Reference Guide of Ship Types

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Original text by [Bamar]

Some ship types can be particularly dangerous to your fleet, or make especially good targets. Ideally, a PVPer should understand the capabilities of every ship class as well as they're able, however to assist with that we've put together the following article which details some of the important ship classes you're likely to encounter.

Electronic Warfare

A small handful of electronic warfare ships can wreak havoc on your fleet, so it's key to always disable or destroy them as quickly as possible. Ewar ships generally have very weak tanks and as a result make excellent primary targets (although it's sometimes possible to bait tank them with very impressive shield tanks). While one of the most dangerous forms of electronic warfare is ECM, dampening and tracking disrupting can both cause serious issues depending on the nature of your fleet. While target painting ewar ships were previously withheld from the article due to their lack of usage throughout the game, several fleet compositions currently utilize them in new, admirable ways, and it is good to be able to recognize the strengths of all ships, not just some of them.

Electronic Counter Measures (ECM)

  • Frigates: Griffin
  • T2 Frigates: Kitsune
  • Cruisers: Blackbird
  • T2 Cruisers: Falcon, Rook
  • T3 Cruisers: Tengu
  • Battleships: Widow

Tracking Disruption

  • Frigates: Crucifier
  • T2 Frigates: Sentinel
  • Cruisers: Arbitrator
  • T2 Cruisers: Pilgrim, Curse

Remote Sensor Dampening

  • Frigates: Maulus,
  • T2 Frigates: Keres
  • Cruisers: Celestis
  • T2 Cruisers: Arazu, Lachesis

Target Painting

  • Frigates: Vigil
  • T2 Frigates: Hyena
  • Cruisers: Bellicose
  • T2 Cruisers: Huginn, Rapier

Anti-Support

These ships are masters of quickly destroying light ships and are sometimes referred to as "Frigate Killers". Most of these ships will easily kill your tacklers and ewar ships. If you're in a light ship, you should be very wary of these ships and fly accordingly.

  • Faction Frigates: Dramiel, Daredevil, Navy Slicer
  • Combat Interceptors: Taranis, Claw, Crow, Crusader,
  • Assault Frigates: Harpy, Ishkur, Wolf
  • Destroyers: Algos, Dragoon
  • Cruisers: Vexor, Arbitrator, Caracal, Stabber
  • Navy Cruisers: Stabber Fleet Issue, Omen Navy Issue, Vexor Navy Issue
  • Pirate Cruisers: Cynabal, Vigilant, Ashimmu
  • Heavy Assault Cruisers: Ishtar, Vagabond, Muninn, Cerberus, Eagle, Zealot
  • Recon Cruisers: Curse, Rapier, Huginn
  • Battleships: Dominix, Armageddon
  • Pirate Battleships: Vindicator, Bhaalgorn

Sniping

These ships can hit at long range(~50km for destroyers, ~100km for HACs, up to 250km for battleships). Always be cautious if you see these at range, and if they have the potential to instantly destroy you you'll want to keep up your transversal or warp out.

  • Destroyers - Cormorant, Thrasher
  • T2 Cruisers - Zealot, Muninn, Eagle
  • Attack Battlecruisers - Oracle, Tornado, Naga, Talos
  • T2 Battlecruisers - Vulture
  • Battleships - Apocalypse, Rokh, Tempest, Maelstrom, Megathron
  • Faction Battleships - Machariel

Other ships can snipe, but these are the ones which are most commonly used.

Tackling

These are the ships that are going to be tackling you. Always be suspicious when you see one of these ships on its own because it will often have friends.

  • Frigates - Vigil
  • T2 Frigates - Stiletto, Malediction, Raptor, Ares, Claw, Crusader, Crow, Taranis, Keres, Hyena
  • Faction Frigates - Dramiel
  • Interdictors - Sabre, Heretic, Flycatcher, Eris
  • T2 Cruisers - Rapier, Huginn, Arazu, Lachesis
  • T3 Cruisers - Loki, Proteus
  • Heavy Interdictors - Broadsword, Devoter, Onyx, Phobos

Cap Warfare

These ships are particularly useful in killing Capital ships.

  • Neuting - Dominix, Bhaalgorn, Dual Neut Tempests
  • Heavy Interdictors - Broadsword, Devoter, Onyx, Phobos
  • Cynos - Anything, but in particular Cloaky Recons and tanky ship