Difference between revisions of "Category:PVP University/BASIC"

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==Introduction==
 
==Introduction==
  
In order to learn how to fight back, the student of PvP needs to realize that Eve Online combat is incredibly rich and diverse. It requires not only character skill points but also a good amount of player skills. The difference between a lost encounter and a won encounter is more often the player skills than the character skills. Even a three year old player can not use all 30 million of his skillpoints when in an interceptor; against a pilot that is similarly skilled in interceptor flight but only 6 months old, the result of the engagement will come down to skill augmented by a little luck.
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In order to learn how to fight back, the student of PVP needs to realize that Eve Online combat is incredibly rich and diverse. It requires not only character skill points but also a good amount of player skills. The difference between a lost encounter and a won encounter is more often the player skills than the character skills.
  
The skills taught in PVP-BASIC are fundamental to Eve combat and make a starting platform for the study of tactics, strategy and dynamics of Eve PvP. These skills are applicable to all kinds of Eve combat and thus form a baseline that has to be known whether you are flying in alliance fleets or considering a career in piracy. These skills are augmented and expanded upon in later PvP University courses which is the reason this class is a requirement for those courses.
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The lessons taught in PVP-BASIC are fundamental to Eve combat and make a starting platform for the study of tactics, strategy and dynamics of Eve PVP. These skills are applicable to all kinds of Eve combat, regardless of whether you're defending your mining fleet from Pirate attacks, or stalking lawless space in search of targets of your own.
  
This course covers how to move in fleets, create and use safe spots, reconnaissance and much more. You will learn the basics of how to tackle, coordinate your attacks, jam your opponents and basic pvp fitting. In addition, you will learn how to set up your overview to make sure that you can fight effectively without stupid mistakes made be pilots new to PvP. Finally, you will learn how to prioritize your skill training to make you more capable in PvP. At the end of the course you will be able to effectively fight as a member of a tech 1 frigate fleet wolfpack, some of the most fun pvp in the game. During the course we will be flying in a PvP capacity in 0.0 space.
 
  
==Prerequisites==
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The goal of PVP-BASIC is to provide you with the basic skills and confidence required to fly as part of a successful PVP gang, as well as being an introduction to combat in 0.0 space.
  
The instructor will assume that you have '''studied''' the articles relevant to the class prior to attending class. You can find those relevant articles listed below in the index for your convenience. If you merely skim or read the articles and do not study them in advance you could end up lost very fast. Remember that in PvP University classes, it is your responsibility to do the learning. We can only provide the information, you have to decide to learn it.
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This class is aimed at players who are new to PVP, or with limited PVP experience.
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The core topics this class will be covering are:
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#Ship Fitting and Electronic Warfare
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#Safespots and Basic Fleet Movement
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#Scanning and Recon
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#Basic PVP Mechanics
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 +
==Format==
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PVP-BASIC is usually run over 2 days:
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*The first day will be a mixture of theory and practical, generally taught in highsec or lowsec.
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*On the second day, we will be head into 0.0 and put those skills to practice in a hostile situation.
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Each day is likely to last around 4 hours, however students are welcome to stay longer.
 +
 
 +
==Prerequisites==
  
 
=== Skills ===
 
=== Skills ===
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# Study the [[Agony Empire Rules of Engagement]]
 
# Study the [[Agony Empire Rules of Engagement]]
# Read all articles indexed below, especially the [[PVP-Basic Preparation Checklist]]. Note that many of these articles will not be available to you until your signup has been processed.
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# Read ''all'' of articles indexed below, especially the [[PVP-Basic Preparation Checklist]]. Note that many of these articles will not be available to you until your signup has been processed.
 
# Setup your overview before class, we do not cover this in class. [[Overview Setup]].
 
# Setup your overview before class, we do not cover this in class. [[Overview Setup]].
# Make any applicable client setup changes, we do not cover this in class. [[Configuring the EVE client for PVP v2.0]]
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# Make any applicable client setup changes, we do not cover this in class. [[Configuring the EVE client for PVP v2.0]].
# Buy and fit at least 2 ships and move them to the course location. Note that we will swap out EWAR in class so bring multiple EWAR modules.
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# Buy and fit at least 2 ships and move them to the course location. Note that we will swap out EWAR in class so bring a range of spare EWAR modules.
 
# Come on Ventrilo before the course to verify that your microphone and headset are working.
 
# Come on Ventrilo before the course to verify that your microphone and headset are working.
# Arrive BEFORE the class and set your clone location and make sure your clone is up to date.
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# Arrive BEFORE the class, set your clone location to the starting location of the class, and make sure your clone is up to date.

Revision as of 20:43, 15 March 2010


Introduction

In order to learn how to fight back, the student of PVP needs to realize that Eve Online combat is incredibly rich and diverse. It requires not only character skill points but also a good amount of player skills. The difference between a lost encounter and a won encounter is more often the player skills than the character skills.

The lessons taught in PVP-BASIC are fundamental to Eve combat and make a starting platform for the study of tactics, strategy and dynamics of Eve PVP. These skills are applicable to all kinds of Eve combat, regardless of whether you're defending your mining fleet from Pirate attacks, or stalking lawless space in search of targets of your own.


The goal of PVP-BASIC is to provide you with the basic skills and confidence required to fly as part of a successful PVP gang, as well as being an introduction to combat in 0.0 space.

This class is aimed at players who are new to PVP, or with limited PVP experience.

The core topics this class will be covering are:

  1. Ship Fitting and Electronic Warfare
  2. Safespots and Basic Fleet Movement
  3. Scanning and Recon
  4. Basic PVP Mechanics

Format

PVP-BASIC is usually run over 2 days:

  • The first day will be a mixture of theory and practical, generally taught in highsec or lowsec.
  • On the second day, we will be head into 0.0 and put those skills to practice in a hostile situation.

Each day is likely to last around 4 hours, however students are welcome to stay longer.

Prerequisites

Skills

  1. Caldari, Amarr, Gallente or Minmatar Frigate 1+
  2. Afterburner 1+
  3. Propulsion Jamming 1+
  4. Sensor Linking 1+
  5. Warp Drive Operation 3+
  6. Weapon Disruption 1+
  7. Electronic Warfare 1+

The following skill plans can be imported into EveMon to check your character's minimum abilities for the class. (Right click and do a save-as, then you can import it via EveMon.)

Preparation

It will be assumed by the instructor that all of the following preparation has been done prior to the start of the course. The instructor will assume you have read all articles and wont rehash them completely. Furthermore, the instructor will not make the entire class wait if you are not present or don't have your headset working.

  1. Study the Agony Empire Rules of Engagement
  2. Read all of articles indexed below, especially the PVP-Basic Preparation Checklist. Note that many of these articles will not be available to you until your signup has been processed.
  3. Setup your overview before class, we do not cover this in class. Overview Setup.
  4. Make any applicable client setup changes, we do not cover this in class. Configuring the EVE client for PVP v2.0.
  5. Buy and fit at least 2 ships and move them to the course location. Note that we will swap out EWAR in class so bring a range of spare EWAR modules.
  6. Come on Ventrilo before the course to verify that your microphone and headset are working.
  7. Arrive BEFORE the class, set your clone location to the starting location of the class, and make sure your clone is up to date.

Pages in category "PVP University/BASIC"

The following 7 pages are in this category, out of 7 total.