bloodclaw light missiles

EFT Cut & Paste

[Griffin, Standard]
Induced Signal Distortion Amplifier I

Cold-Gas I Arcjet Thrusters 
Induced Multispectral ECM I
Induced Multispectral ECM I
Induced Multispectral ECM I

'Malkuth' Standard Missile Launcher I
'Malkuth' Standard Missile Launcher I
Salvager I

[empty rig slot]
[empty rig slot]
[empty rig slot]

Light Armor Maintenance Bot I x1