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  • ** [[Fleet Logistic Ship Operations Certification|Fleet Logistic Ship Operations]] ...the difference between the four logistics cruisers and their roles/use in fleet combat. When would you use an Oneiros/Scimitar over Guardian/Basilisk and v
    4 KB (550 words) - 15:18, 3 March 2016
  • ** [[Fleet Command Certification|Fleet Command]] ###Dual Guardian (or Basilisk) Fleet with 10 BS and a small support wing
    3 KB (483 words) - 12:31, 3 March 2016
  • ...ive distributed EWAR, sig and speed tanking; losing a third of a Destroyer fleet can change the balance of the fight significantly because we are not able t ..., what side of a gate a fight is taken at, flybys, and, of course, how the fleet fits its ships.
    8 KB (1,362 words) - 14:59, 19 January 2016
  • [[Category:PVP University/FLEET COMMAND]] ==Fleet Roles==
    14 KB (2,381 words) - 04:33, 25 March 2013
  • [[Category:PVP University/FLEET COMMAND]] The purpose of this article is to keep developing AGONY's Fleet Support tactics. This is a starting place with everyone welcome to contrib
    7 KB (1,102 words) - 06:33, 6 March 2016
  • ...s a detailed list of the ships and modules needed to stage a basic frigate fleet. It is the author's intent that this may prove of use when moving to a new *This fleet uses specific named modules based off of the [[List of Items for Corp Hanga
    15 KB (2,187 words) - 16:29, 12 May 2009
  • [[Category:PVP_University/FLEET COMMAND]] ==Fleet Roles==
    14 KB (2,372 words) - 04:44, 25 March 2013
  • [[Category:PVP University/FLEET COMMAND]]
    676 B (111 words) - 04:33, 25 March 2013
  • [[Category:PVP University/FLEET COMMAND]] ...e all about contingency plans and covering up for weak links. In a heavier fleet we can afford to employ more specialised ships and more focused tactics, an
    16 KB (2,924 words) - 04:33, 25 March 2013
  • ...lots. The roaming section of the course can cover a fairly large area. The fleet will progress through low sec space into multiple nullsec regions. ...of the basic things to keep in mind when moving together as a large Hydra fleet.
    17 KB (3,039 words) - 17:32, 5 March 2016
  • ...elp smooth the path from the initial idea to the actual deployment of that fleet in a tournament match. This article is written for every person interested in designing a fleet for the alliance tournament, but might also be interesting for people parti
    12 KB (2,137 words) - 12:09, 3 March 2016
  • ...r tool allows the fleet commander to quickly survey the composition of the fleet and distribution of the electronic warfare and remote repair module on the ...to do this before class, but it is a good idea to go ahead and "trust" the Fleet Manager tool in your in-game browser before class. It will save you time l
    3 KB (495 words) - 17:16, 5 March 2016
  • === What is a fleet interceptor? === ...U/s). Both get a reduced MWD sig radius bloom and both are fast and agile, fleet interceptors in general a little faster, and the same goes for scan resolut
    27 KB (4,853 words) - 16:38, 29 November 2015
  • #REDIRECT [[Agony Fleet Manager]]
    33 B (4 words) - 19:30, 2 January 2012
  • ...s are shooting the same target. With practice, you will learn to lead your fleet in performing coordinated actions that drastically increase its effectivene ...of the fleet as a whole when you are flying as DPS, Ewar, scout, or other fleet role.
    7 KB (1,198 words) - 15:25, 13 March 2018
  • 33 B (4 words) - 17:15, 2 January 2012
  • #REDIRECT [[Fleet Command Seminar]]
    35 B (4 words) - 18:25, 2 January 2012
  • #REDIRECT [[Fleet Roles]]
    25 B (3 words) - 18:26, 2 January 2012
  • #REDIRECT [[Fleet Setup]]
    25 B (3 words) - 18:26, 2 January 2012
  • 25 B (3 words) - 19:46, 2 January 2012
  • ==Fitting a Fleet Interceptor== When skirmishing, please use only the fleet interceptors which each race has one of, as the more combat oriented ones w
    12 KB (2,100 words) - 21:50, 6 June 2014
  • ...rticle briefly goes through skills that will affect your abilitiy to fly a fleet interceptor and mention how it affects them.
    2 KB (312 words) - 17:53, 24 March 2013
  • #REDIRECT [[PVP-FLEET COMMAND]]
    31 B (3 words) - 14:02, 27 March 2013
  • [[Category:PVP University/FLEET COMMAND]] * Another is to form the fleet, announce an XO and then go empty your nervous bowels (I always do this, bt
    7 KB (1,302 words) - 13:52, 20 May 2013

Page text matches

  • * [[Fleet Command]]
    2 KB (257 words) - 08:18, 3 June 2019
  • * Mastery of PVP-FLEET COMMAND material * Access to Reserve Fleet hangar<br><br>
    33 KB (5,502 words) - 08:56, 17 January 2012
  • Occasionally, as you and your fleet travels through unknown areas, you will find a need to build a quick bookma ...dock BMs. There are always spies and you could end up warping in on a huge fleet. Even without spies, someone else could get your safe spot busted with prob
    14 KB (2,365 words) - 16:48, 20 July 2017
  • ...ignment in fleet movement and when you can get away with cold warping in a fleet. ## Explain the Hydra Principle and its importance to a fleet of ships.
    5 KB (791 words) - 12:25, 3 March 2016
  • * tracking fleet location through IGB headers * fleet movement history
    1,009 B (141 words) - 03:37, 6 March 2016
  • ...the nearby gate and adjusts the camera such that the two gates the hostile fleet is warping from and to are overlapping as one icon. The cyno pilot then att ...ange scan, Durka Commander orders Durkas to activate hardeners. When enemy fleet gets caught on the bubble, Dictor pops 2nd bubble preventing enemy ships fr
    14 KB (2,142 words) - 10:32, 6 January 2015
  • # While in a fleet only engage a neutral at the FC's instruction ...e on the class or traveling to or from the class. '''DO NOT FIRE ON OTHER FLEET MEMBERS UNLESS SPECIFICALLY ORDERED TO DO SO BY THE FC.'''
    5 KB (842 words) - 15:20, 3 March 2016
  • ...well as energy transfer modules) that make them uniquely suited for large fleet work as we will see later. ...onuses as well as tracking link bonuses) that mark them better for smaller fleet work, in the role of a repair and utility ship, as we will see later.
    35 KB (5,851 words) - 09:10, 22 October 2013
  • ...d be placed in a properly labeled station container and put in the reserve fleet hangar. No more than 2 copies of the same set of bookmarks should be in tha #Donated ships and bought ships for the corp should be dumped in the "Reserve Fleet" Hangar.
    18 KB (3,254 words) - 11:17, 17 January 2012
  • ...ss" and why it is important to a fleet even if you are not commanding that fleet. ...ugh to not only survive but deliver appropriate and accurate intel to your fleet commander.
    6 KB (980 words) - 12:25, 3 March 2016
  • ## When in a mixed fleet and you are the Squad Lead (not the FC)?
    4 KB (662 words) - 12:30, 3 March 2016
  • ...is, and demonstrate how to perform a TAM on a target, as well as tactical fleet positioning. ...selections affect your choice of weapons, and the role that you take in a fleet.
    3 KB (458 words) - 12:48, 3 March 2016
  • ...ns in fitting you might want to think about when using an Interdictor as a fleet support ship? # When is it appropriate to drop bubbles while you are part of a fleet?
    3 KB (466 words) - 15:19, 3 March 2016
  • ...some more. It's very rare that you want to engage head-on with a NanoSHAG fleet. Engaging at range gives you a chance to pick off tacklers and such before ...ps and be ready to swoop in to grab any target that's killable by the main fleet.
    4 KB (742 words) - 19:24, 25 February 2016
  • ** [[Fleet Logistic Ship Operations Certification|Fleet Logistic Ship Operations]] ...the difference between the four logistics cruisers and their roles/use in fleet combat. When would you use an Oneiros/Scimitar over Guardian/Basilisk and v
    4 KB (550 words) - 15:18, 3 March 2016
  • ...e fleet he is skirmishing for and whether or not there is a difference for fleet composition.
    3 KB (442 words) - 12:29, 3 March 2016
  • ...hybrid and long-range destroyer. Explain what their respective roles in a fleet are. # Discuss how you would use a destroyer within a mixed fleet operation
    2 KB (318 words) - 15:18, 3 March 2016
  • ** [[Fleet Command Certification|Fleet Command]] ###Dual Guardian (or Basilisk) Fleet with 10 BS and a small support wing
    3 KB (483 words) - 12:31, 3 March 2016
  • ...tors along with Minmatar and Gallente recon ships, you could trap an enemy fleet while not getting into range of their tackling and guns. This core group of ...elusiveness of a nano-gang with the safety and effectiveness of a sniping fleet.
    16 KB (2,862 words) - 19:21, 25 February 2016
  • 280mm 'Scout' Artillery I, Republic Fleet Nuclear S 280mm 'Scout' Artillery I, Republic Fleet Nuclear S
    2 KB (292 words) - 20:33, 27 January 2011
  • There are few things in Eve funnier than a Battleship that encounters a fleet of 15 Destroyers and smack talks them, laughing in local at their small shi ...ate worth of striking power. That fleet of 15 destroyers is, in essence, a fleet of 40 to 50 frigates. The only drawback being that a single ship loss takes
    7 KB (1,150 words) - 03:13, 6 March 2016
  • ...lo channels and convince AGONY leadership and pilots that we can operate a Fleet on two different channels ...thread discussing the Support Squad tactic showing how AGONY can operate a Fleet on two different channels and how that will give us an advantage in combat
    15 KB (2,804 words) - 13:49, 3 December 2014
  • [[Category:PVP_University/FLEET COMMAND]] ...It's also annoying and likely will get you muted, if not kicked out of a fleet.
    17 KB (3,022 words) - 17:36, 5 March 2016
  • ...a pack to overwhelm smaller groups of larger ships. While both the Frigate fleet of PVP-BASIC and the Destroyer gangs used in PVP-WOLFPACKS are types of Wol ...e amazingly powerful and effective. Combine the EWAR capability of a Hydra fleet as well as the damage output of Destroyers, you create a gang with monument
    18 KB (3,294 words) - 11:28, 23 January 2013
  • ; '''Apoc''' : [[Apocalypse]], Amarr tier 2 battleship often used in fleet engagements for sniping because of optimal range bonus it gets ...warfare officer, someone who coordinates the electronic warfare wing of a fleet
    19 KB (2,754 words) - 06:59, 6 March 2016
  • ...get podded you can merely jump into a new ship and be ready to rejoin the fleet, rather than having to travel potentially large distances to get back.<br>< ...class was infiltrated by persons wishing to interfere with the students or fleet. If another member of the class is firing on you, do not retaliate (however
    8 KB (1,360 words) - 18:38, 8 March 2014
  • ...ld a fleet and not a blob is to study the configuration of a Hydra frigate fleet. ...not only know how to fit your own ship, but also how to fit out an entire fleet.
    32 KB (5,563 words) - 17:30, 5 March 2016
  • ...ive distributed EWAR, sig and speed tanking; losing a third of a Destroyer fleet can change the balance of the fight significantly because we are not able t ..., what side of a gate a fight is taken at, flybys, and, of course, how the fleet fits its ships.
    8 KB (1,362 words) - 14:59, 19 January 2016
  • ...eet take casualties, a bubble can prevent the new ships from rejoining the fleet. Clearly we need to have a way to handle these bubbles. The classic ways to ...therwise they will have the dubious honor of watching everyone else in the fleet warp away, closely followed by an explosion and the sight of a pod.
    22 KB (4,030 words) - 04:05, 9 March 2012
  • ...destroyers). In this class, we will teach you to be more than just another fleet member. By developing your situational awareness and tactical understanding *What makes an effective fleet?
    7 KB (1,049 words) - 15:24, 13 March 2018
  • ...cs regarding making flyby bookmarks and how the technique can be used in a fleet operation. ...s nearly approaching your destroyers but it is summarily jammed. The snipe fleet hits one more interceptor and another cruiser and warps off.
    11 KB (2,077 words) - 11:50, 17 January 2012
  • * Strategic fleet movement ...roam, looking for fights and creating explosions. '''The instructors and fleet commander run the class and roam with the assumption that you have fully re
    6 KB (823 words) - 15:24, 13 March 2018
  • ...the gang - the cyno dropper can right click on the triangle in top left of fleet window and broadcast "jump beacon" and then the carrier can right click cyn ===Support Fleet Roles===
    9 KB (1,421 words) - 03:06, 14 December 2014
  • ...Get your probes out and get me that drop. Let me know when you've got it. Fleet: hold on RMOC gate.”<br/> '''FC''': “Fleet: jump jump. Cold warping fleet to CovOps.”
    24 KB (4,038 words) - 02:19, 14 April 2013
  • ...has been added to the 'trusted' list, allowing unrestricted access to any fleet manager instance or other content accessible from <nowiki>http://www.agony- Sometimes people will provide a link to the Agony IDB tools like the Fleet Manager that lack the 'www.' prefix. In those cases either manually add the
    2 KB (307 words) - 14:05, 9 March 2009
  • ...ump portal and are used to resupply black ops battleships on isotopes when fleet is making several jumps.
    32 KB (5,380 words) - 14:20, 26 June 2013
  • ...s are sufficient. Motherships can host Rebirth facilities to support Rapid Fleet Deployment operations, but carriers cannot." In addition to Corporate Hanga ...a great increase in the carrier's ability to provide aid to members of its fleet, as well as a greatly increased rate of defensive self-sustenance. Due to t
    31 KB (4,827 words) - 15:59, 4 January 2010
  • Fleet invitations are handled through the in-game chat channel "Agony Public". To ...ay. This makes it much easier and faster for you to reship and rejoin the fleet after a podding.
    7 KB (1,177 words) - 17:20, 5 March 2016
  • *Fleet Composition and Movement #You're flying a sniping ship and taking on a sizeable enemy fleet. You microwarp to a point where there are no longer any targets within ran
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  • *Vjorn - Vjorn Angannon (FLEET)
    94 KB (11,484 words) - 21:32, 2 April 2013
  • #Vjorn - Bjorn Angannon(FLEET)
    3 KB (397 words) - 07:15, 15 December 2010
  • ...uadron Commander position of a squadron of 10 members. Grants 10% bonus to fleet members' targeting speed.<br> Armored Warfare IV -- +8% bonus to all fleet members' armor hit points.<br>
    984 B (154 words) - 16:48, 19 August 2010
  • ...ng Disruption and CAP Neutralization of the enemy for the fleet. This is a fleet support role, but is quite capable in adding to the over DPS with its comba
    5 KB (914 words) - 13:59, 3 December 2014
  • *Compare list of confirmed students with fleet member list, make a note of missing enrolled students and participating non ...P_UNIVERSITY channel, get them to the course meeting location and into the fleet.
    8 KB (1,284 words) - 03:17, 6 March 2016
  • Once fleet size gets above a certain point ships being killed before they can be repai Even if a battleship spider fleet gets wiped out, it is fairly cheap to replace due to the insurance payouts.
    5 KB (794 words) - 17:35, 21 January 2012
  • ...ut capping out, and keep a close eye on your capacitor during combat. In a fleet it is often better to reduce damage output to maintain tank if under fire (
    10 KB (1,670 words) - 11:46, 24 January 2013
  • [[Category:PVP University/Fleet Command]] ...in your destroyer may actually not be shooting at the primary target in a fleet but rather at something else. As you can see, the complexity of the situati
    20 KB (3,500 words) - 04:24, 25 March 2013
  • ...capital ships, as they can keep a cap from being able to tank a very large fleet.
    16 KB (2,542 words) - 14:48, 22 May 2013
  • ...bmarine your alliance and take your territory. Various engagements by your fleet admirals have led to disaster and the morale of your alliance is extremely ...wer of the fleet. As alliances or corps suffer issues, their attendance at fleet events will fall until the fielded forces are significantly degraded from t
    13 KB (2,406 words) - 03:46, 17 May 2012
  • ...d a different target to suppress. With multiple dampeners per target, your fleet can reduce the opponent's targeting range to the point where they won't be ...fectively change its targeting time from 18 seconds to 37 seconds. If your fleet has ECM support, using scan resolution scripts will make your target unable
    20 KB (3,415 words) - 23:28, 16 January 2012
  • * Republic Fleet fusion and emp S and M - this is short range high damage minmatar ammo, fus
    22 KB (3,675 words) - 12:41, 3 March 2016
  • ## Alternatively, squad/wing/fleet commanders can warp the entire squad/wing/fleet commander to the guide. ...150km from the gate and preferably greater than 150km from the bulk of the fleet, they call that they are in position.
    9 KB (1,646 words) - 17:41, 5 March 2016
  • ...c, you need to concentrate), a chat, whatever you need. Now, time to get a fleet together. ====Expanding Your Fleet====
    19 KB (3,382 words) - 15:06, 3 December 2014
  • [[Category:PVP University/FLEET COMMAND]] ...gs, and what leadership skills, gang links, and mind links can do for your fleet.
    17 KB (2,636 words) - 04:34, 25 March 2013
  • ** Delegate; setting up fleet and leadership; balancing ewar; probe duty; Assist with slow/difficult/spec
    4 KB (654 words) - 12:25, 3 March 2016
  • 8. What setup would you use against a BS fleet attacking a Deathstar (with all types of guns) and 3 POS gunners with Starb # in a capital fleet with sub capital support
    3 KB (472 words) - 12:30, 3 March 2016
  • ...ring other ships types to fleet you have to first seek permission from the Fleet Commander. Remember that the frigate gang is a low-inertia gang and any shi ...nging this with the FC, as interdictors are extremely dangerous to our own fleet when in inexperienced hands.
    5 KB (911 words) - 02:26, 6 March 2016
  • ...ork better with a large opposing force. Identify any snipers in the target fleet and neutralize them immediately. If you wait for them to make the first mov
    6 KB (1,024 words) - 11:31, 6 January 2015
  • | Republic Fleet || 115%
    13 KB (1,263 words) - 06:36, 6 March 2016
  • * The bubble needs to be on grid with the celestial, bookmark, can, wreck, or fleet member you warped to.
    14 KB (2,351 words) - 17:41, 5 March 2016
  • So, an enemy fleet just showed up at a defended POS. The call has gone out over vent to get th
    5 KB (858 words) - 12:34, 3 March 2016
  • ...n well in fleets, how to keep discipline on voice comms and how to execute fleet commander's orders. Ever get sick and tired of explaining what aligning is ...P-WOLFPACKS]]''': Builds on skills taught in Basics, focuses on strategic fleet movement, expands on 0.0 survival skills, and provides a basic introduction
    7 KB (1,112 words) - 15:23, 13 March 2018
  • ## You are explaining the Hydra fleet and one student is asking questions that are covered in the pre-reading. H
    6 KB (851 words) - 12:24, 3 March 2016
  • [[Category:PVP University/FLEET COMMAND]] ==Fleet Roles==
    14 KB (2,381 words) - 04:33, 25 March 2013
  • [[Category:PVP University/FLEET COMMAND]] The purpose of this article is to keep developing AGONY's Fleet Support tactics. This is a starting place with everyone welcome to contrib
    7 KB (1,102 words) - 06:33, 6 March 2016
  • ...ugh and keep an eye on local because he may just be scouting for a gang or fleet. If local spikes you will have time to finish the kill and maybe even grab
    12 KB (2,107 words) - 20:12, 7 January 2011
  • The target gang size for a remote repairing is typically about 10-30. Once fleet size gets above a certain point ships being killed before they can be repai Even if a battleship spider fleet gets wiped out, it is fairly cheap to replace due to the insurance payouts.
    10 KB (1,784 words) - 10:35, 6 January 2015
  • ...the more ships you have the more effective remote repairing becomes, once fleet size gets above a certain point ships start getting too much damage too fas
    11 KB (1,810 words) - 08:51, 22 October 2013
  • #What does EWAR provide to a Fleet Commander? #What is an EWAR pilots role in a fleet?
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  • ...erceptors - All interceptors get a role bonus reducing cap use by 80%. The fleet interceptors (stiletto, malediction, ares, raptor) also get a 5% disruptor/ One useful workaround in large fleets is assigning scripts across the fleet so that half are using one script and half are using the other for a given
    28 KB (4,377 words) - 14:01, 3 December 2014
  • ...ed in larger gangs (especially when there are multiple drone boats), large fleet PVP, POS warfare, and spider tanking gangs. They are split similarly to the
    20 KB (3,169 words) - 19:33, 12 November 2013
  • ...ole, which does not leave much room for a shield tank. Sometimes, in large fleet situations where ECM ships are in danger of being sniped down they are give
    18 KB (2,995 words) - 23:20, 12 May 2012
  • ''Jumps in the last hour'' - pipe systems / large fleet movements.
    21 KB (3,630 words) - 07:00, 6 March 2016
  • ...tc. Set the fleet to self move and self-invite for alliance. Then post the fleet invite in alliance chat. 2. As AGONY pilots show up in fleet move them to wing- and squadron commander positions according to their skil
    4 KB (715 words) - 11:57, 17 January 2012
  • ** [[Fleet Command Certification|Fleet Command]] ...eaders who are vital to AGONY as well as be a stepping stone to the larger Fleet Command Certification.
    2 KB (264 words) - 12:22, 3 March 2016
  • ...le how to fill the responsibilites of several main gang roles (examples of fleet roles: +1, -1, probe duty, local duty, XO, FC) ...ce to fulfill the responsibilities of several main gang roles (examples of fleet roles: +1, -1, probe duty, local duty, XO)
    9 KB (1,597 words) - 15:16, 3 March 2016
  • A skirmishing scout acts as the Fleet Commander's extra set of eyes in the next system in addition to catching ta ...ake the wrong decision and warp the gang into the very massively huge blob fleet you are trying to provide intel on. So make sure to always clearly state wh
    23 KB (4,156 words) - 08:15, 9 February 2013
  • *Use ECM batteries against the supporting ships in a spider tanked fleet
    13 KB (2,012 words) - 12:33, 3 March 2016
  • ...ing cruiser class weapons and thus can add a reasonable amount of DPS to a fleet. However they will typically be fitted with cap stability and tank being a ...ce again having covops scouts in surrounding systems is useful so that the fleet does not engage more than it can handle. When target enters system, the bai
    24 KB (4,262 words) - 13:43, 14 December 2014
  • ...Buy highslot items''' - The midslot items are vitally important to a Hydra fleet, so you buy those and make sure you can fit them before you look at fitting ...a password in order to post this mail; to get this password simply ask in fleet chat during or after the class, and an Agony member will give it to you.<br
    24 KB (4,331 words) - 02:54, 6 March 2016
  • ...ler gang, use the BS filter to get an easy hit on the biggest ships in the fleet. Also use the filter to exclude non-interesting targets, and provide inform
    18 KB (3,046 words) - 07:12, 6 March 2016
  • ...ng, it focuses on high speed and agility Minmatar/Angel ships allowing the fleet to cover large distances and engage/disengage at will. This concept also sc * Fleet Dictors (cloak, double bubble, shield extender)
    6 KB (967 words) - 12:56, 17 March 2011
  • ...low and all friendly ships was killed. Its however worth mentioning that a fleet stabber with damnation support would have more than twice the EHP of our Ru
    4 KB (713 words) - 12:04, 3 March 2016
  • ...position and pilot capabilities. While the FC has the final call on if the fleet is going to engage, the Skirmisher has a big influence on his decision and ...cloaked, as opposed to the skirmisher who is actively the spearhead of the fleet providing both intelligence as well as making the decision of targeting and
    31 KB (5,888 words) - 23:03, 12 January 2013
  • * [[Using Neo's Fleet Manager Tool]] * [[Fleet Navigation in 0.0]]
    5 KB (647 words) - 07:14, 6 March 2016
  • ==Setting Up Fleet== * [[Fleet Setup and Roles]]
    2 KB (194 words) - 07:02, 6 March 2016
  • ...s (rather than how to fly it) should go under [[Ships and Modules]], while fleet concepts should go under [[Gang Setups]].
    1 KB (130 words) - 03:25, 6 March 2016
  • * [[Frigate Hydra Fleet Sync'd to Hanger Inventory Named Mods|Frigate Hydra Fleet]] * [[Destroyers Supplemental Fleet|Destroyer Fleet]]
    1,003 B (120 words) - 09:14, 17 January 2012
  • ...s a detailed list of the ships and modules needed to stage a basic frigate fleet. It is the author's intent that this may prove of use when moving to a new *This fleet uses specific named modules based off of the [[List of Items for Corp Hanga
    15 KB (2,187 words) - 16:29, 12 May 2009
  • ...in big numbers. Keep in mind, however, that EWAR and agility are the Hydra Fleet's main tank. ...ting a damage control on your ship is highly recommended.''' In case class fleet gets bombed, and this happens practically every roam, a DCU will ensure tha
    13 KB (2,017 words) - 17:31, 5 March 2016
  • ...ly frigate that can field a full flight of small drones. Because our Hydra fleet moves very fast, there is high probability that you will lose/forget to gra ...ll remote armor repper for after the fight to patch up the remnants of the fleet. While this fit has overall lower DPS than the T1 variant, it is less depe
    4 KB (662 words) - 17:54, 5 March 2016
  • ==Bomber Fleet Reminders== ##KISS (Keep it simple stupid) use the fleet window to dictate who gets assigned what distance and use uniform multiplie
    31 KB (5,486 words) - 16:35, 21 January 2012
  • 250mm Light 'Scout' Artillery I, Republic Fleet EMP S 250mm Light 'Scout' Artillery I, Republic Fleet EMP S
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  • * ''Course FC:'' Leads the fleet during the practical.<br> * ''Class Admin:'' Sets up, balances and maintains the fleet during the course, drags students into appropriate rooms on Vent.<br>
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  • ...d and still win. The gang's success is, however, determined by whether the fleet members fit and fly their ships according to these guidelines. ...s this means the gangs tanking potential is very good. Supporting the main fleet of armor HACs, the Guardians, provide large amounts remote repair resulting
    3 KB (556 words) - 19:21, 25 February 2016
  • * 280mm Howitzer Artillery II, Republic Fleet EMP S x7
    313 B (49 words) - 15:41, 6 April 2009
  • *Fleet Roles *Basic Fleet Movement
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  • ...you swap out your EWAR module for a different one in order to balance the fleet. Recommended fittings for this class can be found on the [[Recommended Set
    2 KB (332 words) - 06:37, 4 January 2014
  • ...Megathron and his tackling buddy. He was presumedly the bait for the main fleet. Once he got you engaged then he would call in his friends and they would f ...s the crew were warping out, the reinforcements were arriving. The landing fleet had to see us flying off grid as they arrived.
    71 KB (12,691 words) - 08:10, 27 October 2013
  • [[Category:PVP_University/FLEET COMMAND]] ==Fleet Roles==
    14 KB (2,372 words) - 04:44, 25 March 2013
  • 2. Use a ship that has bonuses to tackle modules. Fleet interceptors, The Gallente force recon, the Arazu, the Gallente combat Reco ...the Skirmish warfare link:Interdiction maneuvers in a boosting position in fleet and by using a ship with a bonus. The Huginn and Rapier Minmatar recon ship
    24 KB (4,354 words) - 22:32, 14 April 2016
  • ...well as prescribing a simple overview setting which will be effective for fleet PvP. ...sential'' that you correctly configure your overview before taking part in fleet activities - this will help avoid friendly-fire, and make locating your tar
    16 KB (2,788 words) - 15:59, 7 March 2016
  • [[Category:PVP University/FLEET COMMAND]]
    676 B (111 words) - 04:33, 25 March 2013
  • The following is an example skill training plan for an Alt who will fleet with a combat toon and follow in a salvager while pigybacking the corp stan
    12 KB (1,871 words) - 17:09, 12 September 2009
  • ...interceptors die to destroyers so quickly, it may be useful to divide the fleet's dps between several targets at once. Since the covert ops pilot is the on
    14 KB (2,594 words) - 18:08, 2 January 2012
  • Some ship types can be particularly dangerous to your fleet, or make especially good targets. Ideally, a PVPer should understand the ca ...d from the article due to their lack of usage throughout the game, several fleet compositions currently utilize them in new, admirable ways, and it is good
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  • ...Blind, and you hope they enjoy themselves and possibly fold into the class fleet later. It's always good for the students to mingle with Agony pilots to see ...able small-gang warfare. You will never see Agony field a 120-ship capital fleet or conduct massive sovereignty control ops, because we find such things inc
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  • # [http://www.mediafire.com/?tmot2jzb5yy Spin's and Tea's Public Access BASIC FLEET COMMAND Seminar] Uploaded Nov 2009
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  • ===Fleet development & testing=== ...wheels in motion. This phase is ran by the tournament leadership with the fleet organizers. The main objectives are:
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  • ...cular pvp subjects rather than broader topics of joining and flying with a fleet and pvp basics. ====Fleet Command====
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  • #Pilot is in your fleet(C) ...the following statements are true when setting up your frigate for a hydra fleet? (there is only one right answer)
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  • 2x Abbadon, 1x Myrmidon, 5x Stabber Fleet Issue, 1x Republic Fleet Firetail<br>
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  • Against All Authorities - Claymore, 9x Stabber Fleet Issue<br> Dead Terrorists - Damnation, 4x Fleet Stabber, 5x Navy Omen<br>
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  • ...PvP targets. As with the PvP-BASIC overview, you will want to ensure that fleet, corp, alliance and good/high standing are all unchecked. Whether you inclu ...use it will be dependent on your ship type and how you fly - destroyers in fleet are likely to use this tab on a regular basis to clear enemy drones, as are
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  • ...there -- in a heavily shield-favored system, your armor-tanked remote rep fleet might not do so well against the resident shield-tankers ...via a wormhole. Put a cloaked HIC on the A-side of the wormhole. Have the fleet, including a fast tackler, on the B-side of the wormhole; a bubble on the B
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  • * [[Fleet design]]
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  • ...n they will use 2 vagas, 2 fleet stabbers, 2 amarr navy omens etc etc. The fleet setup is still workable.
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  • | Celestial Imperative || Paladin, 2x Astarte, 2x Absolution, Fleet Stabber, Ishkur, Harpy - lost <br> Abaddon, 2x Megathron, Manticore, Hound, ...Stabber Fleet Issue, Firetail - won <br> 2x Abaddon, Myrmidon, 5x Stabber Fleet Issue, Firetail - lost
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  • ...epending on the type of ships you fly and the type of roles you take up in fleet, this ability could even be considered essential. The skill requirements fo ...ke you and your ship shine, since they will be of most use to you and your fleet.
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  • [[Category:PVP University/FLEET COMMAND]] ...e all about contingency plans and covering up for weak links. In a heavier fleet we can afford to employ more specialised ships and more focused tactics, an
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  • ...gony, I was in an alliance that was known to actively use capital ships in fleet engagements. During that time I had the privilege of flying in several maj ...imary purpose of a carrier is to act in a support role for the rest of the fleet.'''<br>
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  • ...ignment in fleet movement and when you can get away with cold warping in a fleet. ##Explain the Hydra Principle and its importance to a fleet of ships.
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  • #FC Fleet with AAR<br> ...tle flavor. You cannot be in fleet with your reviewer (i.e. no warping to fleet member). You will step out of system and your reviewer will “hide”. A
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  • 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M
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  • 125mm Gatling AutoCannon II, Republic Fleet EMP S 125mm Gatling AutoCannon II, Republic Fleet EMP S
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  • Dual 180mm AutoCannon II, Republic Fleet EMP M Dual 180mm AutoCannon II, Republic Fleet EMP M
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  • 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M
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  • 220mm Vulcan AutoCannon II, Republic Fleet EMP M 220mm Vulcan AutoCannon II, Republic Fleet EMP M
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  • 125mm Gatling AutoCannon II, Republic Fleet EMP S 125mm Gatling AutoCannon II, Republic Fleet EMP S
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  • ...ollow orders, know how to fly and fit their ships. Can they take on normal fleet roles of 360, probes, etc. Skills are important but we want to know if they
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  • ...on option as described above). You can also here set your squad, wing and fleet commander bonuses. Bonuses can come from a character and ship. If you wan
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  • ...lots. The roaming section of the course can cover a fairly large area. The fleet will progress through low sec space into multiple nullsec regions. ...of the basic things to keep in mind when moving together as a large Hydra fleet.
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  • ...ll kinds of Eve combat, regardless of whether you're defending your mining fleet from Pirate attacks, or stalking lawless space in search of targets of your *Basic Fleet Maneuvering
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  • ...as failing to do so might result in you having trouble keeping up with the fleet or hitting your targets. '''NOTE:''' Alumni may choose a ship that '''fits the fleet''' concept at their own discretion.
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  • * Assist - this sends the drones to orbit around your chosen fleet-mate. The drones will then orbit your mate's ship until they agress an enem ...similar in many ways to "Assist", except the drone will orbit your chosen fleet-mate until an enemy agresses him. At that time, the drones "Guarding" him w
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  • ...elp smooth the path from the initial idea to the actual deployment of that fleet in a tournament match. This article is written for every person interested in designing a fleet for the alliance tournament, but might also be interesting for people parti
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  • * A fleet design per team ...ptain: each team for each match has a team captain. He will usually be the fleet designer or somebody to replace him.
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  • ...the wormhole doesn’t have any bonuses which would seriously hinder your fleet (for instance you wouldn’t want a wormhole that has major shield bonus bu ==Fleet composition==
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  • * [[Fleet Setup and Roles]] * [[Fleet Navigation in 0.0]]
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  • ...ogistic's, ECM and other support it was a very effective, fun and low cost fleet and so the HSSR BC gang was born. ==Fleet setup & Fittings==
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  • ...leet, changes in fleet leadership above you, and moving positions within a fleet (such as moving yourself from squad 1 to squad 3) ...which a hostile camp has been spotted. While in warp, you have accepted a fleet invite from a friend. This will start a session change timer preventing you
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  • ==Fleet Setup== Make sure you check the fleet manager and balance your EWAR before the roam - aim for a decent spread acr
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  • ...ey can't maintain far enough distance from both cut off points, 30km for a fleet inty 36km overloaded. But what works nicely is you can fiddle arround with '''Republic fleet firetail:''' Another one I've not had the pleasure of meeting. However, fro
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  • ...ber dragging students to a wing channel when they speak up, and one giving fleet invites when they X in-game. This significantly reduces the difficulty of t ...ask again during a Bio, or get other Agony members to answer questions in fleet while you continue.
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  • ...ll kinds of Eve combat, regardless of whether you're defending your mining fleet from Pirate attacks, or stalking lawless space in search of targets of your [*] Safespots and Basic Fleet Movement
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  • 1400mm 'Scout' Artillery I, Republic Fleet EMP L 1400mm 'Scout' Artillery I, Republic Fleet EMP L
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  • 1400mm Howitzer Artillery II, Republic Fleet Fusion L 1400mm Howitzer Artillery II, Republic Fleet Fusion L
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  • 1400mm Howitzer Artillery II, Republic Fleet EMP L 1400mm Howitzer Artillery II, Republic Fleet EMP L
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  • .../www.agony-unleashed.com/killboard/?a=home Agony Public Killboard]. Ask in fleet for the password. ...Enter the Class Killboard password. Password available in class, ask in fleet. <br>
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  • ...we can steamroll counter HSLR gangs or by switching to Tremor, the entire fleet has the option of sniping out to 150km.
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  • 1400mm Howitzer Artillery II, Republic Fleet EMP L 1400mm Howitzer Artillery II, Republic Fleet EMP L
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  • ...ent thought for Ewar, we plan to take you through a squadron approach to a fleet. Still making use of the strengths of the Hydra Principle but with the adde For an advanced approach to a Fleet commander you can place the Fleet commander as a ghost into each wing and each squad is in its on wing sectio
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class: - You
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class: *Dual 180mm AutoCannon II, Republic Fleet EMP M
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring several of the following modules and scripts to the class:
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring a few different modules to cover the full range of jammers needed
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  • You may be asked to refit your mid-slots to balance the ewar capability of fleet, so bring a few different modules to cover the full range of jammers needed
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  • ...r tool allows the fleet commander to quickly survey the composition of the fleet and distribution of the electronic warfare and remote repair module on the ...to do this before class, but it is a good idea to go ahead and "trust" the Fleet Manager tool in your in-game browser before class. It will save you time l
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  • ...They can be effectively used for solo work, small gang fights, or massive fleet battles. Destroyers are a ton of fun to fly! ...ay decide to fly a different fleet doctrine, most classes will be flying a fleet doctrine known as "HSMR” - which stands for High Speed, Medium Range.
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  • ...er the better. You want to be able to at least hit out to 24km to kill off fleet interceptors. That doesn't have to be optimal, but it should be well within ...our opponent for your survive while often making guestimations about enemy fleet position, ship type and fittings. Depending on the type of bait you dangle
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  • ...ll kinds of Eve combat, regardless of whether you're defending your mining fleet from Pirate attacks, or stalking lawless space in search of targets of your #General Ship Fitting, Fleet Roles and Electronic Warfare
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  • ...p on the curriculum. We managed to make two kills of refugees from the big fleet fight but still the brass wouldn't believe small ships could be effective. ...Megathron and his tackling buddy. He was presumedly the bait for the main fleet. Once he got you engaged then he would call in his friends and they would f
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  • ...eral smaller ships via recon. The system UM-Q7F was the destination of the fleet. It took a bunch of haulers and runs back and forth with ships but the agon ...ed to mark directly above the gate. Our covops pilot learned to anchor the fleet in tactical warps and many a sniper died to the fledgling upstarts in AGONY
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  • ...class opened up on the bait but then quickly changed targets when the main fleet came in. EWAR was executed flawlessly and the smaller attacking ships blew ...nd would subsequently lose that ship to another crew that had a waiting BS fleet. As we did not, we withdrew.
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  • ...ith very little stopping and waiting on gate. With several skirmishers the fleet could probe alternate branches and even pull rear guard to allow them to do
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  • [[Category:PVP_University/FLEET COMMAND]] ...e spending months of training time on these skills to boost everybody in a fleet it is rather disheartening for people in charge of fleets to not understand
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  • [[Devoter]] setup for [[Armor HAC Gang]] fleet support
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  • |Republic Fleet Proton |Republic Fleet Proton
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  • ...ed as grid-loads, but this requires careful scouting to ensure the hostile fleet is at a safe distance from the bm. ...o the home POS or station, in no circumstances should the FC ever keep the fleet at an escape point, we would rather have a safe busted than an escape point
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  • ...scanner. We're looking for solo interceptors or inties ahead of their main fleet, and you need to find them. I usually go gate to gate and look for targets, 1. When starting out, go for fleet interceptors. They usually have no means of dictating range except their MW
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  • ...n well in fleets, how to keep discipline on voice comms and how to execute fleet commander's orders. Ever get sick and tired of explaining what aligning is ...AND|BASIC FLEET COMMAND]]''': Learn the basics of organizing and running a fleet.
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  • === What is a fleet interceptor? === ...U/s). Both get a reduced MWD sig radius bloom and both are fast and agile, fleet interceptors in general a little faster, and the same goes for scan resolut
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  • ...onus (half a second of cycle time does not add up to a lot in your typical fleet engagement) you will frequently see people fitting meta 4 modules instead o ...ed sufficient in their own right to be the sole repair for a remote-repair fleet. They do occasionally serve well as supplements to dedicated remote repair
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  • ...be a success. Even if your FC doesn't specify a strategy as a pilot in a fleet, you should be aware of these and take them into account. The strategy nee ...formation you have to process. This includes keeping position relative to fleet and enemy, keeping track of what is going on with the enemy so you survive.
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  • [[Category:PVP University/FLEET COMMAND]] ...s. Didn't know that the Eris is an interdictor? Whoops, so much for that fleet. Mistakes coming from ignorance tend to be the most aggravating, but are a
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  • ...rgets not in their fleet. This is to help make sure you don't target your fleet mates. (If you are curious how to do this, see [[Overview Setup]]) ...other filters still apply so you won't see outlaws unless they are in your fleet or blue, etc...)
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  • * Just running a fleet is overwhelming - Dealing with incoming intel reports feels like drinking f * You don't have a very good grasp of fleet concepts - Sure, you might know generally about some different types of fle
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  • [[Category:PVP_University/FLEET COMMAND]] ...Or vice-versa: scouts and skirmishers can monitor the location of the main fleet body.
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  • * [[Fleet Command]]
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  • ...s are shooting the same target. With practice, you will learn to lead your fleet in performing coordinated actions that drastically increase its effectivene ...of the fleet as a whole when you are flying as DPS, Ewar, scout, or other fleet role.
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  • AF / HAC / HIC / Logistics Cruiser / Tech 3 / Fleet Command (Damnation)
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet. For the full list of modules to bring, see [[PVP-Frigspec_Preparation_Chec
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  • [[Category:PVP University/FLEET COMMAND]] * Move the fleet in a linear fashion. Set a destination that is in a mostly-straight-line f
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  • ...re are split evenly among all members of the fleet, with every ship in the fleet ideally providing a little bit of all three. This means that Hydra fleets r Ideally, a 20 person Hydra fleet would consist of the following:
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  • ...SPACE, you can get eyes on who is camping the station, report this to your fleet or corp/alliance, and then safely dock back up.
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  • * [[Public Access BASIC FLEET COMMAND Seminar]], Nov 2009 ...s of the Killer" - Scouts and Skirmishers in PVP], May 2010 (Builds on the Fleet Command seminar)
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  • ...of patience and attention to stay alive. They act as the spearhead of the fleet. Even a three year old player can not use all 30 million of his skill point *Fitting a fleet interceptor
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  • ...out of range of the many smart-bombing battleships that are thrown at our fleet during the PVP-BASIC class. ...ge of EWAR modules, since we may ask you to change them when we set up the fleet. For the full list of modules to bring, see [[PVP-Frigspec_Preparation_Chec
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  • This page is dedicated to particular gang types and fleet concepts. All gang types should include a short description after the link.
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  • ...out of range of the many smart-bombing battleships that are thrown at our fleet during the PVP-BASIC class. Because it is quite fragile, we recommend fitti ...ge of EWAR modules, since we may ask you to change them when we set up the fleet. For the full list of modules to bring, see [[PVP-Frigspec_Preparation_Chec
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  • ...out of range of the many smart-bombing battleships that are thrown at our fleet during the PVP-BASIC class. ...ge of EWAR modules, since we may ask you to change them when we set up the fleet. For the full list of modules to bring, see [[PVP-Frigspec_Preparation_Chec
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  • *Customer does not need to be in corp or fleet
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  • ...yourself safe while ratting and from catching targets or evading a hostile fleet to avoiding bubbles to name but a few. ...tive Overview. Note that it cannot differentiate between States - allies, fleet members, hostiles and neutrals will all show up and the scanner itself cann
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet. 250mm Light Artillery Cannon II, Republic Fleet Titanium Sabot S
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...lfpacks because of the additional ewar capabilities the ship brings to the fleet in the form of ewar drones. ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...neuts just aren't used very much in the types of battles we fight in this fleet, and it is highly reliant on drones for DPS which are inevitably lost, left ...nce there is always someone who wants to fly the non-optimal ship in every fleet :)
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...s, your range is barely within the optimal damage range of the rest of the fleet - at all level V skills, your rocket range just squeaks in at 30km. ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ==Fitting a Fleet Interceptor== When skirmishing, please use only the fleet interceptors which each race has one of, as the more combat oriented ones w
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  • ...ss, independent decision-making, a good general understanding of different fleet types and excellent communication skills. ...ut eyes, the fleet is blind. Without eyes, it doesn't matter how big your fleet is, if you can't see what is around you, you will never find anything to ki
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  • It is important that the Skirmisher understands the strength of the Fleet Interceptor, and why these strengths are important to the skirmisher. ===Strengths of the Fleet Interceptor:===
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  • ...a concise and easily understood manner, enabling your fleet commander (and fleet members) to make decisions on how to react (or not) to changing situations. ...''RECON''' in voice, it means that there is important information that the fleet needs to be aware of right now. '''RECON''', in essence, means everyone ne
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  • ...rticle briefly goes through skills that will affect your abilitiy to fly a fleet interceptor and mention how it affects them.
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  • [[Category:PVP University/FLEET COMMAND]] * Another is to form the fleet, announce an XO and then go empty your nervous bowels (I always do this, bt
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  • ==Case 1: fleet coverage waiting on gates== When your fleet lands on a gate, and there is any chance at all of a target jumping into sy
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  • ...a more advanced understanding of gang warfare, logistics, and flying in a fleet with a specific doctrine and specific roles. When a class is announced, a g *Fleet Roles
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  • ...r the case. In fact, drones contribute largely to the success of a cruiser fleet, whether it be destroying fast tackle or applying heavier damage to vulnera ...e fleet's life span should be ten fold. All in all, ShieldShag is a kiting fleet and must be able to apply damage at range while being ready to warp off in
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  • ...you swap out your EWAR module for a different one in order to balance the fleet. Recommended fittings for this class can be found on the [[Recommended Setu
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  • ...it be broadcasts for calling targets, for a specific kind of repair or for fleet movement. There are several things that can be done to make broadcasting an ...overview is really simple to set up and is immensely helpful when targets, fleet movements, and calls for repair are being broadcasted. As each one is broad
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...ge of EWAR modules, since we may ask you to change them when we set up the fleet.
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  • ...ldShag Celesis is at a further range than the bulk of the DPS ships in the fleet. It is fit with rapid light missile launchers to preserve cap, but autocann
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  • ...is best. Even if you do give a detailed verbal report, having a record in fleet chat of exactly what you found and when is always useful. Also, it takes time to copy / paste from a window to the tool to fleet chat, so you need to make sure you will be safe while you do this. Sometime
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  • ...and EWAR in order to enable the pilot to provide some effectiveness to the fleet while getting into range of the targets. You can choose to fit the Kestral
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  • ...t useful T1 frigate there is. Flying a Griffin on PvP-BASIC (or almost any fleet) is a great idea, and will make you both popular and attractive! It is, ho * Always be the last to hop through the gate when the fleet is going through a gate together.
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  • While in a fleet only engage a neutral at the FC's instruction.
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