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  • === What is a fleet interceptor? === ...and each race has one of each. A fleet interceptor, as opposed to a combat interceptor, is the one that gets its bonuses to point range instead of firepower. Comm
    27 KB (4,853 words) - 16:38, 29 November 2015

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  • ...ie-cutter ones. Contributing to this effort and focusing on developing new tactics and new strategies will get you further within the corporation. than kissin * Start leading gangs in PvP and working on developing new tactics.
    33 KB (5,502 words) - 08:56, 17 January 2012
  • ** [[Advanced Stealth Bomber Tactics]] '''Bomber Tactics'''
    4 KB (662 words) - 12:30, 3 March 2016
  • Tactics ## You are solo facing an Interceptor you have a point a web and are guns only.
    2 KB (318 words) - 15:18, 3 March 2016
  • ...igh SP characters to be effective, but newer players can still get into an interceptor and be effective in a HSLR gang fairly quickly. ...number of skills you need to be developed, however it can also limit your tactics and strategies. A HSLR gang requires much more of its pilots, but in the en
    16 KB (2,862 words) - 19:21, 25 February 2016
  • ...e with a Destroyer (though you are likely to only force a stalemate as the interceptor can get away), and assuming you can mitigate its incoming damage, you can a See also: [[Destroyer_Fleet_Types|Destroyer Tactics]]
    7 KB (1,150 words) - 03:13, 6 March 2016
  • ...not enough ships to be found. This all leads us to developing alternative tactics. ...ly aligning them all. Making these points is a fairly simple task. Take an interceptor or any other fast frigate (Vigils work really well for this)and fly off in
    22 KB (4,030 words) - 04:05, 9 March 2012
  • ...the better the results will be. A gang of 40 tech 2 destroyers versus a 20-interceptor gang could make four casualties in the first 10 seconds of the engagement. ...your destroyers but it is summarily jammed. The snipe fleet hits one more interceptor and another cruiser and warps off.
    11 KB (2,077 words) - 11:50, 17 January 2012
  • ...p. However, there are a number of advanced [[:Category:Covert Ops|CovOps]] tactics where a more offensive attitude may be warranted. This document covers the ...pular choices are Remote Sensor Dampeners that can cut locking range of an interceptor, freeing the CovOps frigate from its tackle, as well as ECM modules and ECM
    24 KB (4,038 words) - 02:19, 14 April 2013
  • #When flying an interceptor should you hold the align point? #You're flying an interceptor, the gang leader calls out an enemy interceptor as primary. The target is between your fleet and the gate, along with seve
    3 KB (504 words) - 12:23, 3 March 2016
  • .... One Energy Neutralizer hit from a Curse on any interceptor will stop the interceptor cold and lead to his/her quick death. The Sentinel is just as effective at With some basic tactics and practice these ships can be very effective in solo PvP situations as we
    5 KB (914 words) - 13:59, 3 December 2014
  • ==Tactics of Psychological Warfare== ...ight then the fighting force is ineffective and diminishes. There are some tactics that you can use to affect the psychology of your enemy and yet cost very l
    13 KB (2,406 words) - 03:46, 17 May 2012
  • ...tter which role the bomber assumes, the pilot's ability to execute evasion tactics will make the difference between life and death on the battlefield. ...'''. As you can imagine, accidentally decloaking by a gate camp or near a interceptor with very hostile intentions can get your ship wtfbbqpwned. Cloak reactivat
    20 KB (3,415 words) - 23:28, 16 January 2012
  • ...ng bookmarks are not useful) as their speed and maneuverability allows the interceptor pilot to provide a warp-in wherever it is required at minimal notice. The T ...o be called the "skirmisher," "TAM artist," or simply, "Hey, someone in an interceptor get me a warp-in..." Rarely will you hear an FC or other squad leader actu
    9 KB (1,646 words) - 17:41, 5 March 2016
  • ...nge. The psychological effects alone are worth considering these fits and tactics.
    17 KB (2,636 words) - 04:34, 25 March 2013
  • *Gang discipline and control (managing Vent chatter, communication of intel, tactics and behavior) ...g on high speed and staying outside of web range to stay alive, usually an interceptor, interdictor, electronic assault frigate, speed fitted heavy assault ship,
    14 KB (2,381 words) - 04:33, 25 March 2013
  • ...rop more than that in loot. The ideal inty targets are often overconfident interceptor pilots that engage when they should run! An interceptor pilot can almost always decline these engagements. As such, you need to co
    12 KB (2,107 words) - 20:12, 7 January 2011
  • ==Tactics== ...out of plane from all the warpable objects in system, such that a hostile interceptor cannot simply warp to planet X then warp 100km back to gate and land right
    18 KB (2,995 words) - 23:20, 12 May 2012
  • ...e in local and which alliance they belong to. Once you start to learn the tactics certain alliances or players rely on you can pay closer attention if you se ...low precise scanning and a quick warp-in, distant enough to stop a hostile interceptor from powering to your position immediately.
    21 KB (3,630 words) - 07:00, 6 March 2016
  • ...ntly and avoid getting tackled. What ECM pilots do not count on is that an interceptor can be fitted with several ECCM modules significantly improving its chances ==Counter ECM Tactics==
    8 KB (1,489 words) - 17:29, 2 January 2012
  • * Fleet Interceptor (Long Range Point) * Fleet Interceptor (Long Range Point)
    6 KB (967 words) - 12:56, 17 March 2011

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