Difference between revisions of "Hydra Incursus"

From Agony Unleashed
Jump to: navigation, search
(Cargo)
(Archiving old BASIC material)
 
(19 intermediate revisions by 5 users not shown)
Line 1: Line 1:
[[Category:Public]][[Category:Hydra Frigates]]{{baseship|Incursus}}
+
[[Category:PVP University/Frigspec]]
 +
{| align="center" width="66%" style="background-color:#FFFACD;" cellpadding="20" cellspacing="0" border="1"
 +
|-
 +
|width="50px"|[[Image:Info.png|center]]
 +
|This article is out of date and needs to be updated. Once the article has been brought up to date please remove this template from the article body.
 +
|}
 +
 
 +
 
 +
 
 +
 
 +
[[Category:Articles out of Date]]
 +
 
 +
[[Category:Public]]
 
==General Info==
 
==General Info==
Basic T1 setup for use in Hydra gang.  You will have to adjust the 2 EWAR midslots as needed to balance the fleet so bring several different kinds of ewar modules with you.
+
*Bonuses: 10% bonus to Armor Repairer effectiveness and 5% bonus to Small Hybrid Turret damage per skill level.
 +
 +
The Incursus is a very versatile frigate, good for tackling, damage-dealing, and more. It's a natural blaster ship, however for PvP-BASIC blasters are generally not very effective so we recommend railguns. In a smaller gang and solo work, blasters are an excellent choice.
  
The following ewar modules will fit in spare mid-slot for this setup:
+
====Additional Notes====
* Induced Multispectral ECM
+
You should carry with you:
* Patterned Stasis Webifier
+
* 500 units of short-range ammo
* F-392 Baker Nunn Targeting Scrambler
+
* 500 units of longer-range ammo
* Indirect Scanning Dampening Unit
+
* Scripts for any electronic warfare modules that need them
* J5b Phased Prototype Warp Scrambler
+
* J5 Prototype Warp Disruptor
+
==Setup==
+
====Stats (All level V)====
+
* '''Speed''': 1063 m/s
+
* '''Optimal + Falloff''': 6.2 + 9.4
+
* '''DPS''': 69
+
* '''Effective HP''': 1,612
+
  
====Lowslot====
+
==Example EFT Copy & Paste==
* Linear Flux Stabilizer
+
<pre>
* Co-Processor I
+
[Incursus, Hydra T1]
====Midslot====
+
Pseudoelectron Containment Field I
* Cold-Gas I Arcjet Thrusters
+
Fourier Transform Tracking Program
* electronic warfare module
+
Local Hull Conversion Nanofiber Structure I
* electronic warfare module
+
Local Hull Conversion Overdrive Injector I
====Hislot====
+
 
*125mm 'Scout' I Accelerator Cannon
+
Experimental 1MN Afterburner I
*125mm 'Scout' I Accelerator Cannon
+
J5 Prototype Warp Disruptor I
*125mm 'Scout' I Accelerator Cannon
+
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
====Drones====
+
 
Light Armor Maintenance Bot x 1
+
125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S
====Cargo====
+
125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S
1000 units of Antimatter, Uranium, or Plutonium S<br>
+
125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S
scripts for electronic warfare modules
+
 
 +
Small Hybrid Burst Aerator I
 +
Small Hybrid Collision Accelerator I
 +
[empty rig slot]
 +
</pre>
  
==EFT Cut & Paste==
+
This is a T2 variant, which will require more advanced skills:
 
<pre>
 
<pre>
[Incursus, T1 Hydra]
+
[Incursus, Hydra T2]
Linear Flux Stabilizer
+
Damage Control II
Co-Processor I
+
Overdrive Injector System II
 +
Nanofiber Internal Structure II
 +
Tracking Enhancer II
  
Cold-Gas I Arcjet Thrusters
+
Experimental 1MN Afterburner I
F-392 Baker Nunn Targeting Scrambler
+
Faint Warp Disruptor I
F-392 Baker Nunn Targeting Scrambler
+
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
  
125mm 'Scout' I Accelerator Cannon
+
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm 'Scout' I Accelerator Cannon
+
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm 'Scout' I Accelerator Cannon
+
125mm Railgun II, Caldari Navy Antimatter Charge S
  
 +
Small Hybrid Burst Aerator I
 +
Small Hybrid Collision Accelerator I
 
[empty rig slot]
 
[empty rig slot]
[empty rig slot]
+
</pre>
[empty rig slot]
+
 
 +
'''Alumni Only: ''' The following suggested fit is for Alumni ONLY.  In this fit, we swap out the afterburner for a microwarp drive plus a small repper and buffer tank to take advantage of the bonus.  This fit is actually cap stable until you start using the repper (then it lasts about a minute). We suggest scram/web on this fit, and fly it as a dedicated "chaser tackle" -  pulsing the microwarp drive to get into scram/web range then holding down the target while it dies. Students should NOT use this fit, as microwarpdrive = death until you are familiar with evading bombs and smart-bombing battleships. 
 +
 
 +
<pre>
 +
[Incursus, Hydra Alumni]
 +
Damage Control II
 +
Overdrive Injector System II
 +
200mm Reinforced Rolled Tungsten Plates I
 +
Small Armor Repairer II
 +
 
 +
Limited 1MN MicroWarpdrive I
 +
Warp Scrambler II
 +
X5 Prototype Engine Enervator
 +
 
 +
125mm Railgun II, Caldari Navy Antimatter Charge S
 +
125mm Railgun II, Caldari Navy Antimatter Charge S
 +
125mm Railgun II, Caldari Navy Antimatter Charge S
  
Light Armor Maintenance Bot
+
Small Anti-Explosive Pump I
 +
Small Hybrid Collision Accelerator I
 +
Small Ancillary Current Router I
 
</pre>
 
</pre>

Latest revision as of 17:54, 5 March 2016

Info.png
This article is out of date and needs to be updated. Once the article has been brought up to date please remove this template from the article body.

General Info

  • Bonuses: 10% bonus to Armor Repairer effectiveness and 5% bonus to Small Hybrid Turret damage per skill level.

The Incursus is a very versatile frigate, good for tackling, damage-dealing, and more. It's a natural blaster ship, however for PvP-BASIC blasters are generally not very effective so we recommend railguns. In a smaller gang and solo work, blasters are an excellent choice.

Additional Notes

You should carry with you:

  • 500 units of short-range ammo
  • 500 units of longer-range ammo
  • Scripts for any electronic warfare modules that need them

Example EFT Copy & Paste

[Incursus, Hydra T1]
Pseudoelectron Containment Field I
Fourier Transform Tracking Program
Local Hull Conversion Nanofiber Structure I
Local Hull Conversion Overdrive Injector I

Experimental 1MN Afterburner I
J5 Prototype Warp Disruptor I
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S
125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S
125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I
[empty rig slot]

This is a T2 variant, which will require more advanced skills:

[Incursus, Hydra T2]
Damage Control II
Overdrive Injector System II
Nanofiber Internal Structure II
Tracking Enhancer II

Experimental 1MN Afterburner I
Faint Warp Disruptor I
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script

125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I
[empty rig slot]

Alumni Only: The following suggested fit is for Alumni ONLY. In this fit, we swap out the afterburner for a microwarp drive plus a small repper and buffer tank to take advantage of the bonus. This fit is actually cap stable until you start using the repper (then it lasts about a minute). We suggest scram/web on this fit, and fly it as a dedicated "chaser tackle" - pulsing the microwarp drive to get into scram/web range then holding down the target while it dies. Students should NOT use this fit, as microwarpdrive = death until you are familiar with evading bombs and smart-bombing battleships.

[Incursus, Hydra Alumni]
Damage Control II
Overdrive Injector System II
200mm Reinforced Rolled Tungsten Plates I
Small Armor Repairer II

Limited 1MN MicroWarpdrive I
Warp Scrambler II
X5 Prototype Engine Enervator

125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S

Small Anti-Explosive Pump I
Small Hybrid Collision Accelerator I
Small Ancillary Current Router I