Difference between revisions of "PVP-BASIC Quiz Beta"

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* [[Configuring the EVE client for PVP v2.0]]
 
* [[Configuring the EVE client for PVP v2.0]]
 
* [[Basic PvP Mechanics]]
 
* [[Basic PvP Mechanics]]
 +
What things would increase ship's signature radius? Check all that apply.
 +
# Shield extender(C)
 +
# Active microwarpdrive(C)
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# Inertia stabilizer(C)
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# Overdrive injector
 +
# Armor plate
 
* [[Bubbles and Warping]]
 
* [[Bubbles and Warping]]
 
How fast must your ship be going to enter warp?  
 
How fast must your ship be going to enter warp?  

Revision as of 05:44, 29 June 2009


Course reading material:

What things would increase ship's signature radius? Check all that apply.

  1. Shield extender(C)
  2. Active microwarpdrive(C)
  3. Inertia stabilizer(C)
  4. Overdrive injector
  5. Armor plate

How fast must your ship be going to enter warp?

  1. 35% of subwarp speed
  2. 50% of subwarp speed
  3. 65% of subwarp speed
  4. 75% of subwarp speed(C)
  5. 90% of subwarp speed

What are the advantages of warp scrambler over a warp disruptor?

  1. Warp scrambler has a much longer optimal range.
  2. Warp scrambler makes the ship unable to use its armor or shield hardeners.
  3. Warp scrambler reduces warp core strength of target ship by 2 points and disables its microwarpdrive.(C)
  4. Warp scrambler has infinite points and cancels effects of all warp core stabilizers on target ship.
  5. Warp scrambler stops ship's capacitor from recharging.