Difference between revisions of "Hydra Rifter"

From Agony Unleashed
Jump to: navigation, search
(General Info)
Line 1: Line 1:
 
[[Category:Public]][[Category:Hydra Frigates]]{{baseship|Rifter}}
 
[[Category:Public]][[Category:Hydra Frigates]]{{baseship|Rifter}}
 +
 
==General Info==
 
==General Info==
 
*Special Ability: 5% bonus to Small Projectile Turret damage and 7.5% bonus to tracking per level.  
 
*Special Ability: 5% bonus to Small Projectile Turret damage and 7.5% bonus to tracking per level.  
Basic T1 setup for use in Hydra gang. You will have to adjust the 2 EWAR midslots as needed to balance the fleet so bring several different kinds of ewar modules with you.
+
 
 +
Basic T1 setup for use in Hydra gang. Due to the size of PvP-BASIC fleets, this setup is preferred over the autocannon setup. While the autocannon setup deals more damage, many pilots find the range of the artillery setup allows them to start dealing damage earlier.
 +
 
 +
You will have to adjust the 2 EWAR midslots as needed to balance the fleet so bring several different kinds of ewar modules with you.
  
 
The following ewar modules will fit in spare mid-slots for this setup:
 
The following ewar modules will fit in spare mid-slots for this setup:
  
* Patterned Stasis Webifier
+
* Stasis Webifier I
* F-392 Baker Nunn Targeting Scrambler
+
* Tracking Disruptor I
* Indirect Scanning Dampening Unit
+
* Remote Sensor Dampener I
* J5b Phased Prototype Warp Scrambler
+
* Warp Scrambler I
* J5 Prototype Warp Disruptor
+
* Warp Disruptor I
  
 
==Setup==
 
==Setup==
 
====Stats (All level V)====
 
====Stats (All level V)====
* '''Speed''': 1319 m/s
+
* '''Speed''': 1221 m/s
* '''DPS''': 68
+
* '''DPS''': 50 (Fusion S)
* '''Optimal + Falloff''': 5.5 + 11
+
* '''Turret Optimal + Falloff''': 8.3 + 11 (Fusion S)
 +
* '''Missiles Max Range''': 42km
 
* '''Effective HP''': 1,681
 
* '''Effective HP''': 1,681
 +
 
====Lowslot====
 
====Lowslot====
* F-M3 Munition Inertial Suspensor
+
* Tracking Enhancer I
* Type-D Altered SS Overdrive Injector
+
* Overdrive Injector System I
* Type-D Altered SS Nanofiber Structure
+
* Nanofiber Internal Structure I
 +
 
 
====Midslot====
 
====Midslot====
* Cold-Gas I Arcjet Thrusters
+
* 1MN Afterburner I
 
* electronic warfare module
 
* electronic warfare module
 
* electronic warfare module
 
* electronic warfare module
 +
 
====Hislot====
 
====Hislot====
* 250mm Light Gallium I Cannon I
+
* 250mm Light Artillery Cannon I
* 250mm Light Gallium I Cannon I
+
* 250mm Light Artillery Cannon I
* 250mm Light Gallium I Cannon I
+
* 250mm Light Artillery Cannon I
* 'Malkuth' Standard Missile Launcher I
+
* Standard Missile Launcher I
 +
 
 
====Cargo====
 
====Cargo====
1000 units EMP or Plasma S<br>
+
1000 units projectile ammo - Fusion S offers a good high damage option for artillery, but the choice is yours.<br>
500 units light missiles<br>
+
500 units of light missiles, your choice of damage type.<br>
scrips for electronic warfare modules
+
Both scripts for any electronic warfare modules that use them.
==EFT Cut & Paste==
+
 
 +
====Rigs====
 +
While optional, some students may want to rig their frigates.
 +
 
 +
For the rifter, the following rigs may be useful:
 +
 
 +
*Small Projectile Locus Coordinator I (increases turret optimal range)
 +
*Small Projectile Metastasis Adjustor I (increases turret tracking speed)
 +
*Small Projectile Collision Accelerator I (increases turret damage)
 +
*Small Projectile Burst Aerator I (increases turret firing speed)
 +
 
 +
(note that projectile weapon rigs increase power grid consumption - depending on your skills you may not be able to fit 3 of them!)
 +
 
 +
==Example EFT Cut & Paste==
 
<pre>
 
<pre>
 
[Rifter, Hydra Arty]
 
[Rifter, Hydra Arty]
F-M3 Munition Inertial Suspensor
+
Auto-Gain Control Tracking Enhancer I
 
Type-D Altered SS Overdrive Injector
 
Type-D Altered SS Overdrive Injector
 
Type-D Altered SS Nanofiber Structure
 
Type-D Altered SS Nanofiber Structure

Revision as of 14:19, 24 November 2009


General Info

  • Special Ability: 5% bonus to Small Projectile Turret damage and 7.5% bonus to tracking per level.

Basic T1 setup for use in Hydra gang. Due to the size of PvP-BASIC fleets, this setup is preferred over the autocannon setup. While the autocannon setup deals more damage, many pilots find the range of the artillery setup allows them to start dealing damage earlier.

You will have to adjust the 2 EWAR midslots as needed to balance the fleet so bring several different kinds of ewar modules with you.

The following ewar modules will fit in spare mid-slots for this setup:

  • Stasis Webifier I
  • Tracking Disruptor I
  • Remote Sensor Dampener I
  • Warp Scrambler I
  • Warp Disruptor I

Setup

Stats (All level V)

  • Speed: 1221 m/s
  • DPS: 50 (Fusion S)
  • Turret Optimal + Falloff: 8.3 + 11 (Fusion S)
  • Missiles Max Range: 42km
  • Effective HP: 1,681

Lowslot

  • Tracking Enhancer I
  • Overdrive Injector System I
  • Nanofiber Internal Structure I

Midslot

  • 1MN Afterburner I
  • electronic warfare module
  • electronic warfare module

Hislot

  • 250mm Light Artillery Cannon I
  • 250mm Light Artillery Cannon I
  • 250mm Light Artillery Cannon I
  • Standard Missile Launcher I

Cargo

1000 units projectile ammo - Fusion S offers a good high damage option for artillery, but the choice is yours.
500 units of light missiles, your choice of damage type.
Both scripts for any electronic warfare modules that use them.

Rigs

While optional, some students may want to rig their frigates.

For the rifter, the following rigs may be useful:

  • Small Projectile Locus Coordinator I (increases turret optimal range)
  • Small Projectile Metastasis Adjustor I (increases turret tracking speed)
  • Small Projectile Collision Accelerator I (increases turret damage)
  • Small Projectile Burst Aerator I (increases turret firing speed)

(note that projectile weapon rigs increase power grid consumption - depending on your skills you may not be able to fit 3 of them!)

Example EFT Cut & Paste

[Rifter, Hydra Arty]
Auto-Gain Control Tracking Enhancer I
Type-D Altered SS Overdrive Injector
Type-D Altered SS Nanofiber Structure

Cold-Gas I Arcjet Thrusters
[empty med slot]
[empty med slot]

250mm Light Gallium I Cannon, EMP S
250mm Light Gallium I Cannon, EMP S
250mm Light Gallium I Cannon, EMP S
'Malkuth' Standard Missile Launcher I, Sabretooth Light Missile

[empty rig slot]
[empty rig slot]
[empty rig slot]