Difference between revisions of "Hydra Kestrel"

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(General Info)
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==General Info==
 
==General Info==
Basic T1 setup for use in Hydra gang.  '''Adjust the 2 EWAR midslots as needed to balance the fleet.'''  For the BASIC Class, be advised that the Kestrel will drop out of warp in large systems, you'll need to be paying attention ''before'' this happens so as not to get lost.
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Basic T1 setup for use in a Hydra gang.  You will have to adjust the 2 EWAR midslots as needed to balance the fleet so bring several different kinds of ewar modules with you. Be advised that the Kestrel does not have capacitor to get across some larger systems, so you'll need to be paying attention ''before'' this happens so as not to get lost.
  
==Stats (All level V)==
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The following ewar modules will fit in spare mid-slot for this setup:
* '''Speed''': 839 m/s
+
* Induced Multispectral ECM
* '''DPS''': 54
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* Patterned Stasis Webifier
* '''Effective HP''': 1,586
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* F-392 Baker Nunn Targeting Scrambler
* '''Autonomy''': 2 min 25 sec
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* Indirect Scanning Dampening Unit
* '''Targeting''': 50km
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* J5b Phased Prototype Warp Scrambler
* '''Damp Optimal+Falloff''': 38+75km
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* J5 Prototype Warp Disruptor
* '''Missle Optimal''': 42.2km
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==Flying a Hydra LR Kestrel==
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==Long Range Setup==
 
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====Stats (All level V)====
==EFT==
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* '''Speed''': 970 m/s
==Lowslot==
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* '''Optimal''': 42km
* Micro Auxiliary Power Core I
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* '''DPS''': 47
* Nanofiber Internal Structure I
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* '''Effective HP''': 1,536
==Midslot==
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Note: this setup requires Energy Management IV.
* 1MN Afterburner I
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====Lowslot====
* '''EWAR''' i.e. Warp Disruptor I
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* Micro Auxiliary Power Core  
* '''EWAR''' i.e. Remote Sensor Dampener I
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* Type-D Altered SS Nanofiber Structure  
==Hislot==
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====Midslot====
* Standard Missile Launcher I, Bloodclaw Light Missile
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* Cold-Gas I Arcjet Thrusters
* Standard Missile Launcher I, Bloodclaw Light Missile
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* electronic warfare module
* Standard Missile Launcher I, Bloodclaw Light Missile
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* electronic warfare module
* Standard Missile Launcher I, Bloodclaw Light Missile
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====Hislot====
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* 'Malkuth' Standard Missile Launcher
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* 'Malkuth' Standard Missile Launcher
 +
* 'Malkuth' Standard Missile Launcher
 +
* 'Malkuth' Standard Missile Launcher
 +
====Cargo====
 +
1000 units of Flameburst, Piranha, Sabretooth, or Bloodclaw light missiles<br>
 +
scripts for electronic warfare modules
 
==EFT Cut & Paste==
 
==EFT Cut & Paste==
 
<pre>
 
<pre>
 
[Kestrel, T1 Hydra LR]
 
[Kestrel, T1 Hydra LR]
 
Micro Auxiliary Power Core I
 
Micro Auxiliary Power Core I
Nanofiber Internal Structure I
+
Type-D Altered SS Nanofiber Structure  
  
1MN Afterburner I
+
Cold-Gas I Arcjet Thrusters
Warp Disruptor I
+
Induced Multispectral ECM
Remote Sensor Dampener I, Scan Resolution Dampening
+
Induced Multispectral ECM
  
Standard Missile Launcher I, Bloodclaw Light Missile
+
'Malkuth' Standard Missile Launcher, Bloodclaw Light Missile
Standard Missile Launcher I, Bloodclaw Light Missile
+
'Malkuth' Standard Missile Launcher, Bloodclaw Light Missile
Standard Missile Launcher I, Bloodclaw Light Missile
+
'Malkuth' Standard Missile Launcher, Bloodclaw Light Missile
Standard Missile Launcher I, Bloodclaw Light Missile
+
'Malkuth' Standard Missile Launcher, Bloodclaw Light Missile
  
 
[empty rig slot]
 
[empty rig slot]

Revision as of 06:54, 19 April 2009


General Info

Basic T1 setup for use in a Hydra gang. You will have to adjust the 2 EWAR midslots as needed to balance the fleet so bring several different kinds of ewar modules with you. Be advised that the Kestrel does not have capacitor to get across some larger systems, so you'll need to be paying attention before this happens so as not to get lost.

The following ewar modules will fit in spare mid-slot for this setup:

  • Induced Multispectral ECM
  • Patterned Stasis Webifier
  • F-392 Baker Nunn Targeting Scrambler
  • Indirect Scanning Dampening Unit
  • J5b Phased Prototype Warp Scrambler
  • J5 Prototype Warp Disruptor

Long Range Setup

Stats (All level V)

  • Speed: 970 m/s
  • Optimal: 42km
  • DPS: 47
  • Effective HP: 1,536

Note: this setup requires Energy Management IV.

Lowslot

  • Micro Auxiliary Power Core
  • Type-D Altered SS Nanofiber Structure

Midslot

  • Cold-Gas I Arcjet Thrusters
  • electronic warfare module
  • electronic warfare module

Hislot

  • 'Malkuth' Standard Missile Launcher
  • 'Malkuth' Standard Missile Launcher
  • 'Malkuth' Standard Missile Launcher
  • 'Malkuth' Standard Missile Launcher

Cargo

1000 units of Flameburst, Piranha, Sabretooth, or Bloodclaw light missiles
scripts for electronic warfare modules

EFT Cut & Paste

[Kestrel, T1 Hydra LR]
Micro Auxiliary Power Core I
Type-D Altered SS Nanofiber Structure 

Cold-Gas I Arcjet Thrusters 
Induced Multispectral ECM
Induced Multispectral ECM

'Malkuth' Standard Missile Launcher, Bloodclaw Light Missile
'Malkuth' Standard Missile Launcher, Bloodclaw Light Missile
'Malkuth' Standard Missile Launcher, Bloodclaw Light Missile
'Malkuth' Standard Missile Launcher, Bloodclaw Light Missile

[empty rig slot]
[empty rig slot]
[empty rig slot]