Difference between revisions of "PVP-BASIC Quiz Beta"
From Agony Unleashed
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* [[Configuring the EVE client for PVP v2.0]] | * [[Configuring the EVE client for PVP v2.0]] | ||
* [[Basic PvP Mechanics]] | * [[Basic PvP Mechanics]] | ||
+ | What things would increase ship's signature radius? Check all that apply. | ||
+ | # Shield extender(C) | ||
+ | # Active microwarpdrive(C) | ||
+ | # Inertia stabilizer(C) | ||
+ | # Overdrive injector | ||
+ | # Armor plate | ||
* [[Bubbles and Warping]] | * [[Bubbles and Warping]] | ||
How fast must your ship be going to enter warp? | How fast must your ship be going to enter warp? |
Revision as of 05:44, 29 June 2009
Course reading material:
What things would increase ship's signature radius? Check all that apply.
- Shield extender(C)
- Active microwarpdrive(C)
- Inertia stabilizer(C)
- Overdrive injector
- Armor plate
How fast must your ship be going to enter warp?
- 35% of subwarp speed
- 50% of subwarp speed
- 65% of subwarp speed
- 75% of subwarp speed(C)
- 90% of subwarp speed
What are the advantages of warp scrambler over a warp disruptor?
- Warp scrambler has a much longer optimal range.
- Warp scrambler makes the ship unable to use its armor or shield hardeners.
- Warp scrambler reduces warp core strength of target ship by 2 points and disables its microwarpdrive.(C)
- Warp scrambler has infinite points and cancels effects of all warp core stabilizers on target ship.
- Warp scrambler stops ship's capacitor from recharging.