Difference between revisions of "Hydra Incursus"
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==General Info== | ==General Info== |
Latest revision as of 17:54, 5 March 2016
This article is out of date and needs to be updated. Once the article has been brought up to date please remove this template from the article body. |
General Info
- Bonuses: 10% bonus to Armor Repairer effectiveness and 5% bonus to Small Hybrid Turret damage per skill level.
The Incursus is a very versatile frigate, good for tackling, damage-dealing, and more. It's a natural blaster ship, however for PvP-BASIC blasters are generally not very effective so we recommend railguns. In a smaller gang and solo work, blasters are an excellent choice.
Additional Notes
You should carry with you:
- 500 units of short-range ammo
- 500 units of longer-range ammo
- Scripts for any electronic warfare modules that need them
Example EFT Copy & Paste
[Incursus, Hydra T1] Pseudoelectron Containment Field I Fourier Transform Tracking Program Local Hull Conversion Nanofiber Structure I Local Hull Conversion Overdrive Injector I Experimental 1MN Afterburner I J5 Prototype Warp Disruptor I Phased Muon Sensor Disruptor I, Targeting Range Dampening Script 125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S 125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S 125mm Prototype Gauss Gun, Caldari Navy Antimatter Charge S Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator I [empty rig slot]
This is a T2 variant, which will require more advanced skills:
[Incursus, Hydra T2] Damage Control II Overdrive Injector System II Nanofiber Internal Structure II Tracking Enhancer II Experimental 1MN Afterburner I Faint Warp Disruptor I Phased Muon Sensor Disruptor I, Targeting Range Dampening Script 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S Small Hybrid Burst Aerator I Small Hybrid Collision Accelerator I [empty rig slot]
Alumni Only: The following suggested fit is for Alumni ONLY. In this fit, we swap out the afterburner for a microwarp drive plus a small repper and buffer tank to take advantage of the bonus. This fit is actually cap stable until you start using the repper (then it lasts about a minute). We suggest scram/web on this fit, and fly it as a dedicated "chaser tackle" - pulsing the microwarp drive to get into scram/web range then holding down the target while it dies. Students should NOT use this fit, as microwarpdrive = death until you are familiar with evading bombs and smart-bombing battleships.
[Incursus, Hydra Alumni] Damage Control II Overdrive Injector System II 200mm Reinforced Rolled Tungsten Plates I Small Armor Repairer II Limited 1MN MicroWarpdrive I Warp Scrambler II X5 Prototype Engine Enervator 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S Small Anti-Explosive Pump I Small Hybrid Collision Accelerator I Small Ancillary Current Router I