Hydra Rifter

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Revision as of 17:26, 7 May 2009 by Ichi Kamikaze (Talk | contribs) (General Info)

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General Info

  • Special Ability: 5% bonus to Small Projectile Turret damage and 7.5% bonus to tracking per level.

Basic T1 setup for use in Hydra gang. You will have to adjust the 2 EWAR midslots as needed to balance the fleet so bring several different kinds of ewar modules with you.

The following ewar modules will fit in spare mid-slots for this setup:

  • Induced Multispectral ECM (For the Basic Class, it's prefered to leave ECM to the Griffins)
  • Patterned Stasis Webifier
  • F-392 Baker Nunn Targeting Scrambler
  • Indirect Scanning Dampening Unit
  • J5b Phased Prototype Warp Scrambler
  • J5 Prototype Warp Disruptor

Setup

Stats (All level V)

  • Speed: 1319 m/s
  • DPS: 68
  • Optimal + Falloff: 5.5 + 11
  • Effective HP: 1,681

Lowslot

  • F-M3 Munition Inertial Suspensor
  • Type-D Altered SS Overdrive Injector
  • Type-D Altered SS Nanofiber Structure

Midslot

  • Cold-Gas I Arcjet Thrusters
  • electronic warfare module
  • electronic warfare module

Hislot

  • 250mm Light Gallium I Cannon I
  • 250mm Light Gallium I Cannon I
  • 250mm Light Gallium I Cannon I
  • 'Malkuth' Standard Missile Launcher I

Cargo

1000 units EMP or Plasma S
500 units light missiles
scrips for electronic warfare modules

EFT Cut & Paste

[Rifter, Hydra Arty]
F-M3 Munition Inertial Suspensor
Type-D Altered SS Overdrive Injector
Type-D Altered SS Nanofiber Structure

Cold-Gas I Arcjet Thrusters
[empty med slot]
[empty med slot]

250mm Light Gallium I Cannon, EMP S
250mm Light Gallium I Cannon, EMP S
250mm Light Gallium I Cannon, EMP S
'Malkuth' Standard Missile Launcher I, Sabretooth Light Missile

[empty rig slot]
[empty rig slot]
[empty rig slot]