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  • ...provided for key ships to give you the guidance you need to customize your ships for differing situations. ...ve, they are here to serve as a good grounding in the use of remote repair ships and concepts in your fleets.
    35 KB (5,851 words) - 09:10, 22 October 2013
  • ...or is firing back denoting his brackets as red on the overview, aggressed ships are unable to dock or use gates for one minute ; '''Apoc''' : [[Apocalypse]], Amarr tier 2 battleship often used in fleet engagements for sniping because of op
    19 KB (2,754 words) - 06:59, 6 March 2016
  • ...probes (if flown correctly). You can maneuver in close proximity to other ships undetected for spying and for getting drops on potential victims for the re ...ill be expected to perform two primary tasks: Provide reconnaissance about ships/fleets while roaming or stationed ahead of the fleet, and pin down the spec
    24 KB (4,038 words) - 02:19, 14 April 2013
  • Capital Ships: Carrier FAQ 2.00 ...FAQ. In this FAQ the word Carrier is used when referring to these Tier one ships. Additionally you should note that this FAQ is intended to document only wh
    31 KB (4,827 words) - 15:59, 4 January 2010
  • ...to cross train. The suggestions are based on providing the best variety of ships that will get used in Agony gangs. ...e five is the starting block for your expansion into the world of tech two ships and for this we recommend Minmatar frigate level 5 and Small Projectile Tur
    4 KB (798 words) - 00:52, 17 March 2011
  • Yeah, now we are talking. Get some friends, get some cheap ships, get some spots in a PVP-BASIC class (spot the cheap plug there?!) and get ...mmer it home that this war is unavoidable now, and that they ''will'' lose ships and pods. 1st thing? Minimise losses. Get jump clones. These let you effect
    19 KB (3,382 words) - 15:06, 3 December 2014
  • [[Category:PVP University/FLEET COMMAND]] == Command Structure ==
    17 KB (2,636 words) - 04:34, 25 March 2013
  • The more ships you have the more effective remote repairing becomes. ...ring is typically about 10-30. Once fleet size gets above a certain point ships being killed before they can be repaired becomes more and more of a problem
    10 KB (1,784 words) - 10:35, 6 January 2015
  • ...hest sensor strength followed by Gallente, then Amarr, then Minmatar whose ships are the easiest to jam in game.<br><br> | Heavy assault ships || 13-18
    18 KB (2,995 words) - 23:20, 12 May 2012
  • ...es of ships are likely to be needed. If we're going to form up fast, these ships need to be fitted and ready in advance and pilots/FC's should aim to get at ...xcellent roaming gang, it focuses on high speed and agility Minmatar/Angel ships allowing the fleet to cover large distances and engage/disengage at will. T
    6 KB (967 words) - 12:56, 17 March 2011
  • A cyno alt is a character dedicated to opening cynosural fields for capital ships. These are low skill point characters that get placed for permanent residen Spaceship command 3<br>
    2 KB (311 words) - 23:37, 22 May 2014
  • ...issiles will do the same amount of damage to big ships as they do to small ships. ''Keeping it simple:'' Low explosion velocity does less damage on fast ships.
    21 KB (3,261 words) - 17:45, 2 January 2012
  • ...entry threat the emphasis in lowsec space is on flying big, heavily tanked ships with expensive setups. <br><br> ...of the same type no matter which NPC sov it is. So if you can tank them in Amarr regions say, you can tank them anywhere with the same setup.<br><br>
    4 KB (758 words) - 16:51, 19 August 2010
  • * Hauler skills: Racial Frigate III, Spaceship Command III, Industrial II, Hull Upgrades II, Shield Upgrades I ...in a region where NPCs do not drop the racial items needed to fit out your ships this way of trading is quite apparent. While T1 non-named and T2 modules ca
    44 KB (7,934 words) - 05:26, 15 June 2010
  • ...t allows you to quickly warp to a member of your gang. In a fleet of 60-70 ships if a member whose name starts with an 'S' relays to the gang that he or she ...ber" by right-clicking on Aether's name on my watch list. "Warp to member" command will warp you at zero, but you can also pick to warp to member at another d
    17 KB (3,039 words) - 17:32, 5 March 2016
  • ...ng the basics of tracking and how it relates to the way you approach other ships and the way you orbit them will let you minimize the damage you receive, ke ...game have this property called tracking. Here is a close-up picture of an Amarr dreadnought, Revelation, firing off its Giga Beam Lasers in all its glory.
    14 KB (2,424 words) - 17:35, 5 March 2016
  • ...use if you screw up you tend to get a speedy trip home. There are loads of ships/setups in eve, and as such i won't go through them one by one and how i fig ...nis in solo pvp. Some of the tactics you may be familiar with from fishing ships etc, but when you're flying a taranis you are deemed by most as a dangerous
    16 KB (3,066 words) - 23:05, 11 April 2011
  • ...ed resist against Thermal. Likewise vice-versa, and of course for Minmatar-Amarr. Each race also has a secondary damage type. The primary and secondary dama Amarr - EM - The
    4 KB (744 words) - 15:59, 5 May 2014