Hydra Griffin

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Revision as of 14:27, 23 April 2009 by Ichi Kamikaze (Talk | contribs) (General Info)

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General Info

  • Standard setup for Griffin. Consider fitting an offlined Remote Armor Repper in place of the Salvager.
  • Special Ability: 15% bonus to ECM Target Jammer strength and 10% bonus to ECM Target Jammers' capacitor need per level.

Flying a Griffin

When flying a Griffin, you are very likely to find yourself named primary, so be aligned and ready to warp out to the nearest planet or tactical. Warp back into the engagement at range (50-70km) to be able to resume jamming while not being in tackling range. It is OK if you are not able to do any DPS because your primary role is to reduce DPS of enemy ships and keep alive by keeping at range. If fleet has no EWO or has been directed to spread jams, lock multiple targets then activate one jammer on each target and let them run cycles on auto-repeat. Once a gray countdown bar appears below the target window, that target has been jammed so it would be wasteful to activate a second jammer on it. If some particular targets have been called as primary for ECM group, turn auto-repeat on your jammers and cycle them manually on targets specified.

You may choose to fit racial ECM instead of multispectral ECM. Racial ECM has better range and better capacitor use, which would allow you to keep further away and keep your cap stable if your cap skills aren't very high. However, racial ECM requires more micromanagement. Easy way to match racial ECM to target is by matching colors on ECM modules to background of target window (i.e. red ladar jammers jam Minmatar ships with red background, yellow radar jammers jam Amarr ships with yellow background, and so on).

Setup

Stats (All level V)

  • Speed: 903 m/s
  • Missiles Optimal: 42km
  • ECM Optimal + Falloff: 55km + 25km
  • ECM Strength: 5.6 points
  • Effective hitpoints: 1450
  • Targeting Range: 75km
  • Autonomy: Capacitor stable at 58%

Lowslot

  • Induced Signal Distortion Amplifier I

Midslot

  • Cold-Gas I Arcjet Thrusters
  • Induced Multispectral ECM I
  • Induced Multispectral ECM I
  • Induced Multispectral ECM I

Hislot

  • 'Malkuth' Standard Missile Launcher I
  • 'Malkuth' Standard Missile Launcher I
  • Salvager I

Drones

  • Light Armor Maintenance Bot I x1

Cargo

1000 units of Flameburst, Piranha, Sabretooth, or Bloodclaw light missiles

EFT Cut & Paste

[Griffin, Standard]
Induced Signal Distortion Amplifier I

Cold-Gas I Arcjet Thrusters 
Induced Multispectral ECM I
Induced Multispectral ECM I
Induced Multispectral ECM I

'Malkuth' Standard Missile Launcher I
'Malkuth' Standard Missile Launcher I
Salvager I

[empty rig slot]
[empty rig slot]
[empty rig slot]

Light Armor Maintenance Bot I x1