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  • ...aim to have 2 ships for each gang and remember ships like Interdictors and Interceptors are useful in alot of Fleets allowing players with less sp or isk to still ...ships like a Blackbird, others like a Battleship and myself i love to fly Interceptors or assault frigates so always keep a couple with me wherever we go.
    3 KB (484 words) - 20:12, 16 March 2011
  • ...lead to his/her quick death. The Sentinel is just as effective at killing interceptors, but it does take them a little longer. The Sentinel pilot has to use 2 Ene
    5 KB (914 words) - 13:59, 3 December 2014
  • ...at the covert operations ships and the ships that drove off the opponent's interceptors without ever killing one was instrumental in the death of the ships that we ...e fleet commander in a Megathron battleship flying with two cruisers and 5 interceptors and you encounter a force with a Blackbird, Armageddon, Dominix, and Huginn
    20 KB (3,500 words) - 04:24, 25 March 2013
  • ...improved by skills and equipment). Heavy neuts are incredibly dangerous to interceptors, with 1 of them capable of destroying the entire capacitor (thus rendering ...nting assault launchers loaded with precision light missiles to scare away interceptors will probably be better than heavy launchers and a compromised tank. A [[Th
    16 KB (2,542 words) - 14:48, 22 May 2013
  • ...ing of multiple heavy ships backed up by cruisers, frigates, interdictors, interceptors and so on. When confronted with a 30 ship gate camp of this size, it can be ...much safer with all of that hardware around them. When you discourage the interceptors from showing up via flybys, you can switch up tactics and hit them with hea
    13 KB (2,406 words) - 03:46, 17 May 2012
  • ...danger to smaller ships. A torp-bomber has significant difficulty killing interceptors, AFs, and even T1 frigates with torpedoes. ...owarpdrive. They will insta-kill mwding light interdictors and most mwding interceptors. They can also kill assault frigates that has a mwd active, as well as unta
    20 KB (3,415 words) - 23:28, 16 January 2012
  • ...igates, battlecruisers, and T2 frigs like covert ops, stealth bombers, and interceptors. Battleships, HICS, HACs/Recons are very slow to sell.
    22 KB (3,675 words) - 12:41, 3 March 2016
  • ...cally, the TAM is set up using a fast ship, most commonly an interceptor. Interceptors are a powerful alternative when pre-existing bookmarks are unavailable (or
    9 KB (1,646 words) - 17:41, 5 March 2016
  • ...us to range of warp disruptors and scramblers. These ships include several interceptors, Gallente recon ships and electronic attack frigate. When you successfully ...thin the scram and web range of your target. Again, be aware that several interceptors and Gallente recon ships as well as EAF get ship bonuses to scram range. W
    14 KB (2,351 words) - 17:41, 5 March 2016
  • ...energy weapon/ amarr frigate lvl for the punisher) or as role bonus (e.g. interceptors: -80% cap need for propulsion jamming modules)
    7 KB (1,043 words) - 03:03, 14 December 2014
  • ...sly, fighting on your own terms is the BEST way to win any fight!!! Since interceptors are the fastest ships in the game, one must nullify their speed first and f Some of the close-Range Interceptors, like a well-fit taranis, are powerful enough to win in the blow-for-blow m
    12 KB (2,107 words) - 20:12, 7 January 2011
  • ...as they need to stay close together for remote repairing, so Interdictors, Interceptors and Heavy tacklers are required to Keep the enemy in place for the Battlesh
    10 KB (1,784 words) - 10:35, 6 January 2015
  • ...ors - All interceptors get a role bonus reducing cap use by 80%. The fleet interceptors (stiletto, malediction, ares, raptor) also get a 5% disruptor/scrambler ran
    28 KB (4,377 words) - 14:01, 3 December 2014
  • ...creases drone MWD speed. Very useful for helping your Warrior II’s chase interceptors!
    20 KB (3,169 words) - 19:33, 12 November 2013
  • | Interceptors || 9-14
    18 KB (2,995 words) - 23:20, 12 May 2012
  • ==Interceptors & You== By far the most common way to lose a sb is by interceptors being on the field of battle. You align slow and die easily, so it is natur
    9 KB (1,562 words) - 18:07, 2 January 2012
  • Three types of ship work really well for making bookmarks - fast T1 frigates, interceptors and covert ops. Interceptors are a more expensive alternative to T1 frigates - they warp faster (9au / s
    21 KB (3,630 words) - 07:00, 6 March 2016
  • * AB vs MWD. The biggest penalty about MWD is the sig radius boost, however, interceptors now get a ship bonus to reduce this penalty. There are a few viable uses fo ==Combat Interceptors, Skirmishers, and Covops==
    23 KB (4,156 words) - 08:15, 9 February 2013
  • ====Interceptors==== ...r 50-100km distance in 10-20 seconds. ECM ship pilots sometimes easily let interceptors approach them, knowing well that the strength of their ECM is enough to jam
    8 KB (1,489 words) - 17:29, 2 January 2012
  • Other ships in danger of being suicide ganked are shuttles, frigates, and interceptors. These ships have very few hit points and can be killed in one shot by dest
    19 KB (3,423 words) - 23:29, 16 January 2012
  • [[Category:Interceptors]] The best ship types for being a skirmisher are fleet interceptors; tech 2 frigate hulls designed for speed and fast locking. The four fleet i
    31 KB (5,888 words) - 23:03, 12 January 2013
  • Interceptors and AFs are some of the first T2 ships that new players get to fly. Trainin Assault Frigate/Interceptors IV<br>
    3 KB (483 words) - 16:50, 19 August 2010
  • * [[Skirmish Interceptors]]
    1 KB (130 words) - 03:25, 6 March 2016
  • ...kinds of damage. However, you can use cruisers, assault frigates, and even interceptors for 0.0 ratting. Which ships would handle local rats best depends on local ...and do frequent 360 degree scans of the area to see if you can pick up any interceptors or pvp ships on scan.<br><br>
    3 KB (523 words) - 13:22, 4 March 2009
  • ...ips make excellent fast tackling ships, fly them almost like they are baby interceptors! ''Note: All Attack Frigate fits have been updated post-Retribution, as of
    13 KB (2,017 words) - 17:31, 5 March 2016
  • ...sher can 1 volley an interceptor, if you find an enemy gang/gate camp with interceptors, you can purposefully warp/jump into them and kill 1 inty before they kill
    6 KB (1,066 words) - 15:59, 17 January 2012
  • ...ors because fishing had become commonplace and they lost a lot of valuable interceptors to AGONY. Fleet warfare had devolved into 3FA and others sitting in a tight ...ry ships. The hunting was good and so was the fishing. After a while enemy interceptors refused to engage single agony pilots. Also Pure Blind was the heyday of PV
    71 KB (12,691 words) - 08:10, 27 October 2013
  • ...0 km for t1 versions, and 24 km for t2 versions. However, be adviced many interceptors and force recons get ship bonuses to this range. When you successfully app ...hey have very short ranges, varying from 7 - 9 km. Again, be adviced many interceptors and force recons get ship bonuses to this range. When you successfully app
    15 KB (2,496 words) - 03:33, 6 March 2016
  • 2. Use a ship that has bonuses to tackle modules. Fleet interceptors, The Gallente force recon, the Arazu, the Gallente combat Recons, the Lache
    24 KB (4,354 words) - 22:32, 14 April 2016
  • ...those targets by name for the FC. The effect of wiping out a bubble camp's interceptors in one fell swoop is spectacular.
    14 KB (2,594 words) - 18:08, 2 January 2012
  • *Interceptors: Stiletto, Malediction, Raptor, Ares, Claw, Crusader, Crow, Taranis *Combat Interceptors: Taranis, Claw, Crow, Crusader,
    4 KB (610 words) - 14:47, 19 September 2014
  • ...re likely to use this tab on a regular basis to clear enemy drones, as are interceptors and other light ships that often need to remove drones that are engaging th
    9 KB (1,646 words) - 03:54, 6 March 2016
  • ...ckling them once he finds them. The best skirmishers tend to be long-range interceptors and interdictors due to the combination of their speed and their ability to ...ning away? In a mixed fleet you want to have a good mix of tackling ships. Interceptors are always needed as skirmishers and primary tacklers (the first ship to ge
    16 KB (2,924 words) - 04:33, 25 March 2013
  • ...composed of a few carriers, 10 battleships/HACs, and support ships, with 4 interceptors assigned 5 fighters each. 5 fighters, that have more shields/armor and fir
    17 KB (3,139 words) - 18:48, 2 January 2012
  • ...s will all warp together at speed of 13 AU/sec; a group of T1 frigates and interceptors will warp at 6 AU/sec because the slowest ship in the fleet is the T1 friga
    17 KB (3,039 words) - 17:32, 5 March 2016
  • ...e the Arazu is a support ship, and thus carry e.g. 5 Warriors to chase off interceptors, and 3 small armor rep drones.
    10 KB (1,864 words) - 13:05, 6 December 2013
  • ...planet at 0m and often they will follow for a tackle to same planet. Enemy interceptors will land just after you and right next to you. Scram overloaded guns and p
    16 KB (3,066 words) - 23:05, 11 April 2011
  • ...etup for PVP-ADVANCED HSSR Armour base.Heavy tackler to take over from the interceptors.
    2 KB (245 words) - 11:58, 3 March 2016
  • ...better. You want to be able to at least hit out to 24km to kill off fleet interceptors. That doesn't have to be optimal, but it should be well within optimal + 2x ...n their own are good for this. In that sense, kiting is a lot like fishing interceptors: you set a trap and wait for them to take a bite, feeling secure in their s
    11 KB (1,995 words) - 15:09, 15 August 2010
  • ...ors because fishing had become commonplace and they lost a lot of valuable interceptors to AGONY. Fleet warfare had devolved into 3FA and others sitting in a tight
    10 KB (1,926 words) - 07:11, 21 September 2010
  • ...re blind, left to pursue more productive activities after loosing multiple interceptors to fishing and flybys and several battleships to basic classes.
    10 KB (1,826 words) - 07:17, 21 September 2010
  • ...ry ships. The hunting was good and so was the fishing. After a while enemy interceptors refused to engage single agony pilots. Also Pure Blind was the heyday of PV
    9 KB (1,603 words) - 07:17, 21 September 2010
  • ...ed beautifully on them. In one event Beef Hardslab managed to kill several interceptors returning from a fight with only the help of Rells' interdictor. The smartb
    14 KB (2,450 words) - 07:22, 21 September 2010
  • ...also [[Interceptor Fishing]] for how this applies specifically to hunting interceptors. ...e advanced stuff as well. Many people think fishing only refers to killing Interceptors with T1 frigates, but that's not true!
    8 KB (1,467 words) - 19:39, 2 January 2012
  • [[Category:Interceptors]] ...Both get a reduced MWD sig radius bloom and both are fast and agile, fleet interceptors in general a little faster, and the same goes for scan resolution.
    27 KB (4,853 words) - 16:38, 29 November 2015
  • 2 Skirmish interceptors ===Skirmish Interceptors===
    3 KB (564 words) - 19:24, 25 October 2012
  • ...hether to maintain a point in an asteroid field or in order to avoid enemy interceptors and enemy fire. Skirmishers are usually in fragile, yet agile ships, and it We would like you to have three '''interceptors''' ready to go for the class (and the follow-up roam) - surviving ships can
    9 KB (1,401 words) - 15:25, 13 March 2018
  • When skirmishing, please use only the fleet interceptors which each race has one of, as the more combat oriented ones without the po *: For combat interceptors, the Afterburner can be an option, but not so for the fleet inty. We want t
    12 KB (2,100 words) - 21:50, 6 June 2014
  • [[Category:Interceptors]]
    4 KB (677 words) - 23:07, 21 March 2013
  • [[Category:Interceptors]] ...n a Fleet Interceptor, and can lock targets almost as quickly as the Fleet Interceptors do, it is inherently less survivable than a Fleet Interceptor, especially w
    4 KB (649 words) - 12:26, 10 February 2014

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