Difference between revisions of "Recommended Setups for PVP-Wolfpacks"

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(Suggested Setups)
(Suggested Setups)
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*[[Hydra Talwar HSMR]]
 
*[[Hydra Talwar HSMR]]
 
*[[Hydra Catalyst HSMR]]
 
*[[Hydra Catalyst HSMR]]
 +
*[[Hydra Algos HSMR]]
  
  

Revision as of 07:00, 13 January 2013


Introduction

Destroyers offer many different fitting options, ranging from short range brawlers to >100km long range kiting setups. They can be set up for a high "alpha" damage or fit for lower damage with nice tanking for longer battles. They can be effectively used for solo work, small gang fights, or massive fleet battles. Destroyers are a ton of fun to fly!

While the potential exists that in any particular Wolfpacks class the FC may decide to fly a different fleet doctrine, most classes will be flying a fleet doctrine known as "HSMR” - which stands for High Speed, Medium Range. High Speed Medium Range allows us to have some flexibility in the type of fights we engage in. Ideally, we will look for fights where we are able to project our damage at range while controlling the range of the engagement to our advantage.

Aim for an optimal of between 20 to 30 km with short or medium range ammo. This optimal range will help keep us out of smart-bomb range, most scram/webs, and bubbles launched by opponent interdictors that weren't smart or brave enough to power out to us You should carry a load of long-range ammunition in case it is needed, and also carry some short-range ammo to swap out to if your optimal is by using medium range ammunition. As in our Basic class, fit some sort of Ewar module in any spare midslots you have. Unlike our Basic class, you should be fit with a microwarp drive and are encouraged to fit a small tank, if you can. At a minimum, you should have a DCU fit.

Because this fleet concept moves so fast, we don’t recommend depending upon drones as your primary method of dealing damage. Instead, we'll be using drones to supplement our fleets EWAR effectiveness. If your drone bay only fits one drone, fit an armor repping drone for patching up the remnants of our fleet after a battle. If your drone bay has room for a full flight of drones, carry at least four ECM drones and at least one webbing drone, then fill any remaining space in your drone bay with spare ECM drones. We won't be using drones in every engagement, they are an option for us to use in certain fights to help mitigate incoming damage and slow down targets. Carry a spare flight of drones in your cargo bay to reload your drone bay at a station after a fight, because the odds are high you'll lose your drones to a fast fleet withdrawal or bombs!

We're happy for you to put together your own fits, for those of you who want an idea of what we're aiming for, example fits are linked below.

Suggested Setups

For Retribution:


Old Wolfpacks class fittings, linked only for reference purposes.