Difference between revisions of "Capital Support Operations Certification"
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[[Category:Public]][[Category:Certifications]]__NOTOC__ | [[Category:Public]][[Category:Certifications]]__NOTOC__ | ||
+ | == General Info == | ||
+ | * Evaluator Fee: 20M ISK | ||
+ | * Agony Empire Fee: 5M ISK | ||
+ | * Free for AGONY Rank: Lieutenant+ | ||
+ | * Evaluator Required Certifications: | ||
+ | ** [[Basic PvP Operations Certification|Basic PvP Operations]] | ||
+ | ** [[Intermediate General PvP Operations Certification|Intermediate General PvP Operations]] | ||
+ | * Evaluator Rank Requirements: | ||
+ | ** Lieutenant Commander | ||
+ | ** Evaluatee Required Certifications: | ||
+ | ** [[Basic PvP Operations Certification|Basic PvP Operations]] | ||
+ | * Approximate testing time: 1 hr. | ||
+ | * Evaluatee General Requirements '''(These are required as part of the demonstration portion of the certification, NO EXCEPTIONS)''' | ||
+ | ** Evaluatee must have a working patched client available for connecting to one of the 2 test servers (Singularity or Multiplicity) | ||
+ | ** Evaluatee must meet minimum skill requirements necessary to create a cynosural field on either server | ||
+ | |||
+ | == Certification Content == | ||
+ | # Explain how the Cynosural Field Theory skill affects the deployment of Cynosural Fields (cynos) | ||
+ | # State how much of which type of fuel is required to create a cyno, and how much cargo space would be needed (assume minimal skill necessary to fit a Cynosural Field Generator). | ||
+ | # State the ship class that receives a bonus to the deployment of cynos, and what that bonus is. | ||
+ | # List the effects that deploying a cyno has on the ship deploying it. | ||
+ | # State the system security levels that allow the deploying of cynos (lowsec / 0.0 only) | ||
+ | # List all criteria that must be met in order for a capital ship to jump (in cases of ambiguity due to influences of pilot skill assume bare minimum skills when stating values). | ||
+ | # Explain what ship you would choose and how you would set it up if you wanted to drop a capital into an extremely hostile situation (i.e. the cyno ship would be considered expendable) | ||
+ | # Explain what ship you would choose, how you would set it up and what support ship(s) you would require in order to drop a cyno in a moderately hostile situation without losing the cyno ship | ||
+ | # Demonstrate that you can deploy a cyno near a station such that the incoming capital can safely dock immediately after jumping | ||
+ | # Explain what is circular cynofielding? | ||
+ | # Explain the advantages of circular cynos? |
Revision as of 22:51, 15 December 2007
General Info
- Evaluator Fee: 20M ISK
- Agony Empire Fee: 5M ISK
- Free for AGONY Rank: Lieutenant+
- Evaluator Required Certifications:
- Evaluator Rank Requirements:
- Lieutenant Commander
- Evaluatee Required Certifications:
- Basic PvP Operations
- Approximate testing time: 1 hr.
- Evaluatee General Requirements (These are required as part of the demonstration portion of the certification, NO EXCEPTIONS)
- Evaluatee must have a working patched client available for connecting to one of the 2 test servers (Singularity or Multiplicity)
- Evaluatee must meet minimum skill requirements necessary to create a cynosural field on either server
Certification Content
- Explain how the Cynosural Field Theory skill affects the deployment of Cynosural Fields (cynos)
- State how much of which type of fuel is required to create a cyno, and how much cargo space would be needed (assume minimal skill necessary to fit a Cynosural Field Generator).
- State the ship class that receives a bonus to the deployment of cynos, and what that bonus is.
- List the effects that deploying a cyno has on the ship deploying it.
- State the system security levels that allow the deploying of cynos (lowsec / 0.0 only)
- List all criteria that must be met in order for a capital ship to jump (in cases of ambiguity due to influences of pilot skill assume bare minimum skills when stating values).
- Explain what ship you would choose and how you would set it up if you wanted to drop a capital into an extremely hostile situation (i.e. the cyno ship would be considered expendable)
- Explain what ship you would choose, how you would set it up and what support ship(s) you would require in order to drop a cyno in a moderately hostile situation without losing the cyno ship
- Demonstrate that you can deploy a cyno near a station such that the incoming capital can safely dock immediately after jumping
- Explain what is circular cynofielding?
- Explain the advantages of circular cynos?