Remote repair time line and cycle management

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The remote repair time line

Understanding the time line for remote repairs deepens your understanding of the remote repair mechanic in all its aspects and allows you to separate the people who happen to fly a RR ship from those who master the mechanic.

There are really two phases to remote repair:

  • First repair cycle
  • Later repair cycles

Each phase has a number of specific characteristics and is important for a different reason.

First repair cycle time line

The first repair cycle is vital, because if a target is destroyed before a repair cycle is ever landed, remote repair will be completely defeated. The time line doe the first repair cycle should therefor starts much earlier then the actual remote repair module is started. The following image depicts this time line. PVP-RemoteRepair FirstRepairCycle.png

The image shows:

  • the actions taken by the pilot of the ship requesting remote repair above the time line and with red triangles on the time line
  • the actions taken by the pilot applying remote repair below the time line and with double blue triangles on the time line
  • some important time spans

Later repair cycles and cycle management

Once the first repair module has been activated (so before it has landed a rep cycle in case of an armor module), the pilot doing remote repair must start managing his repair cycles. How he does this depends on quite a list of variables, which we will discuss in this section.