Difference between revisions of "Interceptor and Assault Frigate Support Skill List"
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Engineering V<br> | Engineering V<br> | ||
Electronics V<br> | Electronics V<br> | ||
− | Energy Systems | + | Energy Systems Operation IV<br> |
Energy Management IV - gives use of MAPC<br> | Energy Management IV - gives use of MAPC<br> | ||
Energy Grid Upgrades IV<br> | Energy Grid Upgrades IV<br> | ||
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Evasive Maneuvering V<br> | Evasive Maneuvering V<br> | ||
Acceleration Control IV<br> | Acceleration Control IV<br> | ||
− | Warp Drive | + | Warp Drive Operation IV<br> |
High Speed Maneuvering IV<br> | High Speed Maneuvering IV<br> | ||
Fuel Conservation IV<br><br> | Fuel Conservation IV<br><br> | ||
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Shield tankers:<br> | Shield tankers:<br> | ||
Shield Compensation IV<br> | Shield Compensation IV<br> | ||
− | Shield | + | Shield Operation IV<br> |
Shield Management IV<br> | Shield Management IV<br> | ||
Tactical Shield Manipulation IV<br> | Tactical Shield Manipulation IV<br> | ||
Line 51: | Line 51: | ||
Gunnery Skills (for gun users)<br> | Gunnery Skills (for gun users)<br> | ||
− | + | Controlled Bursts IV - Minmatar don't need to train this skill<br> | |
Gunnery V<br> | Gunnery V<br> | ||
Motion Prediction IV<br> | Motion Prediction IV<br> | ||
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Missile Skills: (for missile users)<br> | Missile Skills: (for missile users)<br> | ||
− | Rockets V and | + | Rockets V and Rocket Specialization<br> |
− | Standard Missiles V and | + | Standard Missiles V and Standard Missile Specialization<br> |
Missile Launcher Operation V<br> | Missile Launcher Operation V<br> | ||
− | Rapid | + | Rapid Launch IV<br> |
Guided Missile Precision IV<br> | Guided Missile Precision IV<br> | ||
Missile Projection IV<br> | Missile Projection IV<br> |
Revision as of 05:37, 27 July 2009
To go back to training plans click here EveMon Training Plans.
General Information
Interceptors and AFs are some of the first T2 ships that new players get to fly. Training for these ships takes relatively short period of time compared to other ships, and the small-ship tech II fittings require less skills than T2 mods for battleships. Both inties and afs are quite useful for solo/small gang PVP and afs do quite well in running complexes, level 2/3 missions, and belt ratting.
What to Focus On
There are two skillsets that you need to focus on with small ships: navigation and fitting. Small ships are very difficult to fit, so don't even think about skipping that Electronics V or Engineering V skill and try to get Advanced Weapon Upgrades skill as well. Speed helps these ships keep alive, as such all relevant speed skills need to be trained to level III/IV. In PVP these ships are used as tacklers, so train corresponding tackling skills to level IV or V.
Support Skill List
Engineering V
Electronics V
Energy Systems Operation IV
Energy Management IV - gives use of MAPC
Energy Grid Upgrades IV
Energy Emissions Systems III
Assault Frigate/Interceptors IV
Weapon Upgrades V
Advanced Weapon Upgrades III
Tackling:
Signature Analysis V
Propulsion Jamming IV
Long Range Targeting IV
Navigation:
Navigation V
Evasive Maneuvering V
Acceleration Control IV
Warp Drive Operation IV
High Speed Maneuvering IV
Fuel Conservation IV
Shield tankers:
Shield Compensation IV
Shield Operation IV
Shield Management IV
Tactical Shield Manipulation IV
4x Damage specific shield compensation skills III
Hull Upgrades III
Mechanic III
Armor Tankers:
Repair Systems V
Hull Upgrades V
Mechanic V
4x Damage specific armor compensation skills III
Shield Management III
Shield Operation IV
Gunnery Skills (for gun users)
Controlled Bursts IV - Minmatar don't need to train this skill
Gunnery V
Motion Prediction IV
Rapid Firing IV
Sharpshooter IV
Surgical Strike IV
Trajectory Analysis IV
Race-Specific Small Turret IV
Small Turret Specialization IV
Missile Skills: (for missile users)
Rockets V and Rocket Specialization
Standard Missiles V and Standard Missile Specialization
Missile Launcher Operation V
Rapid Launch IV
Guided Missile Precision IV
Missile Projection IV
Missile Bombardment IV
Warhead Upgrades IV
Other Notes
Drones skills - don't need unless you are flying Ishkur or Taranis. If needed, train all the relevant support skills to level IV - Drones V, Scout Drone Operations V, and everything else on IV (see battleship drone skill requirements for more complete list)