Difference between revisions of "Skirmishing & Scouting Certification"
From Agony Unleashed
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** [[Basic PvP Operations Certification|Basic PvP Operations]] | ** [[Basic PvP Operations Certification|Basic PvP Operations]] | ||
** [[Intermediate General PvP Operations Certification|Intermediate General PvP Operations]] | ** [[Intermediate General PvP Operations Certification|Intermediate General PvP Operations]] | ||
+ | ** Evaluatee Required Reading: | ||
+ | ** -link to Killa's scanning doc: Title TBD - | ||
* Approximate testing time: | * Approximate testing time: | ||
Revision as of 14:27, 30 January 2008
General Info
- Evaluator Fee:
- Agony Empire Fee:
- Free for AGONY Rank: Ensign+
- Evaluator Required Certifications:
- Certification Evaluator
- Skirmishing & Scouting
- Evaluator Rank Requirements:
- Lieutenant Commander
- Evaluatee Required Certifications:
- Basic PvP Operations
- Intermediate General PvP Operations
- Evaluatee Required Reading:
- -link to Killa's scanning doc: Title TBD -
- Approximate testing time:
Certification Content
- General
- Explain what ships are suitable for Skirmishing and Scouting and why.
- Explain what modules are needed to be able to be a Skirmisher.
- Describe the difference between a covops scout and a skirmisher.
- Navigation
- Explain your initial actions when entering a system.
- Explain what a bubble trap is and how to avoid it.
- Explain what options you have when entering a system with a bubble on the gate.
- Explain why and when to take each option
- Explain what actions you take when initial system scan turns up empty.
- Tactical
- Explain which items should be on the Skimishers overview and why.
- Demonstrate that you can scan down the evaluator and put a point on him within 3 minutes.
- Explain when should you keep moving, and when to dedicate more time to finding a target
- Report to your Evaluator how you would report a gate camp you just jumped into, and what steps to take to ensure an accurate report.
- Communications
- Explain what should and shouldn't be reported to your FC when you've found a potential target
- Explain the proper procedure for calling a warp-in when you've tackled a target
- Explain when you should jump back to the system where the gang is engaged.