List of Items for Corp Hangar

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Ships

Rifter
Vigil
Kestrel
Griffin
Merlin
Incursus
Maulus
Tristan
Punisher
Crucifier

Cormorant
Thrasher
Catalyst
Coercer

Bestower
Interon Mark II
Badger

ECCM

Omni Positional ECCM Sensor System
Incremental Gravimetric ECCM
Incremental Ladar ECCM
Incremental Magnetometric ECCM
Incremental Radar ECCM
1Z-3 Subversive ECM Eruption (ECCM burst)
Phased Muon ECCM (projected ECCM)

Backup Arrays

Shielded Gravimetric Backup Cluster
Shielded Radar Backup Cluster
Shielded Ladar Backup Cluster
Shielded Magnetometric Backup Cluster

ECM

CZ-4 Concussive Spatial Destabilizer
Halting Phase Inversion ECM
Compulsive Ion Field ECM
'Shade' I White Noise ECM
Induced Multispectral ECM
Compulsive Signal Distortion Amplifier

Other EWar Items

Indirect Scanning Dampening Unit
Patterned Stasis Web
Parallel Weapon Navigation Transmitter
F-392 Baker Nunn Targeting Scrambler
J5b Phased Prototype Warp Scrambler
Fleeting Progressive Warp Scrambler
J5 Warp Disruptor
Fleeting Warp Disruptor

Electronic and Sensor Upgrades

PL-0 Shipment Probe
TA3 Perfunctory Vessel Probe
Salvager I
Analyzer I
Codebreaker I
Prototype Cloaking Device
Quantum Co-Processor
Connected Scanning I CPU Uplink
Supplemental Scanning CPU
Type-D Attenuation Signal Augmentation

Engineering

Large Peroxide I Capacitor Power Cell
Medium Peroxide I Capacitor Power Cell
Small Peroxide I Capacitor Power Cell
Small Capacitor Battery II

Heavy F-RX Prototype I Capacitor Booster
Medium F-RX Prototype I Capacitor Booster
Small Electrochemical Capacitor Booster

Heavy Rudimentary Energy Destabilizer
Medium Rudimentary Energy Destabilizer
5W Infectious Power System Malfunction

Large Partial e95C Power Conduit
Medium 'Regard' I Power Projector

E500 Prototype Energy Vampire
Medium 'Knave' I Energy Drain
Small 'Knave' I Energy Drain
E5 Prototype Energy Vampire

Micro Auxiliary Power Core
Mark I Generator Refitting: Capacitor Power Relay
Local Power Plant Manager: Diagnostic System
Fixed Parallel Link-Capacitor
Mark I Generator Refitting: Reaction Control

Armor

Large 'Accomodation' Vestment Reconstructor
Medium Inefficient Armor Repair Unit
Small Automated I Carapace Restoration

Large Hull Repairer
Medium Hull Repairer
Small Hull Repairer

Large Coaxial Regenerative Projector
Medium Coaxial Regenerative Projector
Small Coaxial Regenerative Projector

Armor Kinetic Hardener
Armor Explosive Hardener
Armor Thermic Hardener

200mm Reinforced Crystalline Carbonide Plates
200mm Reinforced Titanium Plates
200mm Reinforced Nanofiber Plates
400mm Reinforced Crystalline Carbonide Plates
400mm Reinforced Titanium Plates
400mm Reinforced Nanofiber Plates
800mm Reinforced Crystalline Carbonide Plates
800mm Reinforced Titanium Plates
800mm Reinforced Nanofiber Plates
1600mm Reinforced Titanium Plates
1600mm Reinforced Nanofiber Plates

Emergency Damage Control
Energized Adaptive Nano Membrane
Radioisotope Reactive Membrane
Radioisotope Thermic Membrane
Radioisotope Magnetic Membrane
Radioisotope Reflective Membrane

Mark I Modified SS Expanded Cargo
Beta Hull Mod Nanofiber Structure
Reactive Plating II
Magnetic Plating II
Thermic Plating II
'Collateral' Adaptive Nano Plating

Propulsion

Type-D Altered SS Inertial Stabilizers
Type-D Altered SS Overdrive injector
Warp Core Stabilizer
Cold-Gas I Arcject Thrusters
10mn Afterburner
1MN Microwarpdrive
10MN Microwarpdrive

Shield

Small Neutron Saturation Injector
Medium C5-L Emergency Shield Overload
Large C5-L Emergency Shield Overload

Large Azeotropic Ward Salubrity
Medium Subordinate Screen Stabilizer
Small Subordinate Screen Stabilizer

Large S95a Partial Shield Transporter
Medium 'Atonement' I Ward Projector

Shield Boost Amplifier

Heat Dissipation Field
Photon scattering Field
Ballistic Deflection Field
Explosion Dampening Field
Invulnerability Field

Local Power Plant Manager: Reaction Shield Power Relay

Heat Dissipation Amplifier
Additional Thermal Barrier Emitter
Magnetic Scattering Amplifier
Viscoelastic EM Ward Salubrity
Explosion Dampening Amplifier
F-S8 Relativistic Deflecton Shield
Kinetic Deflection Amplifier
Ancillary Ballistic Screen Stabilizer

Smartbombs

Large Graviton Smartbomb
Medium EMP Smartbomb or Medium Plasma Smartbomb

Turrets

75mm Compressed Coil Railgun
125mm 'Scout' I Accelerator Cannon
150mm 'Scout' I Accelerator Cannon

200mm Carbide Railgun
250mm Compressed Coil Gun
Dual 150mm 'scout' I Accelerator Cannon

Limited Light Neutron Blaster
Limited Light Ion Blaster
Limited Light Electron Blaster
Limited Neutron Blaster
Limited Ion Blaster
Limited Electron Blaster

280mm Carbine Howitzer
250mm Light Gallium I Cannon
720mm Gallium I Cannon
650mm Medium Gallium I Cannon

125mm Light Gallium I Machine Gun or 125mm Light Carbine Repeating Cannon
150mm Light Gallium I Machine Gun
200mm Light Gallium I Machine Gun
Dual 180mm Gallium I Machine Gun
220mm Medium Carbine Repeating Cannon
425mm Medium Gallium I Machine Gun

Medium Modal Pulse Laser
Dual Anode Pulse Particle Stream
Gatling Anode Particle Stream
Heavy Afocal Pulse Maser
Focused Medium Pulse Laser

Medium Modal Laser
Dual Anode Light Particle Stream
Heavy Modal Laser
Focused Afocal Medium Maser

Launchers

'Malkuth' Standard Missile Launcher
'Malkuth' Rocket Launcher
OE-5200 Rocket Launcher
Rocket Launcher II
Heavy Missile Launcher
Compact 'Limos' Heavy Assault Missile Launcher
SV-2000 Assault Missile Bay
XT-9000 Cruise Launcher
'Malkuth' Cruise Launcher
Malkuth Siege Missile Launcher
Shock 'Limos' Siege Missile Bay
ZW-4100 Siege Missile Bay
Core Probe Launcher
Expanded Probe Launcher

Weapon Upgrades

Ballistic Control System I
F-M3 Munition Inertial Suspensor (cheaper) or Pneumatic Stabilization Actuator
C4S Coiled Circuit Thermal Radiator
Linear Flux Stabilizer
'Orion' Tracking CPU
F-aQ Phase Code Tracking Subroutines
Phase Switching I Targeting Nexus

Drones

Hobgoblin
Warrior
Hammerhead
Valkyrie
Ogre
Berserker

Bouncer
Garde
Warden

Light Armor Maintenance Bot
Medium Armor Maintenance Bot
Heavy Armor Maintenance Bot
Light Shield Maintenance Bot
Medium Shield Maintenance Bot
Heavy Shield Maintenance Bot

Hornet EC-300
Vespa EC-600
Wasp EC-900

Ammunition

Gamma S / M / L
Infrared S / M / L
Microwave S / M / L
Multifrequency S / M / L
Radio S / M / L
Standard S / M / L
Ultraviolet S / M / L
Xray S / M / L

Antimatter S / M / L
Iridum S / M / L
Iron S / M / L
Lead S / M / L
Plutonium S / M / L
Thorium S / M / L
Tungsten S / M / L
Uranium S / M / L

Carbonized Lead S / M / L
Depleted Uranium S / M / L
EMP S / M / L
Fusion S / M / L
Nuclear S / M / L
Phased Plasma S / M / L
Proton S / M / L
Titanium Sabot S / M / L

Missiles

Rockets - Foxfire, Gremlin, Phalanx, Thorn
Light Missiles - Bloodclaw, Flameburst, Piranha, Sabretooth
Heavy Assault Missiles - Fulmination, Hellfire, Terror, Torrent
Heavy Missiles - Havoc, Scourge, Thunderbolt, Widowmaker
Cruise missiles - Cataclysm, Devastator, Paradise, Wrath
Torpedoes - Bane, Mjolnir, Inferno, Juggernaut
FOF missiles - make sure there are some of each kind (cruise, heavy, etc.)

Bombs

Electron
Concussion
Scorch
Sharpnel
Lockbreaker
Void

Charges and Scripts

Cap Booster Charges - 100, 150, 200, 400, 800
Warp Disrupt Probe for interdictors
Combat Scanner Probe
Core Scanner Probe

Scripts:
Optimal Range
Optimal Range Disruption
Scan Resolution
Scan Resolution Dampening
Targeting Range
Targeting Range Dampening
Tracking Speed
Tracking Speed Disruption

Listed by Type

  1. 10mn Afterburner
  2. 10MN Microwarpdrive
  3. 1MN Microwarpdrive
  4. Cold-Gas I Arcject Thrusters
  5. 'Collateral' Adaptive Nano Plating
  6. Reactive Plating II
  7. Magnetic Plating II
  8. Thermic Plating II
  9. N-Type Armor Kinetic Hardener
  10. N-Type Armor EM Hardener
  11. N-Type Armor Explosive Hardener
  12. N-Type Armor Thermic Hardener
  13. Energized Adaptive Nano Membrane
  14. Energized Magnetic Membrane
  15. Energized Thermic Membrane
  16. Energized Reflective Membrane
  17. Energized Reactive Membrane
  18. N-Type Magnetic Membrane
  19. N-Type Thermic Membrane
  20. N-Type Reflective Membrane
  21. Radioisotope Reactive Membrane
  22. 100mm Reinforced Crystalline Carbonide Plates
  23. 100mm Reinforced Nanofiber Plates
  24. 100mm Reinforced Titanium Plates
  25. 1600mm Reinforced Nanofiber Plates
  26. 1600mm Reinforced Titanium Plates
  27. 200mm Reinforced Crystalline Carbonide Plates
  28. 200mm Reinforced Nanofiber Plates
  29. 200mm Reinforced Titanium Plates
  30. 400mm Reinforced Crystalline Carbonide Plates
  31. 400mm Reinforced Nanofiber Plates
  32. 400mm Reinforced Titanium Plates
  33. 800mm Reinforced Crystalline Carbonide Plates
  34. 800mm Reinforced Nanofiber Plates
  35. 800mm Reinforced Titanium Plates
  36. Large Coaxial Regenerative Projector
  37. Medium Coaxial Regenerative Projector
  38. Small Coaxial Regenerative Projector
  39. Large 'Accomodation' Vestment Reconstructor
  40. Medium Inefficient Armor Repair Unit
  41. Small Automated I Carapace Restoration
  42. Micro Auxiliary Power Core
  43. Ballistic Control System I
  44. Large Peroxide I Capacitor Power Cell
  45. Medium Peroxide I Capacitor Power Cell
  46. Small Peroxide I Capacitor Power Cell
  47. Small Capacitor Battery II
  48. Heavy F-RX Prototype I Capacitor Booster
  49. Medium F-RX Prototype I Capacitor Booster
  50. Small Electrochemical Capacitor Booster
  51. Mark I Generator Refitting: Capacitor Power Relay
  52. Fixed Parallel Link-Capacitor
  53. Co-Processor I
  54. Quantum Co-Processor
  55. Cynosural Field Generator
  56. Damage Control I
  57. Emergency Damage Control I
  58. Analyzer I
  59. Codebreaker I
  60. Salvager I
  61. Drone Link Augmentor I
  62. Drone Navigation Computer
  63. Omnidirectional Tracking Link
  64. Incremental Magnetometric ECCM
  65. Incremental Gravimetric ECCM
  66. Incremental Ladar ECCM
  67. Incremental Radar ECCM
  68. Omni Positional ECCM Sensor System
  69. 'Shade' I White Noise ECM
  70. 1Z-3 Subversive ECM Eruption
  71. CZ-4 Concussive Spatial Destabilizer
  72. Compulsive Ion Field ECM
  73. Halting Phase Inversion ECM
  74. Induced Multispectral ECM
  75. Compulsive Signal Distortion Amplifier
  76. 5W Infectious Power System Malfunction
  77. Heavy Rudimentary Energy Destabilizer
  78. Medium Rudimentary Energy Destabilizer
  79. Large Partial e95C Power Conduit
  80. Medium 'Regard' I Power Projector
  81. E5 Prototype Energy Vampire
  82. E500 Prototype Energy Vampire
  83. Medium 'Knave' I Energy Drain
  84. Small 'Knave' I Energy Drain
  85. Dual Anode Light Particle Stream
  86. Dual Anode Pulse Particle Stream
  87. Focused Afocal Medium Maser
  88. Focused Medium Pulse Laser
  89. Gatling Anode Particle Stream
  90. Heavy Afocal Pulse Maser
  91. Heavy Modal Laser
  92. Medium Modal Laser
  93. Medium Modal Pulse Laser
  94. Expanded Cargohold
  95. F-M3 Munition Inertial Suspensor
  96. C4S Coiled Circuit Thermal Radiator
  97. Large Hull Repairer
  98. Medium Hull Repairer
  99. Small Hull Repairer
  100. 125mm 'Scout' I Accelerator Cannon
  101. 150mm 'Scout' I Accelerator Cannon
  102. 200mm Carbide Railgun
  103. 250mm Compressed Coil Gun
  104. 75mm Compressed Coil Railgun
  105. Dual 150mm 'scout' I Accelerator Cannon
  106. Limited Electron Blaster
  107. Limited Ion Blaster
  108. Limited Light Electron Blaster
  109. Limited Light Ion Blaster
  110. Limited Light Neutron Blaster
  111. Limited Neutron Blaster
  112. Type-D Altered SS Inertial Stabilizers
  113. Linear Flux Stabilizer
  114. SV-2000 Assault Missile Bay
  115. 'Malkuth' Cruise Launcher
  116. XT-9000 Cruise Launcher
  117. Compact 'Limos' Heavy Assault Missile Launcher
  118. Heavy Missile Launcher
  119. 'Malkuth' Rocket Launcher
  120. OE-5200 Rocket Launcher
  121. Rocket Launcher II
  122. Malkuth Siege Missile Launcher
  123. Shock 'Limos' Siege Missile Bay
  124. ZW-4100 Siege Missile Bay
  125. 'Malkuth' Standard Missile Launcher
  126. Beta Hull Mod Nanofiber Structure
  127. Type-D Altered SS Overdrive injector
  128. Local Power Plant Manager: Diagnostic System
  129. Phased Muon ECCM
  130. 125mm Light Gallium Repeating Cannon
  131. 150mm Light Prototype I Automatic Cannon
  132. 200mm Light Gallium I Machine Gun
  133. 220mm Medium Carbine Repeating Cannon
  134. 250mm Light Gallium I Cannon
  135. 280mm Carbine Howitzer
  136. 425mm Medium Gallium I Machine Gun
  137. 650mm Medium Gallium I Cannon
  138. 720mm Gallium I Cannon
  139. Dual 180mm Gallium I Machine Gun
  140. Mark I Generator Refitting: Reaction Control
  141. Reactor Control Unit I
  142. Connected Scanning I CPU Uplink
  143. Indirect Scanning Dampening Unit
  144. Core Probe Launcher
  145. Expanded Probe Launcher
  146. Shielded Gravimetric Backup Cluster
  147. Shielded Ladar Backup Cluster
  148. Shielded Magnetometric Backup Cluster
  149. Shielded Radar Backup Cluster
  150. Supplemental Scanning CPU
  151. Additional Thermal Barrier Emitter
  152. Ancillary Ballistic Screen Stabilizer
  153. Explosion Dampening Amplifier
  154. F-S8 Relativistic Deflecton Shield
  155. Heat Dissipation Amplifier
  156. Kinetic Deflection Amplifier
  157. Magnetic Scattering Amplifier
  158. Viscoelastic EM Ward Salubrity
  159. Shield Boost Amplifier
  160. Large C5-L Emergency Shield Overload
  161. Medium C5-L Emergency Shield Overload
  162. Small Neutron Saturation Injector
  163. X-Large C5-L Emergency Shield Overload
  164. Large Azeotropic Ward Salubrity
  165. Medium Subordinate Screen Stabilizer
  166. Small Subordinate Screen Stabilizer
  167. Mark I Generator Refitting: Shield Flux
  168. 'Anointed' I EM Ward
  169. Ballistic Deflection Field
  170. Ditrigonal Thermal Barrier Crystallization
  171. Explosion Dampening Field
  172. F-S15 Braced Deflection
  173. Heat Dissipation Field
  174. Invulnerability Field
  175. Non-Inertial Ballistic Screen
  176. Photon scattering Field
  177. V-M15 Braced Multispectral Shield
  178. Local Power Plant Manager: Reaction Shield Power Relay
  179. M51 Iterative Shield Regenerator
  180. Large S95a Partial Shield Transporter
  181. Medium 'Atonement' I Ward Projector
  182. Large s95a Partial Shield Transporter
  183. Medium s95a Partial Shield Transporter
  184. Ta3 Perfunctory Veseel Probe
  185. Type-D Attenuation Signal Augmentation
  186. Large Graviton Smartbomb
  187. Medium EMP Smartbomb
  188. Patterned Stasis Web
  189. Parallel Weapon Navigation Transmitter
  190. 'Orion' Tracking CPU
  191. F-392 Baker Nunn Targeting Scrambler
  192. F-aQ Phase Code Tracking Subroutines
  193. Phase Switching I Targeting Nexus
  194. Warp Core Stabilizer
  195. Fleeting Progressive Warp Scrambler
  196. Fleeting Warp Disruptor
  197. J5 Warp Disruptor
  198. J5b Phased Prototype Warp Scrambler

Amounts of Stuff

I've drafted approximate usage list + some random notes for all items the corp hangar is supplied with. This is to help those of you working on compiling a final list.

Next to each item I specified usage indicator as low, med, high. I haven't tracked precise amounts of each item used so this indicator is just based on what i remember restocking most frequently.

The unit amounts listed are NOT the average amounts but the LOWER limits for 0.0 hangar. If amount of module fell lower than listed amount then i restocked it. I always imported a slight overstock, slight overstock being defined as 10 units more for low usage items, 20 units more for med-usage items, and 30-50 units more for high usage items. Priority was given to frigate-sized modules and ammunition, and hydra fittings, if funding was running low.

10mn ab - med - 15 units
10mn mwd - low - 15 units
1mn mwd - med - 30 units
cold-gas ab - high - 50 units

adaptive plating - low - 15 units
T2 plating, kinetic, reactive, thermic - low - 10 units of each
N-type hardeners - low - 10 units of each
eanms - med - 15 units
energized membranes, regular and N-type - low - 10 units of each
100mm plates - low - 10 units of each
200mm plates - med - 20 units of each, crystalline used most
400 plates - med - 10 units of each
800 plates - med - 10 units of each
1600 plates - high - 15 units of each, titanium/crystalline used most, nanofiber used very rarely

coaxial large remote repairer - med - 10 units
coaxial medium remote repairer - low - 10 units
coaxial small remote repairer - med/high - 20 units

accommodation large armor repairer - low - 10 units
inefficient medium armor repairer - low - 15 units
automated small repairer - med - 20 units

auto-targeting system - very-low, useful in very specific situations only - 5 units

MAPC - high - 30 units

ballistic control - low - 20 units

peroxide small, med, and large capacitor batteries - low - 10 units

F-RX capacitor injectors, heavy, medium, and small electrochemical - med - 10 units

mark I capacitor power relay - low - 10 units
fixed cap recharger - low - 10 units

PL-O cargo scanner - low - 10 units

co-processor - low - 15 units

damage control - med/high - 30 units
emergency damage control - high - 30 units

analyzer and codebreaker - low - 10 units

salvager - low/med - 20 units

drones modules, link augmentor, omni-di link, and drone nav comp - low - 10 units

incremental ECCM - low - 10 units

ECM - med/high
caldari CZ-4 - 40 units
minmatar, gallente, amarr - 20 units
multispec - 20 units
signal distortion amplifier - med - 20 units

neutralizers, 5W small, heavy and medium rudimentary - low - 15 units

heavy and medium nosferatus - low - 15 units
small nosferatus - med - 20 units

Amarr guns - 40 units of small guns and 25 units of medium guns - medium turret use is very low - among small guns highest use is seen for for medium beam and pulse lasers as these get fitted to Coercers

expanded cargohold - med - 20 units

F-m3 gyrostabilizer - med - 20 units
C4S heat sink - med - 20 units

hull repairers - low/med - 10 units, large ones have higher usage than medium or small

Gallente guns - these experience higher usage than Amarr or Minmatar turrets because they go on both Gallente and Caldari ships, so i keep higher stock of them, medium guns once again don't get use as often as small ones
small railguns and blasters - 50 units - these are popular to fit on fishing frigates as well as wolfpack destroyers
medium blasters and railguns - 25 units - most popular are ion/neutron blasters and dual 150mm rails

intertia stabilizers - low - 20 units

linear flux magstab - med - 20 units

SV assault launcher - low - 20 units

bomb launcher - low - 3 units

cruiser launchers - low - 20 units

limos heavy assault launcher - low - 20 units

heavy launcher - low - 20 units, quite a bit of these gets picked up as pvp loot so i've never even had to restock these, only sold excess, as their pile just kept growing

rocket launchers - high, especially T2/OE go fast - 40 units

siege launcher - low - 20 units, arbalest gets used the most

malkuth standard launchers - medium - 30 units

beta hull nanofiber - high - 30 units

type-d overdrive - high - 30 units

local PDU - low - 10 units

muon remote ECCM - low - 10 units

Minmatar guns - 40 units of small guns and 25 units of medium guns - among small guns the 200mm autocannons get used the most since they go on Rifters, as well as 250 and 280mm artillery since these get used on Thrashers
unlike medium Amarr guns medium Minmatar guns are are used more often - among these dual 180mm autocannons as well as 650mm and 720mm artis are popular

reactor control - medium - 20 units

mark I bulkheads - low - 15 units

connected scanning remote sensor booster - low - 10 units

indirect sensor dampener - medium - 20 units

probe launchers core and expanded - medium - 10 units

backup arrays low slot ECCM - low - 10 units

supplemental scanning cpu sensor booster - medium 20 units

shield hardeners, passive - low - 10 units

shield booster amplifier - low - 10 units

shield boosters - med/low - 10 units, the C5-L medium shield booster is in higher usage than large or small sbs

azeotropic large shield extender - low - 15 units

subordinate medium shield extender - medium/high - 30 units

subordinate small shield extender - low - 20 units

beta shield power relay - low - 15 units

shield hardeners, active - low - 10 units, except invulnerability field which gets used more, 20 units

shield recharger - very low - 10 units

large S95a shield transporter - low/med - 15 units

medium shield transporter - very low - 10 units

Ta3 ship scanner - low/med - 15 units

type-d signal amplifier - med - 30 units

large vehemence smartbomb - varied usage, depends on whether we have any smartbomb gangs scheduled, then usage spikes - I'd keep enough for at least 4 smb battleships - 30 units

medium emp smbs - low - 10 units

patterned web - very high - 40 units

parallel target painter - low/med - 20 units

orion tracking computer - low - 20 units

F-392 tracking disruptor - med - 20 units

F-aQ tracking enhancer - low - 15 units

phase tracking link - low - 10 units

warp core stab - med - 20 units

scramblers - J5B usage is very high, 40 units, fleeting scrambler usage is considerably lower, 20 units

warp disruptors - J5 and fleeting used approximately same - 30 units each