Mineralcompression

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'''Mineral Compression'''

Item volumes are not all created equal in Eve In real life you would expect if you build an item with 10 bricks 1" x 1" x 1" you would come up with something 2" x 5" x 1' or some thing similar In Eve you can get something 100" x 100" x 1 or something .5"x .5" x 1"

This has lead to an interesting idea in the relocation of minerals

Logistics is key in 0.0 without a strong logistics backbone your pilots will be without ships, and without ships your not going to be in 0.0 long.

The basic idea behind mineral compression is you have 1,000,000,m³ of minerals . moving them to 0.0 would be very dangerous and require multiple trips in a slow defenseless freighter.

What if you can build certain items that require considerably less space than their unfinished build materials, transport them to 0.0 and then refine them to get back your minerals?

These are just a few of the items that are useful for mineral compression (CCP has nerfed mineral compression several times but it will continue until they introduce a acceptable logistical alternative.


Module name BPO ME Ideal Batch Size Volume Per Batch Tritanium Pyerite Mexallon Isogen Nocxium Zydrine Megacyte Morphite Mineral Volume Complesion Ratio
800mm Repeating Artillery I 12295 1 25 61476 16055 6477 1756 211 5 12 0 859.92 34.40
Warp Disruption Field Generator I 11908 1 50 59540 32458 15432 8424 2542 92 18 0 1185.06 23.70
Purgatory Torpedo 7180 100 30 35900 26450 260 20 20 10 0 0 626.6 20.89
100MN Microwarpdrive I 11475 1 50 57378 14743 3889 905 277 50 9 0 772.51 15.45
Doom Torpedo 6712 100 30 33560 7500 0 0 0 60 0 0 411.2 13.71
Thor Torpedo 7064 100 30 35320 3200 250 0 0 0 30 0 388 12.93
Armor Thermic Hardner 2424 1 20 12120 7545 513 16 3 7 0 0 202.04 10.10
Small Tractor Beam 5000 1 50 25000 11000 9000 2500 350 74 40 0 479.64 9.59
Phased Plasma XL 2752 100 18.75 13760 0 800 210 0 0 0 0 147.7 7.88
Fusion XL 2224 100 18.75 11120 2010 990 0 0 0 0 0 141.2 7.53
Titanium Sabot XL 1872 100 18.75 9360 1400 940 0 0 0 0 0 117 6.24
Small Hull Repairer I 1228 1 12.5 465 6758 0 0 0 0 0 0 72.23 5.78
Rift Torpedo 3376 100 30 16880 0 0 0 0 50 20 0 169.5 5.65
Passive Targeter 2500 1 25 12500 0 0 0 0 0 0 0 125 5.00
Ice Harvester I 5527 1 100 27639 15525 4429 1374 537 135 230 0 498.69 4.99
1600mm Reinforced Steel plates I 3408 1 100 17044 16211 12257 789 0 1 5 0 463.07 4.63
Heavy Shield Maintenance Bot I 1975 1 25 9876 747 269 405 27 0 0 0 113.24 4.53
Proton XL 920 100 18.75 4600 3850 0 0 0 0 0 0 84.5 4.51
Strip Miner I 4439 1 100 22197 17219 25 1216 0 0 238 0 408.95 4.09
Depleted Uranium XL 1044 100 18.75 3296 4176 0 0 0 0 0 0 74.72 3.99
Small Shield Booster I 238 1 5 1194 433 102 0 0 0 0 0 17.29 3.46
Nuclear XL 936 100 18.75 4680 900 20 20 20 0 0 0 56.4 3.01
Carbonized Lead XL 448 100 18.75 2240 1780 0 10 0 0 0 0 40.3 2.15
Small Armor Repairer I 154 1 5 772 259 0 0 0 0 2 0 10.33 2.07
EMP XL 3200 100 18.75 1600 1140 800 260 0 0 0 0 38 2.03

ideal ME is from Eve Material Level Calculator (perfect ME) usually 90 days in a POS will give you very very little waste.

Example 800mm Repeating Artillery I ME ME 341 PE 10 POS time 30 Days Waste per unit 139.97 isk

'''General Notes'''

Purgatory: best overall compression - very popular

800mm Repeating Art - Excellent for cruiser build programs

Doom: good ratio for moving trit/pye if you already have other minerals.

Plates: best used in tandem with torps for more mex.

100MN MWD: contains minerals in roughly the ratio required for BS / capital ship production.

Passive targeters - 5:1 compression on tritanium making them great for bringing trit in/out of low or null sec. With freighter 4 you can fit about 450m units of tritanium in a freighter.

small armor repairers -excellent Pyrite compression tractor beams - cheap bpos that are easy to research and always useful Heavy shield maintenance bots ( fit in carrier's huge drone bay and still leave room in hangar \ hold)

ammo (especially capital torps)( can be placed inside industrial ships, and then transported in carriers ship maintenance bay.

Purgatory Torpedo I - On reprocessing, these provide 57.3% trit, 42.2% pye and 0.5% high ends at a 20.8:1 compression ratio

Capital modules (BPCs are cheap and they tend to have a good mix of minerals